Package: boswars / 2.6.1-2

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X-Format-Specification: http://wiki.debian.org/Proposals/CopyrightFormat
X-Debianized-By: Cyril Brulebois <cyril.brulebois@enst-bretagne.fr>
X-Debianized-Date: Sun, 12 Aug 2007 09:16:35 +0000.
X-Source-Downloaded-From: http://www.boswars.org/


Files: *
Copyright: © 1998-2008 The Bos Wars and Stratagus Project
	   © 1998-2008 Francois Beerten
	   © 2005-2008 Llearch n'n'daCorna
	   © 2005-2008 Loïs Taulelle
	   © 1998-2008 Jimmy Salmon
	   © 1998-2008 Lutz Sammer
	   © 1999-2008 Nehal Mistry
	   © 1998-2008 Russell Smith
	   © 1998-2008 Vladi Belperchinov-Shabanski
	   © 1998-2008 Crestez Leonard
	   © 2007 Invasion Team
	   © 2000-2007 Frank Loeffler
	   © 2000-2005 Josh Cogliati
	   © 1998-2008 Fabrice Rossi
	   © 2004-2007 Frank “gorm” Loeffler
	   © 2005-2007 Tejay “TimberDragon” Penfold
	   © 2000-2007 Antonis Chaniotis
	   © 1998-2008 Joris Dauphin
	   © 2000-2007 Ludovic Pollet
	   © 1998-2008 Andreas Arens
	   © 1999-2007 Patrice Fortier
	   © 1998-2007 Valery Shchedrin
	   © 1999-2007 Martin Renold
	   © 1999-2008 Stephan Rasenberg
	   © 2001-2004 The SCons Foundation
	   © 2004-2008 Tina Petersen Jensen
License: GPL-2, GPL-2+ (as detailed below)
 | This work, Bos Wars, is copyrighted in 2004-2008 by Tina Petersen Jensen,
 | Francois Beerten et al.
 |
 | This game is free software; you can redistribute it and/or modify
 | it under the terms of the GNU General Public License as published by
 | the Free Software Foundation; either version 2 of the License, or
 | (at your option) any later version.
 |
 | This game is distributed in the hope that it will be useful,
 | but WITHOUT ANY WARRANTY; without even the implied warranty of
 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | GNU General Public License for more details.
 |
 | You should have received a copy of the GNU General Public License
 | along with this program; if not, write to the Free Software
 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
 | 02110-1301, USA.
 |
 |
 | Bos Wars as a whole is distributed under the GNU general public
 | license version 2, which is available in the file LICENSE.txt.
 |
 | The license covers the whole game including all of the game scripts, graphics,
 | and sounds. Note that if it did not, you would have no license and thus no
 | right to use them. All the elements in Bos Wars, like for example
 | the scripts or graphics, are all built (written, drawn, rendered,...) such
 | that they link together.
 |
 | Bos Wars as a whole forms a copyrighted work. Any project which
 | uses *any* part of Bos Wars creates a derived work. As such the
 | conditions of the GPL apply and for instance the resulting work (as a whole)
 | must be licensed under the GPL too.
 |
 | The GPL defines the source of a work to be the preferred form of the work
 | for making modifications to it. This means for e.g. rendered images the
 | complete 3d-model used to generate the image (e.g. including the raw images of
 | the textures), or for music the midi files used to generate it (if done so)
 | with the addditional patch sets.
 |
 | The sources can be downloaded from the project website (http://bos.seul.org) or
 | got upon request.
 |
 | As a special exception the sources are not required for the following files:
 |   graphics/elites/missile/nuke.png
 |   graphics/elites/ui/ui_1024_bpanel.png
 |   graphics/elites/ui/ui_1280_bpanel.png
 |   graphics/elites/ui/ui_1600_bpanel.png
 |   graphics/elites/ui/ui_640_bpanel.png
 |   graphics/elites/ui/ui_800_bpanel.png
 |   graphics/elites/ui/ui_info.png
 |   graphics/elites/ui/ui_minimap.png
 |   graphics/general/ui_buttons.png
 |   graphics/missiles/green_cross.png
 |   graphics/neutral/units/corpses.png
 |   graphics/screens/defeat.png
 |   graphics/screens/menu.png
 |   graphics/screens/victory.png
 |   graphics/tiles/desert.png
 |   graphics/ui/rosace1.png
 |   graphics/ui/x_startpoint.png
 |   maps/antarticum/terrain.png
 |   maps/battlefield/terrain.png
 |   maps/bridge/terrain.png
 |   maps/canyon/terrain.png
 |   maps/islandwar/terrain.png
 |   maps/patches/128x.png
 |   maps/patches/256x.png
 |   maps/patches/32x.png
 |   maps/patches/512-hill-01x.png
 |   maps/patches/512-hill-02x.png
 |   maps/patches/512-hill-03x.png
 |   maps/patches/512-hill-04x.png
 |   maps/patches/512-lake-01x.png
 |   maps/patches/512x.png
 |   maps/patches/64x.png
 |   maps/patches/terrain.png
 |   maps/river/terrain.png
 |   maps/tutorial/terrain.png
 |   sounds/bazoo_g_hit.wav
 |   sounds/grenadier_g_hit.wav
 |   sounds/ui/click.wav.gz
 |   units/antharus/antharus.png
 |   units/antharus/icon.png
 |   units/apcs/ico_apcs.png
 |   units/apcs/smolder_action.wav
 |   units/apcs/smolder_attack.wav
 |   units/apcs/smolder.completed.wav
 |   units/apcs/smolder_die.wav
 |   units/apcs/smolder_select.wav
 |   units/apcs/smolder.underattack.wav
 |   units/apcs/unit_apcs.png
 |   units/apcs/unit_apcs_s.png
 |   units/artil/ico_artil.png
 |   units/artil/unit_artil.png
 |   units/artil/unit_artil_s.png
 |   units/assault/assault_action.wav
 |   units/assault/assault_attack.wav
 |   units/assault/assault_die.wav
 |   units/assault/assault_select.wav
 |   units/assault/assault.unit.ready.wav
 |   units/assault/assault.unit.underattack.wav
 |   units/bazoo/bazoo_action.wav
 |   units/bazoo/bazoo_attack.wav
 |   units/bazoo/bazoo_die.wav
 |   units/bazoo/bazoo.ready.wav
 |   units/bazoo/bazoo_select.wav
 |   units/bazoo/bazoo.underattack.wav
 |   units/bazoo/ico_bazoo.png
 |   units/bazoo/unit_bazoo_c.png
 |   units/bazoo/unit_bazoo.png
 |   units/bazoo/unit_bazoo_s.png
 |   units/bomber/ico_bomber.png
 |   units/bomber/missile.png
 |   units/bomber/unit_bomber.png
 |   units/bomber/unit_bomber_s.png
 |   units/camera/sfx_camera.select.wav
 |   units/camp/sfx_camp.die.wav
 |   units/camp/sfx_camp.select.wav
 |   units/camp/training.camp.completed.wav
 |   units/camp/training.camp.underattack.wav
 |   units/chopper/ico_chopper.png
 |   units/chopper/unit_chopper.png
 |   units/chopper/unit_chopper_s.png
 |   units/corpses/build-dead-2.png
 |   units/dorcoz/ico_dorcoz.png
 |   units/dorcoz/mis_plasma_sml.png
 |   units/dorcoz/unit_dorcoz.png
 |   units/engineer/engineer_action.wav
 |   units/engineer/engineer_attack.wav
 |   units/engineer/engineer_die.wav
 |   units/engineer/engineer.ready.wav
 |   units/engineer/engineer_select.wav
 |   units/engineer/engineer.underattack.wav
 |   units/engineer/ico_engineer.png
 |   units/engineer/unit_engineer_c.png
 |   units/engineer/unit_engineer.png
 |   units/engineer/unit_engineer_s.png
 |   units/generator/power.plant.completed.wav
 |   units/generator/power.plant.underattack.wav
 |   units/generator/sfx_pplnt.die.wav
 |   units/generator/sfx_pplnt.select.wav
 |   units/grenadier/grenadier_action.wav
 |   units/grenadier/grenadier_attack.wav
 |   units/grenadier/grenadier_die.wav
 |   units/grenadier/grenadier.ready.wav
 |   units/grenadier/grenadier_select.wav
 |   units/grenadier/grenadier.underattack.wav
 |   units/grenadier/ico_grenadier.png
 |   units/grenadier/unit_grenadier_c.png
 |   units/grenadier/unit_grenadier.png
 |   units/grenadier/unit_grenadier_s.png
 |   units/gturret/gturret_attack.wav
 |   units/gturret/gturret_select.wav
 |   units/harvester/harvester_action.wav
 |   units/harvester/harvester_attack.wav
 |   units/harvester/harvester.completed.wav
 |   units/harvester/harvester_die.wav
 |   units/harvester/harvester_select.wav
 |   units/harvester/harvester.underattack.wav
 |   units/hospital/hospital.completed.wav
 |   units/hospital/hospital.underattack.wav
 |   units/hospital/sfx_hosp.die.wav
 |   units/hospital/sfx_hosp.select.wav
 |   units/medic/medic_action.wav
 |   units/medic/medic_attack.wav
 |   units/medic/medic_die.wav
 |   units/medic/medic.ready.wav
 |   units/medic/medic_select.wav
 |   units/medic/medic.underattack.wav
 |   units/morels/morel_1.png
 |   units/morels/morel_1s.png
 |   units/morels/morel_2i.png
 |   units/morels/morel_2.png
 |   units/morels/morel_2s.png
 |   units/morels/morel_3i.png
 |   units/morels/morel_3.png
 |   units/morels/morel_3s.png
 |   units/morels/morel_4i.png
 |   units/morels/morel_4.png
 |   units/morels/morel_4s.png
 |   units/morels/morel_5i.png
 |   units/morels/morel_5.png
 |   units/morels/morel_5s.png
 |   units/morels/morel_6i.png
 |   units/morels/morel_6.png
 |   units/morels/morel_6s.png
 |   units/morels/morel_7i.png
 |   units/morels/morel_7.png
 |   units/morels/morel_7s.png
 |   units/nukeplant/power.plant.completed.wav
 |   units/nukeplant/power.plant.underattack.wav
 |   units/nukeplant/sfx_pplnt.die.wav
 |   units/nukeplant/sfx_pplnt.select.wav
 |   units/radar/sfx_rdar.select.wav
 |   units/research/research.completed.wav
 |   units/research/research.facility.completed.wav
 |   units/research/research.facility.underattack.wav
 |   units/research/sfx_rfac.die.wav
 |   units/research/sfx_rfac.select.wav
 |   units/rocks/rock_1i.png
 |   units/rocks/rock_1.png
 |   units/rocks/rock_1s.png
 |   units/rocks/rock_2i.png
 |   units/rocks/rock_2.png
 |   units/rocks/rock_2s.png
 |   units/rocks/rock_3i.png
 |   units/rocks/rock_3.png
 |   units/rocks/rock_3s.png
 |   units/rocks/rock_4i.png
 |   units/rocks/rock_4.png
 |   units/rocks/rock_4s.png
 |   units/rocks/rock_5i.png
 |   units/rocks/rock_5.png
 |   units/rocks/rock_5s.png
 |   units/rocks/rock_6i.png
 |   units/rocks/rock_6.png
 |   units/rocks/rock_6s.png
 |   units/rocksfield/ico_rocks_field.png
 |   units/rocksfield/rocks_field.png
 |   units/rocksfield/rocks_field_s.png
 |   units/rtank/ico_rtank.png
 |   units/rtank/unit_rtank.png
 |   units/rtank/unit_rtank_s.png
 |   units/tank/ico_tank.png
 |   units/tank/unit_tank.png
 |   units/tank/unit_tank_s.png
 |   units/tree/tree01_i.png
 |   units/tree/tree01.png
 |   units/tree/tree01_s.png
 |   units/tree02/tree02.png
 |   units/tree02/tree02_s.png
 |   units/tree03/tree03.png
 |   units/tree03/tree03_s.png
 |   units/tree04/tree04.png
 |   units/tree04/tree04_s.png
 |   units/vault/elite.fort.completed.wav
 |   units/vault/elite.fort.underattack.wav
 |   units/vault/sfx_fort.die.wav
 |   units/vault/sfx_fort.select.wav
 |   units/vehiclefactory/sfx_vfac.die.wav
 |   units/vehiclefactory/sfx_vfac.select.wav
 |   units/vehiclefactory/vehicle_c.png
 |   units/vehiclefactory/vehicle.factory.completed.wav
 |   units/vehiclefactory/vehicle_factory_i.png
 |   units/vehiclefactory/vehicle_factory.png
 |   units/vehiclefactory/vehicle_factory_s.png
 |   units/vehiclefactory/vehicle.factory.underattack.wav
 |   video/bos_intro.ogg
 |   video/stratagus_intro.ogg
 | If a file from this list is renamed, this list should be changed accordingly.
 | If a file from this list is deleted, then it should be
 | removed from this list. The exception does not apply if a file from this
 | list is replaced or changed. In that case, the file has to be removed from
 | the list and sources provided.
 |
 | By default, the content of Bos Wars is distributed under the GNU General
 | Public License version 2, or (at your option) any later version.
 |
 | The Bos Wars engine is based on the Stratagus engine. The engine is
 | distributed under the GNU General Public License version 2. This implies
 | that the whole project can only be distributed under the GNU General Public
 | License version 2 and not later versions as long as that engine is used.
 |
 | The engine includes the following elements which have their own
 | licence and copyrights:
 | * Guichan from http://guichan.sourceforge.net/.
 |   Details in doc/guichan-copyright.txt.
 | * Tolua++ from http://www.codenix.com/~tolua/.
 |   Details in doc/tolua-copyright.txt.
 |
 | The binary packages with static builds can also include the following elements:
 | * SDL from http://www.libsdl.org/.
 |   Details in doc/README-SDL.txt.
 | * Lua from http://lua.org
 |   Details in doc/lua-copyright.txt.
 | * Vorbis, Ogg and Theora from http://xiph.org/.
 |   Details in doc/xiph-copyright.txt.
 | * libstdc++ and libgcc_p from ftp://gcc.gnu.org/pub/gcc/releases/.
 |   Details in doc/gcclibs-copyright.txt.
 |
 | This text forms the copyright notice and may not be altered.
X-License-Origin: COPYRIGHT.txt
X-Comment: On Debian systems, the complete text of the GNU General
 Public License, version 2 can be found in “/usr/share/common-licenses/GPL-2”.
X-Additional-Authors: Jon Gabrielson



Files: engine/guichan/*
Copyright: © 2004-2005 darkbits
	   © 2004-2005 Per Larsson a.k.a finalman
	   © 2004-2005 Olof Naessén a.k.a jansem/yakslem
License: BSD-3
 | /*      _______   __   __   __   ______   __   __   _______   __   __
 |  *     / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___  /\ /  |\/ /\
 |  *    / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
 |  *   / / /__   / / // / // / // / /    / ___  / // ___  / // /| ' / /
 |  *  / /_// /\ / /_// / // / // /_/_   / / // / // /\_/ / // / |  / /
 |  * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
 |  * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
 |  *
 |  * Copyright (c) 2004, 2005 darkbits                        Js_./
 |  * Per Larsson a.k.a finalman                          _RqZ{a<^_aa
 |  * Olof Naessén a.k.a jansem/yakslem                _asww7!uY`>  )\a//
 |  *                                                 _Qhm`] _f "'c  1!5m
 |  * Visit: http://guichan.darkbits.org             )Qk<P ` _: :+' .'  "{[
 |  *                                               .)j(] .d_/ '-(  P .   S
 |  * License: (BSD)                                <Td/Z <fP"5(\"??"\a.  .L
 |  * Redistribution and use in source and          _dV>ws?a-?'      ._/L  #'
 |  * binary forms, with or without                 )4d[#7r, .   '     )d`)[
 |  * modification, are permitted provided         _Q-5'5W..j/?'   -?!\)cam'
 |  * that the following conditions are met:       j<<WP+k/);.        _W=j f
 |  * 1. Redistributions of source code must       .$%w\/]Q  . ."'  .  mj$
 |  *    retain the above copyright notice,        ]E.pYY(Q]>.   a     J@\
 |  *    this list of conditions and the           j(]1u<sE"L,. .   ./^ ]{a
 |  *    following disclaimer.                     4'_uomm\.  )L);-4     (3=
 |  * 2. Redistributions in binary form must        )_]X{Z('a_"a7'<a"a,  ]"[
 |  *    reproduce the above copyright notice,       #}<]m7`Za??4,P-"'7. ).m
 |  *    this list of conditions and the            ]d2e)Q(<Q(  ?94   b-  LQ/
 |  *    following disclaimer in the                <B!</]C)d_, '(<' .f. =C+m
 |  *    documentation and/or other materials      .Z!=J ]e []('-4f _ ) -.)m]'
 |  *    provided with the distribution.          .w[5]' _[ /.)_-"+?   _/ <W"
 |  * 3. Neither the name of Guichan nor the      :$we` _! + _/ .        j?
 |  *    names of its contributors may be used     =3)= _f  (_yQmWW$#(    "
 |  *    to endorse or promote products derived     -   W,  sQQQQmZQ#Wwa]..
 |  *    from this software without specific        (js, \[QQW$QWW#?!V"".
 |  *    prior written permission.                    ]y:.<\..          .
 |  *                                                 -]n w/ '         [.
 |  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT       )/ )/           !
 |  * HOLDERS AND CONTRIBUTORS "AS IS" AND ANY         <  (; sac    ,    '
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING,               ]^ .-  %
 |  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF            c <   r
 |  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR            aga<  <La
 |  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE          5%  )P'-3L
 |  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR        _bQf` y`..)a
 |  * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,          ,J?4P'.P"_(\?d'.,
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES               _Pa,)!f/<[]/  ?"
 |  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT      _2-..:. .r+_,.. .
 |  * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,     ?a.<%"'  " -'.a_ _,
 |  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION)                     ^
 |  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 |  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 |  * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
 |  * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 |  */
X-License-Origin: doc/guichan-copyright.txt



Files: engine/tolua/*
Copyright: © 2003 Waldemar Celes
	   © 2003-2006 Ariel Manzur
License:
 | This code is free software; you can redistribute it and/or modify it.
 | The software provided hereunder is on an "as is" basis, and
 | the author has no obligation to provide maintenance, support, updates,
 | enhancements, or modifications.
X-License-Origin: doc/tolua-copyright.txt
X-Comment: Since that wasn't free enough, upstream authors of tolua++
 and tolua (on which tolua++ is based) have been asked to relicense
 their work under a DFSG-free license, that is: the lua license (MIT).
X-Tolua-Author-Relicense-Agreement:
 | Subject: Re: License for tolua and tolua++
 | From: Waldemar Celes <celes@inf.puc-rio.br>
 | To: Cyril Brulebois <cyril.brulebois@enst-bretagne.fr>
 | Date: Wed, 6 Feb 2008 14:22:35 -0200
 | X-Mailer: Apple Mail (2.915)
 | Message-Id: <79FB2838-1722-40D7-A648-0D3E767933B4@inf.puc-rio.br>
 |
 | Hi,
 |
 | You can count on this. I will update the tolua licence to use the MIT one.
 |
 | Thanks for pointing this out,
 |
 | -- Waldemar
 |
 | On Feb 6, 2008, at 10:46 AM, Cyril Brulebois wrote:
 |
 | >Hi,
 | >
 | >while working on packaging boswars for Debian, I stumbled upon
 | >tolua++, which is embedded in boswars. Unfortunately, although there's
 | >already a tolua package in the archive, its license (identical to
 | >tolua++'s) isn't compliant with the Debian Free Software
 | >Guidelines[1]. The basic right to use the software isn't actually
 | >granted, and you might now that by default, in copyright areas,
 | >everything not granted is implicitely forbidden.
 | >
 | >1. http://www.debian.org/social_contract#guidelines
 | >
 | >
 | >That's why I'd like to know whether you might consider relicensing
 | >tolua(++) under the MIT license, which is quite similar in spirit, and
 | >apparently widely used in the lua world, being the license of lua
 | >itself[2]. That would solve the DFSG-compliance problem, and allow to
 | >keep tolua, as well as to include boswars and its embedded copy of
 | >tolua++.
 | >
 | >2. http://www.lua.org/license.html
 | >
 | >
 | >Thank you in advance.
 | >
 | >Cheers,
 | >
 | >--
 | >Cyril Brulebois
X-Tolua++-Author-Relicense-Agreement:
 | Subject: Re: License for tolua and tolua++
 | From: Ariel Manzur <puntob@gmail.com>
 | To: Cyril Brulebois <cyril.brulebois@enst-bretagne.fr>
 | Date: Wed, 6 Feb 2008 16:42:32 -0200
 | Message-ID: <f08e060f0802061042y78806beev39548da75250347b@mail.gmail.com>
 |
 | On Feb 6, 2008 3:53 PM, Cyril Brulebois
 | <cyril.brulebois@enst-bretagne.fr> wrote:
 | > On 06/02/2008, Ariel Manzur wrote:
 | > > As far as I can tell, the license allows you to redistribute the
 | > > code changing the license, so you should be able to take the code
 | > > and package it with whatever license you need. That's what I would
 | > > be doing if I changed the tolua++ license in fact, since it's
 | > > basically Waldemar's program.
 | >
 | > Here's Waldemar's answer:
 | [...]
 | >
 | > Shall I take for granted that one can update the copyright notices of
 | > tolua++ included in boswars to use the MIT license instead of the
 | > current license?
 |
 | Yeah.. no problem. I'll also update the license on my svn.
X-New-License:
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Files: languages/*.po
Copyright: © 2006 Alexander Petkov <sasho_manga_fen@yahoo.com>
	   © 2006 Bent Jakobsen <jakobsen.bent@gmail.com>
	   © 2006 Dirk
	   © 2006 Kimmo Merikivi <kimmo.merikivi@pp1.inet.fi>
	   © 2006 Francois Beerten
	   © 2006 Encolpe Degoute <encolpe.degoute@ingeniweb.com>
	   © 2007 Eric Kok <erickok@gmail.com>
	   © 2006-2007 Giovanni Oliveira <giovanni.oliveira@gmail.com>
	   © 2007-2008 Olov Gustavsson <olov.gustavsson@bredband.net>
	   © 2007 Murat Şenel <muratasenel@gmail.com>
	   © 2007 Radim Luža <radimluza@seznam.cz>
	   © 2006 Julien Pourchez
	   © 2006 Loïs Taulelle
	   © 2006 Francois Beerten
	   © 2005 Wojciech Zylinski <gulldarek@tlen.pl>
	   © 2007 Olov Gustavsson <olov.gustavsson@bredband.net>
License: GPL, GPL-2+
 | This package is free software: you can redistribute it and/or modify
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 | the Free Software Foundation, either version 2 of the License, or
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 |
 | This package is distributed in the hope that it will be useful,
 | but WITHOUT ANY WARRANTY; without even the implied warranty of
 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | GNU General Public License for more details.
X-Comment: On Debian systems, the complete text of the GNU General
 Public License, version 2 can be found in “/usr/share/common-licenses/GPL-2”.

Files: graphics/general/dejavu*.png
Copyright: © 2003 by Bitstream, Inc.
License: Bitstream

 | Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved.
 | Bitstream Vera is a trademark of Bitstream, Inc.
 |
 | Permission is hereby granted, free of charge, to any person obtaining a 
 | copy of the fonts accompanying this license ("Fonts") and associated 
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Files: debian/*
Copyright: © 2007-2008 Cyril Brulebois <cyril.brulebois@enst-bretagne.fr>
License: GPL-2+
 | This package is free software: you can redistribute it and/or modify
 | it under the terms of the GNU General Public License as published by
 | the Free Software Foundation, either version 2 of the License, or
 | (at your option) any later version.
 |
 | This package is distributed in the hope that it will be useful,
 | but WITHOUT ANY WARRANTY; without even the implied warranty of
 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | GNU General Public License for more details.
X-Comment: On Debian systems, the complete text of the GNU General
 Public License, version 2 can be found in “/usr/share/common-licenses/GPL-2”.