Package: nvidia-cg-toolkit / 2.0.0015.deb3

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This package was debianized by Federico Di Gregorio <fog@debian.org>

Upstream Author:

  Installer script was written by Andres Mejia <mcitadel@gmail.com>. The
  installer script is partially based on the installer script that was written
  by Federico Di Gregorio <fog@debian.org> in previous versions of this package
  which was itself based on the flashplugin-nonfree package by Takuo KITAME
  <kitame@debian.org>.

  The NVIDIA Cg Toolkit is provided as a binary-only package by
  NVIDIA Corporation.

Copyright:

  This package does not contain any software provided by NVIDIA but just
  an installer (nvidia-cg-toolkit-installer) released under the term of the
  GNU GPL version 3. On a Debian system a full copy of the GPL version 3 is
  available from:

    /usr/share/common-licenses/GPL-3

  The full legal notice along with the copyright information for the software
  installed by nvidia-cg-toolkit-installer is available from the NVIDIA Cg
  Toolkit tarball and is repeated below.

  Copyright © 2004-2008 NVIDIA Corporation. All Rights Reserved.
  License For Customer Use of NVIDIA Software

  IMPORTANT NOTICE -- READ CAREFULLY: This License For Customer Use of
  NVIDIA Software ("LICENSE") is the agreement which governs use of the software
  of NVIDIA Corporation and its subsidiaries ("NVIDIA") downloadable herefrom,
  including computer software and associated printed materials ("SOFTWARE").
  By downloading, installing, copying, or otherwise using the SOFTWARE, you
  agree to be bound by the terms of this LICENSE.  If you do not agree to the
  terms of this LICENSE, do not download the SOFTWARE.

  RECITALS

  Use of NVIDIA's products requires three elements: the SOFTWARE, the
  hardware on a graphics controller board, and a personal computer. The
  SOFTWARE is protected by copyright laws and international copyright
  treaties, as well as other intellectual property laws and treaties.  The
  SOFTWARE is not sold, and instead is only licensed for use, strictly in
  accordance with this document.  The hardware is protected by various
  patents, and is sold, but this agreement does not cover that sale, since it
  may not necessarily be sold as a package with the SOFTWARE. This agreement
  sets forth the terms and conditions of the SOFTWARE LICENSE only.

  1.  DEFINITIONS

  1.1  Customer.  Customer means the entity or individual that downloads the
      SOFTWARE.

  2.  GRANT OF LICENSE

  2.1  Rights and Limitations of Grant.  NVIDIA hereby grants Customer the
      following non-exclusive, non-transferable right to use the SOFTWARE,
      with the following limitations:

  2.1.1  Rights.  Customer may install and use one copy of the SOFTWARE on a
        single computer, and except for making one back-up copy of the
        Software, may not otherwise copy the SOFTWARE.  This LICENSE of
        SOFTWARE may not be shared or used concurrently on different
        computers.

  2.1.2  Academic Exception.  Notwithstanding the foregoing terms of Section
        2.1.1, academic departments at colleges and universities may share
        or distribute the SOFTWARE among multiple computers within a
        department.

  2.1.3  Linux Exception.  Notwithstanding the foregoing terms of Section
        2.1.1, SOFTWARE designed exclusively for use on the Linux operating
        system may be copied and redistributed, provided that the binary
        files thereof are not modified in any way (except for unzipping of
        compressed files).

  2.1.4  Limitations.

  No Reverse Engineering.  Customer may not reverse engineer, decompile, or
  disassemble the SOFTWARE, nor attempt in any other manner to obtain the
  source code.

  No Separation of Components.  The SOFTWARE is licensed as a single product.
  Its component parts may not be separated for use on more than one computer,
  nor otherwise used separately from the other parts.

  No Rental.  Customer may not rent or lease the SOFTWARE to someone else.

  2.1.5	Redistribution

  Notwithstanding any other provision to the contrary, Customer may redistribute
  the Software executable and libraries only so long as such redistribution
  accompanies your commercial or non-commercial application. Customer may not
  install or place any redistribution files in the system path. Customer may
  not, when redistributing the Software, modify any environmental variables
  created by this installer.Any such redistribution shall be subject to the
  terms and conditions of this License.

  3.  TERMINATION

  This LICENSE will automatically terminate if Customer fails to comply with
  any of the terms and conditions hereof.  In such event, Customer must
  destroy all copies of the SOFTWARE and all of its component parts.

  4.  COPYRIGHT

  All title and copyrights in and to the SOFTWARE (including but not limited
  to all images, photographs, animations, video, audio, music, text, and
  other information incorporated into the SOFTWARE), the accompanying printed
  materials, and any copies of the SOFTWARE, are owned by NVIDIA, or its
  suppliers.  The SOFTWARE is protected by copyright laws and international
  treaty provisions.  Accordingly, Customer is required to treat the SOFTWARE
  like any other copyrighted material, except as otherwise allowed pursuant
  to this LICENSE and that it may make one copy of the SOFTWARE solely for
  backup or archive purposes.

  5.  APPLICABLE LAW

  This agreement shall be deemed to have been made in, and shall be construed
  pursuant to, the laws of the State of California.

  6.  DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY

  6.1  No Warranties.  TO THE MAXIMUM EXTENT PERMITTED BY
      APPLICABLE LAW, THE SOFTWARE IS PROVIDED "AS IS" AND NVIDIA
      AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS
      OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED
      WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
      PURPOSE.

  6.2  No Liability for Consequential Damages.  TO THE MAXIMUM
      EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL
      NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL,
      INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER
      (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF
      BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS
      INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF
      THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA
      HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

  7.  MISCELLANEOUS

  The United Nations Convention on Contracts for the International Sale of
  Goods is specifically disclaimed.  If any provision of this LICENSE is
  inconsistent with, or cannot be fully enforced under, the law, such
  provision will be construed as limited to the extent necessary to be
  consistent with and fully enforceable under the law.  This agreement is the
  final, complete and exclusive agreement between the parties relating to the
  subject matter hereof, and supersedes all prior or contemporaneous
  understandings and agreements relating to such subject matter, whether oral
  or written.  Customer agrees that it will not ship, transfer or export the
  SOFTWARE into any country, or use the SOFTWARE in any manner, prohibited by
  the United States Bureau of Export Administration or any export laws,
  restrictions or regulations.  This LICENSE may only be modified in writing
  signed by an authorized officer of NVIDIA.