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Source: libphysfs
Section: libs
Priority: optional
Maintainer: Patrick Matthäi <pmatthaei@debian.org>
Build-Depends: debhelper-compat (= 13),
cmake,
zlib1g-dev,
libncurses5-dev,
libreadline-dev
Standards-Version: 4.6.1
Rules-Requires-Root: no
Homepage: https://www.icculus.org/physfs/
Package: libphysfs-dev
Section: libdevel
Architecture: any
Depends: ${shlibs:Depends},
${misc:Depends},
libphysfs1 (= ${binary:Version})
Description: filesystem abstraction library for game programmers (development headers)
The PhysicsFS filesystem abstraction library provides a simple C
interface to aid game programmers in utilizing game assets packaged in
many different types of archive files.
.
This package contains the development libraries and headers.
Package: libphysfs1
Architecture: any
Pre-Depends: ${misc:Pre-Depends}
Depends: ${shlibs:Depends},
${misc:Depends}
Provides: libphysfs-1.0-0
Conflicts: libphysfs-1.0-0
Replaces: libphysfs-1.0-0
Multi-Arch: same
Description: filesystem abstraction library for game programmers
The PhysicsFS filesystem abstraction library provides a simple C
interface to aid game programmers in utilizing game assets packaged in
many different types of archive files.
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