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rgbds 1.0.0-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 20,036 kB
  • sloc: cpp: 18,934; asm: 6,214; yacc: 2,405; sh: 1,779; makefile: 213; ansic: 14
file content (21 lines) | stat: -rw-r--r-- 769 bytes parent folder | download
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Source: rgbds
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Sébastien Noel <sebastien@twolife.be>
Build-Depends: debhelper-compat (= 13), cmake, bison, pkgconf, libpng-dev
Standards-Version: 4.7.2
Homepage: https://rgbds.gbdev.io
Vcs-Browser: https://salsa.debian.org/games-team/rgbds
Vcs-Git: https://salsa.debian.org/games-team/rgbds.git

Package: rgbds
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: Game Boy assembly toolchain
 The Rednex Game Boy Development System provides tools to compile homebrew
 Game Boy ROMs. It consists of:
  - rgbasm (assembler)
  - rgblink (linker)
  - rgbfix (checksum/header fixer)
  - rgbgfx (PNG‐to‐Game Boy graphics converter)