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Source: plm
Section: java
Priority: optional
Maintainer: Martin Quinson <mquinson@debian.org>
Build-Depends: debhelper-compat (= 12), javahelper (>= 0.32), ant, quilt
Build-Depends-Indep: default-jdk, scala, libmiglayout-java, librsyntaxtextarea-java,
junit4, libgettext-commons-java, libjson-simple-java, libhttpclient-java, libhttpmime-java, libjgit-java (>= 6.7.0),
jython, libgettext-ant-tasks-java, imagemagick,
libmockito-java
Standards-Version: 4.5.0
Vcs-Git: https://salsa.debian.org/java-team/plm.git
Homepage: http://people.irisa.fr/Martin.Quinson/Teaching/PLM/
Vcs-Browser: https://salsa.debian.org/java-team/plm
Package: plm
Architecture: all
Depends: java-wrappers, ${java:Depends}, ${misc:Depends}, libhttpmime-java,
default-jdk, jruby, jython,
Recommends: ${java:Recommends}
Description: Programming exerciser in Java, Python, Scala and others
The Programmer's Learning Machine (PLM) is a free cross-platform programming
exerciser. It lets you explore various concepts of programming through
over 200 interactive exercises, that you can solve in either Java,
Python or Scala.
.
The PLM interface and content is thoughtfully translated to English,
French and Brazilian; Other translations may be added in the future.
.
The following concepts are included in this package:
.
- Welcome: teach basics of programming to absolute beginners
- Maze: classical maze escaping algorithms for intermediate
- Sort: classical sorting algorithms for intermediate. One
introduction lesson presents the basics of the sorting algorithms
while two additional lessons apply them in more recreative settings.
- Recursion: classical logo algorithms for intermediate
- Turtle Art: explore a few classical LOGO figures
- LightBot: little programmer's brain teaser for intermediate and advanced
.
Other lessons are planned to explore new concepts, such as the
backtracking, dynamic programming, object-oriented programming or the
standard libraries of Python, Scala and Java. Other programming languages
(such as Ruby or JavaScript) may be added in the future.
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