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Source: allegro4.4
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Andreas Rönnquist <gusnan@debian.org>, Tobias Hansen <thansen@debian.org>
Homepage: http://www.liballeg.org
Build-Depends: dpkg-dev (>= 1.22.5), debhelper-compat (= 12),
cmake,
pkgconf,
texinfo,
libxext-dev,
libx11-dev,
libxpm-dev,
libxt-dev,
libxcursor-dev,
libasound2-dev (>= 0.9) [linux-any],
oss4-dev [kfreebsd-any],
libxxf86dga-dev,
libxxf86vm-dev,
libgl-dev,
libglu1-mesa-dev,
libpng-dev,
zlib1g-dev,
libvorbis-dev
Standards-Version: 4.7.0
Vcs-Browser: https://salsa.debian.org/games-team/allegro4.4
Vcs-Git: https://salsa.debian.org/games-team/allegro4.4.git
Package: liballegro4.4t64
Provides: ${t64:Provides}
Section: libs
Architecture: any
Multi-Arch: same
Pre-Depends: ${misc:Pre-Depends}
Depends: ${misc:Depends},
${shlibs:Depends}
Breaks: liballegro4.4 (<< ${source:Version}), liballegro4.4-plugin-alsa (<= 2:4.4.2-4)
Replaces: liballegro4.4, liballegro4.4-plugin-alsa (<= 2:4.4.2-4)
Description: portable library for cross-platform game and multimedia development
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: liballegro4-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends},
${shlibs:Depends},
liballegro4.4t64 (= ${binary:Version}),
libxext-dev,
libx11-dev,
libxpm-dev,
libxxf86vm-dev,
libxcursor-dev
Provides: liballegro4.2-dev, liballegro-dev
Conflicts: liballegro-dev-common, liballegro4a, liballegro-dev, liballegro4.2-dev
Replaces: liballegro-dev-common, liballegro4a, liballegro-dev, liballegro4.2-dev
Description: development files for the Allegro library
This package contains the development headers for the Allegro library.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: allegro4-doc
Section: doc
Architecture: all
Depends: ${misc:Depends},
dpkg (>= 1.15.4)
Conflicts: liballegro-doc (<= 2:4.3)
Replaces: liballegro-doc (<= 2:4.3)
Multi-Arch: foreign
Description: documentation for the Allegro library
This package contains the Allegro documentation in various formats,
FAQs and other documentation about the Allegro library and the
source of the example programs.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: liballeggl4.4t64
Provides: ${t64:Provides}
Replaces: liballeggl4.4
Breaks: liballeggl4.4 (<< ${source:Version})
Section: libs
Architecture: any
Multi-Arch: same
Pre-Depends: ${misc:Pre-Depends}
Depends: ${misc:Depends},
${shlibs:Depends},
liballegro4.4t64 (= ${binary:Version})
Description: library to mix OpenGL graphics with Allegro routines
AllegroGL is an Allegro add-on that allows you to use OpenGL alongside
Allegro -- you use OpenGL for your rendering to the screen, and Allegro for
miscellaneous tasks like gathering input, doing timers, getting cross-platform
portability, loading data, and drawing your textures. So this library fills
the same hole that things like glut do.
.
AllegroGL also automatically exposes most, if not all, OpenGL extensions
available to user programs. This means you no longer have to manually load
them; extension management is already done for you.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: liballeggl4-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends},
liballeggl4.4t64 (= ${binary:Version}),
liballegro4-dev
Replaces: liballegro4.2-dev (<< 2:4.4.2-3)
Breaks: liballegro4.2-dev (<< 2:4.4.2-3)
Multi-Arch: same
Description: development files for the allegrogl library
This package contains the development headers for liballeggl.
.
AllegroGL is an Allegro add-on that allows you to use OpenGL alongside
Allegro -- you use OpenGL for your rendering to the screen, and Allegro for
miscellaneous tasks like gathering input, doing timers, getting cross-platform
portability, loading data, and drawing your textures. So this library fills
the same hole that things like glut do.
.
AllegroGL also automatically exposes most, if not all, OpenGL extensions
available to user programs. This means you no longer have to manually load
them; extension management is already done for you.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: libjpgalleg4.4t64
Provides: ${t64:Provides}
Replaces: libjpgalleg4.4
Breaks: libjpgalleg4.4 (<< ${source:Version})
Section: libs
Architecture: any
Multi-Arch: same
Pre-Depends: ${misc:Pre-Depends}
Depends: ${misc:Depends},
${shlibs:Depends}
Description: JPG loading addon for Allegro 4
This add-on for Allegro will allow you to load and save JPG images using
standard Allegro image handling functions as if they were normal bitmaps.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: libjpgalleg4-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends},
libjpgalleg4.4t64 (= ${binary:Version}),
liballegro4-dev
Multi-Arch: same
Description: development files for the JPG loading addon for Allegro 4
This package contains the development headers for libjpgalleg.
.
This add-on for Allegro will allow you to load and save JPG images using
standard Allegro image handling functions as if they were normal bitmaps.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: libloadpng4.4t64
Provides: ${t64:Provides}
Replaces: libloadpng4.4
Breaks: libloadpng4.4 (<< ${source:Version})
Section: libs
Architecture: any
Multi-Arch: same
Pre-Depends: ${misc:Pre-Depends}
Depends: ${misc:Depends},
${shlibs:Depends}
Description: PNG loading addon for Allegro 4
This add-on for Allegro will allow you to load and save PNG images using
standard Allegro image handling functions as if they were normal bitmaps.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: libloadpng4-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends},
libloadpng4.4t64 (= ${binary:Version}),
liballegro4-dev
Multi-Arch: same
Description: development files for the PNG loading addon for Allegro 4
This package contains the development headers for libloadpng.
.
This add-on for Allegro will allow you to load and save PNG images using
standard Allegro image handling functions as if they were normal bitmaps.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: liblogg4.4t64
Provides: ${t64:Provides}
Replaces: liblogg4.4
Breaks: liblogg4.4 (<< ${source:Version})
Section: libs
Architecture: any
Multi-Arch: same
Pre-Depends: ${misc:Pre-Depends}
Depends: ${misc:Depends},
${shlibs:Depends}
Description: OGG loading addon for Allegro 4
liblogg is an Allegro add-on library for playing OGG/Vorbis audio files.
It can load OGG/Vorbis files as Allegro SAMPLE's, or it can stream them
from disk to save memory.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
Package: liblogg4-dev
Section: libdevel
Architecture: any
Depends: ${misc:Depends},
liblogg4.4t64 (= ${binary:Version}),
liballegro4-dev,
libvorbis-dev
Replaces: liballegro4.2-dev (<< 2:4.4.2-3)
Breaks: liballegro4.2-dev (<< 2:4.4.2-3)
Multi-Arch: same
Description: development files for the OGG loading addon for Allegro 4
This package contains the development headers for liblogg.
.
liblogg is an Allegro add-on library for playing OGG/Vorbis audio files.
It can load OGG/Vorbis files as Allegro SAMPLE's, or it can stream them
from disk to save memory.
.
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
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