# Copyright (C) 2007  Miriam Ruiz <little_miry@yahoo.es>
# Distributed under the same license as the game. See debian/copyright.

Index: a7xpg-0.11.dfsg1/src/abagames/util/sdl/Screen3D.d
===================================================================
--- a7xpg-0.11.dfsg1.orig/src/abagames/util/sdl/Screen3D.d	2007-08-25 21:42:44.000000000 +0000
+++ a7xpg-0.11.dfsg1/src/abagames/util/sdl/Screen3D.d	2007-08-25 21:42:44.000000000 +0000
@@ -21,7 +21,7 @@
   static int width = 640;
   static int height = 480;
   bool lowres = false;
-  bool windowMode = false;
+  bool windowMode = true;
   float nearPlane = 0.1;
   float farPlane = 1000;
 
Index: a7xpg-0.11.dfsg1/src/abagames/a7xpg/A7xBoot.d
===================================================================
--- a7xpg-0.11.dfsg1.orig/src/abagames/a7xpg/A7xBoot.d	2007-08-25 22:06:18.000000000 +0000
+++ a7xpg-0.11.dfsg1/src/abagames/a7xpg/A7xBoot.d	2007-08-25 22:06:50.000000000 +0000
@@ -27,7 +27,7 @@
 
 private void usage() {
   Logger.error
-    ("Usage: a7xpg [-brightness [0-100]] [-luminous [0-100]] [-nosound] [-window] [-lowres]");
+    ("Usage: a7xpg [-brightness [0-100]] [-luminous [0-100]] [-nosound] [-window] [-fullscreen] [-lowres]");
 }
 
 private void parseArgs(char[][] args) {
@@ -65,6 +65,9 @@
     case "-window":
       screen.windowMode = true;
       break;
+    case "-fullscreen":
+      screen.windowMode = false;
+      break;
     case "-accframe":
       mainLoop.accframe = 1;
       break;
