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This package was debianized by Ryan Schultz <schultz.ryan@gmail.com> on
Sun, 16 Oct 2005 16:40:41 -0400.
It was downloaded from <http://rschultz.ath.cx>
Upstream Authors:
PCSX-df:
Stephen Chao <stephen@digitalnexus.org>
Ryan Schultz <schultz.ryan@gmail.com>
Andrew Burton <adb@iinet.net.au>
Stefan Sikora <hoshy@schrauberstube.de>
Marcus Comstedt <marcus@mc.pp.se>
PCSX Team
Linuzappz <linuzappz@pcsx.net>
Shadow <shadow@pcsx.net>
Pete Bernett <psswitch@online.de>
NoComp <NoComp@mailcity.com>
Nik3d
Akumax <akumax@pcsx.net>
Copyright: (C) 2005-2007 Ryan Schultz
(C) 2005-2007 Andrew Burton
(C) 2007 Stephen Chao
(C) 2007 Stefan Sikora
(C) 1999-2003 Pcsx Team
(C) 1998 Vision Thing
License:
This package is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 dated June, 1991.
This package is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this package; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301,
USA.
On Debian GNU/Linux systems, the complete text of the GNU General
Public License can be found in `/usr/share/common-licenses/GPL'.
The file 'PSEmu_Plugin_Defs.h' is released to the public domain, contrary to its headers.
This is an excerpt from a forum, by Pete Bernert (who wrote many of the
plugins and was a PCSX contributor):
"The "PSEmu Plugin Def.h" header file is very old (1998) and (as you
have noticed) contains just a few basic defines. When PSemu Pro died in
early 1999, and new psx emus showed up, the Vision Thing crew allowed
free usage/enhancements of the interface. Sure, nobody ever updated the
header file to state something new, but Duddie gave his agreement, as
well as Kazz with his XA audio defines (used in the spu plugin
interface). So, there is nothing to worry about using the headers."
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