AllegroGL 0.4.4

fontconv.c

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00001 /* This code is (C) AllegroGL contributors, and double licensed under
00002  * the GPL and zlib licenses. See gpl.txt or zlib.txt for details.
00003  */
00013 #include <math.h>
00014 #include <string.h>
00015 #include <stdio.h>
00016 
00017 #include <allegro.h>
00018 #include <allegro/internal/aintern.h>
00019 
00020 #include "alleggl.h"
00021 #include "allglint.h"
00022 
00023 #ifdef ALLEGRO_MACOSX
00024 #include <OpenGL/glu.h>
00025 #else
00026 #include <GL/glu.h>
00027 #endif
00028 
00029 #if defined ALLEGRO_WITH_XWINDOWS && !defined ALLEGROGL_GENERIC_DRIVER
00030 #include <xalleg.h>
00031 #include <GL/glx.h>
00032 #endif
00033 
00034 #define PREFIX_I                "agl-font INFO: "
00035 #define PREFIX_W                "agl-font WARNING: "
00036 #define PREFIX_E                "agl-font ERROR: "
00037 
00038 
00039 /* Number of pixels between characters in a textured font.
00040  */
00041 #define FONT_CHARACTER_SPACING 2
00042 
00043 /* Uncomment to have the font generator dump screenshots of the textures it
00044  * generates.
00045  */
00046 /* #define SAVE_FONT_SCREENSHOT */
00047 
00048 
00049 static int agl_get_font_height(AL_CONST FONT *f);
00050 static int agl_char_length(const FONT *f, int ch);
00051 static int agl_text_length(const FONT *f, const char *str);
00052 
00053 static int agl_get_font_ranges(FONT *f);
00054 static int agl_get_font_range_begin(FONT *f, int range);
00055 static int agl_get_font_range_end(FONT *f, int range);
00056 static FONT *agl_extract_font_range(FONT *f, int start, int end);
00057 static FONT *agl_merge_fonts(FONT *f1, FONT *f2);
00058 
00059 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 0)
00060 static int agl_transpose_font(FONT *f, int drange);
00061 #endif
00062 
00063 
00064 FONT_VTABLE _agl_font_vtable = {
00065     agl_get_font_height,
00066     agl_char_length,
00067     agl_text_length,
00068     NULL, /* render_char */
00069     NULL, /* render */
00070     allegro_gl_destroy_font,
00071     agl_get_font_ranges,
00072     agl_get_font_range_begin,
00073     agl_get_font_range_end,
00074     agl_extract_font_range,
00075     agl_merge_fonts,
00076 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 0)
00077     agl_transpose_font
00078 #endif
00079 };
00080 
00081 
00082 FONT_VTABLE *font_vtable_agl = &_agl_font_vtable;
00083 
00084 static void aglf_convert_allegro_font_to_bitmap(FONT_AGL_DATA *dest, FONT *f,
00085                                                 void *src, int *height);
00086 static void aglf_convert_allegro_font_to_texture(FONT_AGL_DATA **dest, FONT *f,
00087                              void *src, int *height, float scale, GLint format);
00088 static GLuint aglf_upload_texture(BITMAP *bmp, GLint format, int has_alpha);
00089 static int aglf_check_texture(BITMAP *bmp, GLint format, int has_alpha);
00090 static BITMAP* look_for_texture(int beg, int end, AGL_GLYPH *glyphs,
00091                                 int max_w, int max_h, int total_area,
00092                                 GLint format, int has_alpha);
00093 
00094 
00095 
00096 union mixed_ptr {
00097     FONT_MONO_DATA* mf;
00098     FONT_COLOR_DATA* cf;
00099     void *ptr;
00100 };
00101 
00102 
00103 /* Stores info about a texture size */
00104 typedef struct texture_size {
00105     int w, h;
00106 } texture_size;
00107 
00108 
00109 
00110 static int agl_get_font_height(AL_CONST FONT *f) {
00111     return f->height;
00112 }
00113 
00114 
00115 /* iroundf:
00116  * Round float to nearest integer, away from zero.
00117  */
00118 static int iroundf(float v) {
00119     float f = floor(v);
00120     float c = ceil(v);
00121 
00122     if (v >= 0) {
00123         /* distance to ceil smaller than distance to floor */
00124         if ((c - v) < (v - f))
00125             return (int)c;
00126         else
00127             return (int)f;
00128     }
00129     else {
00130         /* distance to ceil smaller than distance to floor */
00131         if ((c - v) < (v - f)) 
00132             return (int)f;
00133         else
00134             return (int)c;
00135     }
00136 }
00137 
00138 
00139 
00140 /* agl_char_length_fractional:
00141  * Returns the width, in fractional pixels of the given character.
00142  */
00143 static float agl_char_length_fractional(const FONT *f, int ch) {
00144     FONT_AGL_DATA *fad = f->data;
00145 
00146     if (fad->type == AGL_FONT_TYPE_TEXTURED) {
00147         while (fad) {
00148             if (ch >= fad->start && ch < fad->end) {
00149                 AGL_GLYPH *coords = &(fad->glyph_coords[ch - fad->start]);
00150                 return (coords->offset_x + coords->w + coords->offset_w)
00151                        / fabs(fad->scale);
00152             }
00153 
00154             fad = fad->next;
00155         }
00156     }
00157     else if (fad->type == AGL_FONT_TYPE_BITMAP) {
00158         while (fad) {
00159             if (ch >= fad->start && ch < fad->end) {
00160                 FONT_GLYPH **gl = fad->data;
00161                 return gl[ch - fad->start]->w;
00162             }
00163 
00164             fad = fad->next;
00165         }
00166     }
00167 
00168     /* if we don't find the character, then search for the missing
00169      * glyph, but don't get stuck in a loop. */
00170     if (ch != allegro_404_char)
00171         return agl_char_length_fractional(f, allegro_404_char);
00172 
00173     return 0;
00174 }
00175 
00176 
00177 
00178 /* agl_char_length:
00179  * font vtable entry
00180  * Returns the width, in pixels of the given character.
00181  */
00182 static int agl_char_length(const FONT *f, int ch) {
00183     return iroundf(agl_char_length_fractional(f, ch));
00184 }
00185 
00186 
00187 
00188 /* agl_text_length:
00189  * font vtable entry
00190  * Returns the length, in pixels, of a string as rendered in a font.
00191  */
00192 static int agl_text_length(const FONT *f, const char *str) {
00193     int ch = 0;
00194     float l = 0;
00195     const char *p = str;
00196     ASSERT(f);
00197     ASSERT(str);
00198 
00199     while ( (ch = ugetxc(&p)) ) {
00200         l += agl_char_length_fractional(f, ch);
00201     }
00202 
00203     return iroundf(l);
00204 }
00205 
00206 
00207 
00208 /* agl_get_font_ranges:
00209  * font vtable entry
00210  * Returns the number of character ranges in a font, or -1 if that information
00211  *   is not available.
00212  */
00213 static int agl_get_font_ranges(FONT *f) {
00214     FONT_AGL_DATA *fad;
00215     int ranges = 0;
00216 
00217     if (!f)
00218         return 0;
00219 
00220     fad = (FONT_AGL_DATA*)(f->data);
00221 
00222     while (fad) {
00223         FONT_AGL_DATA *next = fad->next;
00224 
00225         ranges++;
00226         if (!next)
00227             return ranges;
00228         fad = next;
00229     }
00230 
00231     return -1;
00232 }
00233 
00234 
00235 
00236 /* agl_get_font_range_begin:
00237  * font vtable entry
00238  * Get first character for font.
00239  */
00240 static int agl_get_font_range_begin(FONT *f, int range) {
00241     FONT_AGL_DATA *fad;
00242     int n = 0;
00243 
00244     if (!f || !f->data)
00245         return -1;
00246 
00247     if (range < 0)
00248         range = 0;
00249 
00250     fad = (FONT_AGL_DATA*)(f->data);
00251     while (fad && n <= range) {
00252         FONT_AGL_DATA *next = fad->next;
00253 
00254         if (!next || range == n)
00255             return fad->start;
00256         fad = next;
00257         n++;
00258     }
00259 
00260     return -1;
00261 }
00262 
00263 
00264 
00265 /* agl_get_font_range_end:
00266  * font vtable entry
00267  * Get last character for font range.
00268  */
00269 static int agl_get_font_range_end(FONT *f, int range) {
00270     FONT_AGL_DATA* fad = 0;
00271     int n = 0;
00272 
00273     if (!f || !f->data)
00274         return -1;
00275 
00276     fad = (FONT_AGL_DATA*)(f->data);
00277 
00278     while (fad && (n <= range || range == -1)) {
00279         FONT_AGL_DATA *next = fad->next;
00280         if (!next || range == n)
00281             return fad->end - 1;
00282         fad = next;
00283         n++;
00284     }
00285     
00286     return -1;
00287 }
00288 
00289 
00290 
00291 /* Creates a call lists from given glyph coords. Returns list base.*/
00292 static int create_textured_font_call_lists(AGL_GLYPH *coords, int max, BITMAP *bmp,
00293                                                     float scale, int *height) {
00294     GLuint list;
00295     int i;
00296 
00297     int rev = scale < 0 ? 1 : 0;
00298     scale = fabs(scale);
00299 
00300     list = glGenLists(max);
00301         
00302     for (i = 0; i < max; i++) {
00303         /* Coords of glyph in texture (texture coords) */
00304         float tx = (float)coords[i].x / bmp->w;
00305         float ty = 1.0 - (float)coords[i].y / bmp->h;
00306         /* Size of glyph in texture (texture coords) */
00307         float dtx = (float)(coords[i].w) / bmp->w;
00308         float dty = (float)(coords[i].h) / bmp->h;
00309 
00310         /* Offset to apply to glyph (output coords) */
00311         float xoffs = (float)coords[i].offset_x / scale;
00312         float yoffs = (float)coords[i].offset_y / scale;
00313         /* Size of rendered glyph (output coords) */
00314         float woffs = (float)coords[i].w / scale;
00315         float hoffs = (float)coords[i].h / scale;
00316 
00317         /* Size of overall screen character including dead space */
00318         float sizew = (float)(coords[i].offset_x + coords[i].w
00319                     + coords[i].offset_w) / scale;
00320         int sizeh = iroundf((coords[i].offset_y + coords[i].h
00321                     + coords[i].offset_h) / scale);
00322 
00323         if ((*height) < sizeh)
00324             *height = sizeh;
00325 
00326         if (rev) {
00327             hoffs = -hoffs;
00328             yoffs = -yoffs;
00329         }
00330 
00331         glNewList(list + i, GL_COMPILE);
00332             
00333         glBegin(GL_QUADS);
00334             glTexCoord2f(tx, ty);
00335             glVertex2f(xoffs, -yoffs);
00336 
00337             glTexCoord2f(tx + dtx, ty);
00338             glVertex2f(xoffs + woffs, -yoffs);
00339 
00340             glTexCoord2f(tx + dtx, ty - dty);
00341             glVertex2f(xoffs + woffs, -yoffs - hoffs);
00342 
00343             glTexCoord2f(tx, ty - dty);
00344             glVertex2f(xoffs, -yoffs - hoffs);
00345         glEnd();
00346 
00347         glTranslatef(sizew, 0, 0);
00348 
00349         glEndList();
00350     }
00351 
00352     return list;
00353 }
00354 
00355 
00356 
00357 /* copy_glyph_range:
00358  * Copies part of glyph range.
00359  */
00360 static FONT_AGL_DATA* copy_glyph_range(FONT_AGL_DATA *fad, int start, int end,
00361                                                                 int *height) {
00362     int i, count, w = 0, h = 0;
00363     AGL_GLYPH *coords;
00364     BITMAP *bmp, *srcbmp;
00365     FONT_AGL_DATA *newfad = NULL;
00366 
00367     if (fad->type != AGL_FONT_TYPE_TEXTURED)
00368         return NULL;
00369 
00370     count = end - start;
00371 
00372     coords = malloc(count * sizeof (AGL_GLYPH));
00373         
00374     /* for now, just copy glyph coords of the range */
00375     for (i = 0; i < count; i++) {
00376         coords[i] = fad->glyph_coords[start - fad->start + i];
00377         coords[i].glyph_num = i;
00378     }
00379             
00380     /* calculate the width of the glyphs and find the max height */ 
00381     for (i = 0; i < count; i++) {
00382         int hh = coords[i].h + coords[i].offset_y + coords[i].offset_h;
00383         if (h < hh)
00384             h = hh;
00385         w += coords[i].w + coords[i].offset_w + coords[i].offset_x;
00386     }
00387 
00388     srcbmp = (BITMAP*)fad->data;
00389 
00390     /* allocate a new bitmap to hold new glyphs */
00391     w = __allegro_gl_make_power_of_2(w);
00392     h = __allegro_gl_make_power_of_2(h);
00393     bmp = create_bitmap_ex(bitmap_color_depth(srcbmp), w, h);
00394     if (!bmp) {
00395         TRACE(PREFIX_E "copy_glyph_range: Unable to create bitmap of size"
00396                 "%ix%i pixels!\n", w, h);
00397         free(coords);
00398         return NULL;
00399     }
00400 
00401     if (__allegro_gl_get_num_channels(fad->format) == 4) {
00402         clear_to_color(bmp, bitmap_mask_color(bmp));
00403     }
00404     else {
00405         clear_bitmap(bmp);
00406     }
00407 
00408     /* blit every glyph from the range to the new bitmap */
00409     w = 0;
00410     for (i = 0; i < count; i++) {
00411         int ch = start - fad->start + i;
00412         int ww = coords[i].w + coords[i].offset_w + coords[i].offset_x;
00413         blit(srcbmp, bmp, fad->glyph_coords[ch].x, 0, w, 0, ww, bmp->h);
00414         /* fix new glyphs coords while here */
00415         coords[i].x = w;
00416         w += ww;
00417     }
00418 
00419     newfad = malloc(sizeof(struct FONT_AGL_DATA));
00420 
00421     newfad->type = AGL_FONT_TYPE_TEXTURED;
00422     newfad->is_free_chunk = 0;
00423     newfad->scale = fad->scale;
00424     newfad->format = fad->format;
00425     newfad->has_alpha = fad->has_alpha;
00426     newfad->start = start;
00427     newfad->end = end;
00428     newfad->data = bmp;
00429     newfad->glyph_coords = coords;
00430     newfad->next = NULL;
00431     newfad->list_base = create_textured_font_call_lists(coords, count, bmp,
00432                                                     newfad->scale, height);
00433     newfad->texture = aglf_upload_texture(bmp, newfad->format, newfad->has_alpha);
00434 
00435     return newfad;
00436 }
00437 
00438 
00439 
00440 /* agl_extract_font_range:
00441  * font vtable entry
00442  * Extracts a glyph range from a given font and makes a new font of it.
00443  */
00444 static FONT *agl_extract_font_range(FONT *f, int start, int end) {
00445     FONT *retval = NULL;
00446     FONT_AGL_DATA *fad, *next, *newfad = NULL;
00447     int count;
00448 
00449     if (!f)
00450         return NULL;
00451 
00452     /* check if range boundaries make sense */
00453     if (start == -1 && end == -1) {
00454     }
00455     else if (start == -1 && end > agl_get_font_range_begin(f, -1)) {
00456     }
00457     else if (end == -1 && start <= agl_get_font_range_end(f, -1)) {
00458     }
00459     else if (start <= end && start != -1 && end != -1) {
00460     }
00461     else
00462         return NULL;
00463 
00464     fad = (FONT_AGL_DATA*)f->data;
00465 
00466     /* only textured fonts are supported */
00467     if (fad->type != AGL_FONT_TYPE_TEXTURED)
00468         return NULL;
00469 
00470     /* anticipate invalid range values */
00471     start = MAX(start, agl_get_font_range_begin(f, -1));
00472     if (end > -1) {
00473         end = MIN(end, agl_get_font_range_end(f, -1));
00474     }
00475     else {
00476         end = agl_get_font_range_end(f, -1);
00477     }
00478     end++;
00479 
00480     retval = malloc(sizeof (struct FONT));
00481     retval->height = 0;
00482     retval->vtable = font_vtable_agl;
00483 
00484     next = fad;
00485     count = end - start;
00486 
00487     while (next) {
00488         /* find the range that is covered by the requested range
00489          * check if the requested and processed ranges at least overlap
00490          *    or if the requested range wraps processed range.
00491          */
00492         if ((start >= next->start && start < next->end)
00493          || (end   <= next->end   && end   > next->start)
00494          || (start <  next->start && end   > next->end)) {
00495             int local_start, local_end;
00496 
00497             /* extract the overlapping range */
00498             local_start = MAX(next->start, start);
00499             local_end = MIN(next->end, end);
00500 
00501             if (newfad) {
00502                 newfad->next = copy_glyph_range(next, local_start, local_end,
00503                                                             &(retval->height));
00504                 newfad = newfad->next;
00505                 newfad->is_free_chunk = TRUE;
00506             }
00507             else {
00508                 newfad = copy_glyph_range(next, local_start, local_end,
00509                                                             &(retval->height));
00510                 retval->data = newfad;
00511             }
00512         }
00513             
00514         next = next->next;
00515     }
00516 
00517     return retval;
00518 }
00519 
00520 
00521 
00522 /* agl_merge_fonts:
00523  * font vtable entry
00524  * Merges f2 with f1 and returns a new font.
00525  */
00526 static FONT *agl_merge_fonts(FONT *f1, FONT *f2) {
00527     FONT *retval;
00528     FONT_AGL_DATA *fad1, *fad2, *fad = NULL;
00529     int phony = 0;
00530 
00531     if (!f1 || !f2)
00532         return NULL;
00533 
00534     fad1 = (FONT_AGL_DATA*)f1->data;
00535     fad2 = (FONT_AGL_DATA*)f2->data;
00536 
00537     /* fonts must be textured and of the same format */
00538     if (fad1->type != AGL_FONT_TYPE_TEXTURED ||
00539         fad2->type != AGL_FONT_TYPE_TEXTURED)
00540         return NULL;
00541 
00542     if (fad1->format != fad2->format)
00543         return NULL;
00544 
00545     /* alloc output font */
00546     retval = malloc(sizeof(struct FONT));
00547     retval->vtable = font_vtable_agl;
00548     retval->height = MAX(f1->height, f2->height);
00549 
00550     while (fad1 || fad2) {
00551         if (fad1 && (!fad2 || fad1->start < fad2->start)) {
00552             if (fad) {
00553                 fad->next = copy_glyph_range(fad1, fad1->start, fad1->end,
00554                                                                         &phony);
00555                 fad = fad->next;
00556                 fad->is_free_chunk = TRUE;
00557             }
00558             else {
00559                 fad = copy_glyph_range(fad1, fad1->start, fad1->end, &phony);
00560                 retval->data = fad;
00561             }
00562             fad1 = fad1->next;
00563         }
00564         else {
00565             if (fad) {
00566                 fad->next = copy_glyph_range(fad2, fad2->start, fad2->end,
00567                                                                     &phony);
00568                 fad = fad->next;
00569                 fad->is_free_chunk = TRUE;
00570             }
00571             else {
00572                 fad = copy_glyph_range(fad2, fad2->start, fad2->end, &phony);
00573                 retval->data = fad;
00574             }
00575             fad2 = fad2->next;
00576         }
00577     }
00578 
00579     return retval;
00580 }
00581 
00582 
00583 
00584 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 0)
00585 /* agl_transpose_font:
00586  * font vtable entry
00587  * Transposes characters in a font.
00588  */
00589 static int agl_transpose_font(FONT *f, int drange) {
00590     FONT_AGL_DATA* fad = 0;
00591 
00592     if (!f)
00593         return -1;
00594 
00595     fad = (FONT_AGL_DATA*)(f->data);
00596 
00597     while(fad) {
00598         FONT_AGL_DATA* next = fad->next;
00599         fad->start += drange;
00600         fad->end += drange;
00601         fad = next;
00602     }
00603 
00604     return 0;
00605 }
00606 #endif
00607 
00608 
00609 
00610 /* allegro_gl_convert_allegro_font_ex(FONT *f, int type, float scale, GLint format) */
00623 FONT *allegro_gl_convert_allegro_font(FONT *f, int type, float scale) {
00624     GLint format = allegro_gl_get_texture_format(NULL);
00625     return allegro_gl_convert_allegro_font_ex(f, type, scale, format);
00626 }
00627 
00628 
00629 
00630 /* allegro_gl_convert_allegro_font_ex(FONT *f, int type, float scale, GLint format) */
00688 FONT *allegro_gl_convert_allegro_font_ex(FONT *f, int type, float scale,
00689                                          GLint format) {
00690     int max = 0, height = 0;
00691     int i;
00692     FONT *dest;
00693     FONT_AGL_DATA *destdata;
00694     int has_alpha = 0;
00695 
00696     union {
00697         FONT_MONO_DATA* mf;
00698         FONT_COLOR_DATA* cf;
00699         void *ptr;
00700     } dat;
00701     
00702     if (!__allegro_gl_valid_context) {
00703         return NULL;
00704     }
00705 
00706     if (!f) {
00707         TRACE(PREFIX_E "convert_allegro_font: Null source\n");
00708         return NULL;
00709     }
00710 
00711     /* Make sure it's an Allegro font - we don't want any surprises */
00712 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 1)
00713     if (f->vtable != font_vtable_mono && f->vtable != font_vtable_color && f->vtable != font_vtable_trans) {
00714 #else
00715     if (f->vtable != font_vtable_mono && f->vtable != font_vtable_color) {
00716 #endif
00717         TRACE(PREFIX_I "convert_allegro_font: Source font is not "
00718               "in Allegro format\n");
00719         return NULL;
00720     }
00721 
00722     /* No vector fonts allowed as destination */
00723     if (type == AGL_FONT_TYPE_OUTLINE) {
00724         /* Can't convert bitmap to vector font */
00725         TRACE(PREFIX_I "convert_allegro_font: Unable to convert a "
00726               "pixmap font to a vector font.\n");
00727         return NULL;
00728     }
00729 
00730     /* Make sure the scaling factor is appropreate */
00731     if (fabs(scale) < 0.001) {
00732         TRACE(PREFIX_W "convert_allegro_font: Scaling factor might be "
00733               "too small: %f\n", scale);
00734     }
00735 
00736     /* Count number of ranges */
00737     max = get_font_ranges(f);
00738 
00739     /* There should really be an API for this */
00740     dest = (FONT*)malloc(sizeof(FONT));
00741     if (!dest) {
00742         TRACE(PREFIX_E "convert_allegro_font: Ran out of memory "
00743               "while allocating %i bytes\n", (int)sizeof(FONT));
00744         return NULL;
00745     }
00746     destdata = (FONT_AGL_DATA*)malloc(sizeof(FONT_AGL_DATA) * max);
00747     if (!destdata) {
00748         TRACE(PREFIX_E "convert_allegro_font: Ran out of memory "
00749               "while allocating %i bytes\n", (int)sizeof(FONT_AGL_DATA) * max);
00750         return NULL;
00751     }
00752     memset(destdata, 0, sizeof(FONT_AGL_DATA) * max);
00753     
00754     /* Construct the linked list */
00755     for (i = 0; i < max - 1; i++) {
00756         destdata[i].next = &destdata[i + 1];
00757     }
00758     destdata[max - 1].next = NULL;
00759     
00760     /* Set up the font */
00761     dest->data = destdata;
00762     dest->vtable = font_vtable_agl;
00763     dest->height = 0;
00764 
00765     destdata->type = type;
00766 
00767     if (type == AGL_FONT_TYPE_DONT_CARE) {
00768         destdata->type = AGL_FONT_TYPE_TEXTURED;
00769     }
00770 
00771 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 1)
00772     has_alpha = (f->vtable == font_vtable_trans);
00773 #endif
00774 
00775     /* Convert each range */
00776     dat.ptr = f->data;
00777 
00778     while (dat.ptr) {
00779 
00780         destdata->has_alpha = has_alpha;
00781 
00782         if (type == AGL_FONT_TYPE_BITMAP) {
00783             aglf_convert_allegro_font_to_bitmap(destdata, f, dat.ptr, &height);
00784         }
00785         else if (type == AGL_FONT_TYPE_TEXTURED) {
00786             aglf_convert_allegro_font_to_texture(&destdata, f, dat.ptr, &height,
00787                                                  scale, format);
00788         }
00789             
00790         if (height > dest->height) {
00791             dest->height = height;
00792         }
00793             
00794         dat.ptr = (is_mono_font(f) ? (void*)dat.mf->next : (void*)dat.cf->next);
00795         
00796         destdata = destdata->next;
00797     }
00798 
00799     return dest;
00800 }
00801 
00802 
00803 
00804 /* QSort helper for sorting glyphs according to width,
00805  * then height - largest first.
00806  */
00807 static int sort_glyphs(const void *c1, const void *c2) {
00808     AGL_GLYPH *g1 = (AGL_GLYPH*)c1;
00809     AGL_GLYPH *g2 = (AGL_GLYPH*)c2;
00810     
00811     if (g1->w < g2->w) {
00812         return 1;
00813     }
00814     else if (g1->w == g2->w) {
00815         return -g1->h + g2->h;
00816     }
00817     else {
00818         return -1;
00819     }
00820 }
00821 
00822 
00823 
00824 /* QSort helper for unsorting glyphs.
00825  */
00826 static int unsort_glyphs(const void *c1, const void *c2) {
00827     AGL_GLYPH *g1 = (AGL_GLYPH*)c1;
00828     AGL_GLYPH *g2 = (AGL_GLYPH*)c2;
00829     
00830     return g1->glyph_num - g2->glyph_num;
00831 }
00832 
00833 
00834 
00835 /* QSort helper for sorting textures by area.
00836  */
00837 static int sort_textures(const void *c1, const void *c2) {
00838     texture_size *t1 = (texture_size*)c1;
00839     texture_size *t2 = (texture_size*)c2;
00840     
00841     return t1->w * t1->h - t2->w * t2->h;
00842 }
00843 
00844 
00845 
00846 #ifdef SAVE_FONT_SCREENSHOT
00847 static void save_shot(BITMAP *bmp) {
00848 
00849     int i;
00850     char name[128];
00851 
00852     for (i = 0; i < 1000; i++) {
00853         /* TGA, in case it is a truecolor font with alpha */
00854         sprintf(name, "fonttest_%02i.tga", i);
00855         if (!exists(name)) {
00856             save_tga(name, bmp, NULL);
00857             break;
00858         }
00859     }
00860 }
00861 #endif
00862 
00863 
00864 
00865 /* Helper function. This will try to place all the glyphs in the bitmap the
00866  * best way it can
00867  */
00868 static int aglf_sort_out_glyphs(BITMAP *bmp, AGL_GLYPH *glyphs, const int beg,
00869                                 const int end) {
00870 
00871     int i, j;
00872     int last_line = 0;
00873     int last_x = 0;
00874 
00875     /* We now try to make all the glyphs fit on the bitmap */
00876     for (i = 0; i < end - beg; i++) {
00877         int collide = FALSE;
00878     
00879         /* Place glyphs on last_line */
00880         glyphs[i].x = last_x;
00881         glyphs[i].y = last_line;
00882         
00883         /* Check for collision */
00884         
00885         for (j = 0; j < i; j++) {
00886             if ((glyphs[i].x >= glyphs[j].x + glyphs[j].w)
00887                     || (glyphs[i].y >= glyphs[j].y + glyphs[j].h)
00888                     || (glyphs[j].x >= glyphs[i].x + glyphs[i].w)
00889                     || (glyphs[j].y >= glyphs[i].y + glyphs[i].h)) {
00890                 continue;
00891             }
00892             last_x = glyphs[j].x + glyphs[j].w;
00893             glyphs[i].x = last_x;
00894             j = 0;
00895         }
00896         
00897         if ((last_x + glyphs[i].w > bmp->w)
00898          || (last_line + glyphs[i].h > bmp->h)) {
00899             collide = TRUE;
00900         }
00901 
00902         if (collide) {
00903             /* If there was a collision, we need to find the sprite with
00904              * the smallest height that is still grater than last_line.
00905              * We also need to redo this glyph.
00906              */
00907             int min_line = bmp->h + 1;
00908             int min_glyph = -1;
00909 
00910             for (j = 0; j < i; j++) {
00911                 if ( glyphs[j].y + glyphs[j].h < min_line
00912                   && glyphs[j].y + glyphs[j].h
00913                   > last_line - FONT_CHARACTER_SPACING) {
00914 
00915                     min_line = glyphs[j].y + glyphs[j].h
00916                              + FONT_CHARACTER_SPACING;
00917                     min_glyph = j;
00918                 }
00919             }
00920             /* If it can't possibly all fit, failure */
00921             if (min_glyph == -1) {
00922                 TRACE(PREFIX_I "sort_out_glyphs: Unable to fit all glyphs into "
00923                       "the texture.\n");
00924                 return FALSE;
00925             }
00926             /* Otherwise, start over at the top of that glyph */
00927             last_x = glyphs[min_glyph].x;
00928             last_line = min_line;
00929 
00930             /* Redo this glyph */
00931             i--;
00932         }
00933         else {
00934             last_x += glyphs[i].w + FONT_CHARACTER_SPACING;
00935         }
00936     }
00937 
00938     /* All ok */
00939     return TRUE;
00940 }
00941 
00942 
00943 
00944 static int split_font(FONT *f, void *source, void **dest1, void **dest2) {
00945 
00946     union mixed_ptr range1, range2, src;
00947     int colored;
00948     int i;
00949     
00950     (*dest1) = NULL;
00951     (*dest2) = NULL;
00952     src.ptr = source;
00953     
00954     colored = (is_mono_font(f) ? FALSE : TRUE);
00955 
00956     /* Allocate the ranges that we need */
00957     range1.ptr = malloc(colored ? sizeof(FONT_COLOR_DATA)
00958                                 : sizeof(FONT_MONO_DATA));
00959     if (!range1.ptr) {
00960         TRACE(PREFIX_E "split_font() - Ran out of memory while "
00961               "trying ot allocate %i bytes.\n",
00962               colored ? (int)sizeof(FONT_COLOR_DATA)
00963               : (int)sizeof(FONT_MONO_DATA));
00964         return FALSE;
00965     }
00966     
00967     range2.ptr = malloc(colored ? sizeof(FONT_COLOR_DATA)
00968                                 : sizeof(FONT_MONO_DATA));
00969     if (!range2.ptr) {
00970         TRACE(PREFIX_E "split_font() - Ran out of memory while "
00971               "trying to allocate %i bytes.\n",
00972               colored ? (int)sizeof(FONT_COLOR_DATA)
00973                       : (int)sizeof(FONT_MONO_DATA));
00974         free(range1.ptr);
00975         return FALSE;
00976     }
00977     
00978     (*dest1) = range1.ptr;
00979     (*dest2) = range2.ptr;
00980     
00981     /* Now we split up the range */
00982     if (colored) {
00983         /* Half the range */
00984         int mid = src.cf->begin + (src.cf->end - src.cf->begin) / 2;
00985         
00986         range1.cf->begin = src.cf->begin;
00987         range1.cf->end = mid;
00988         range2.cf->begin = mid;
00989         range2.cf->end = src.cf->end;
00990         
00991         range1.cf->next = NULL;
00992         range2.cf->next = NULL;
00993         
00994         /* Split up the bitmaps */
00995         range1.cf->bitmaps = malloc(sizeof(BITMAP*)
00996                                         * (range1.cf->end - range1.cf->begin));
00997         if (!range1.cf->bitmaps) {
00998             TRACE(PREFIX_E "split_font() - Ran out of memory "
00999                   "while trying to allocate %i bytes.\n",
01000                   (int)sizeof(BITMAP*) * (range1.cf->end - range1.cf->begin));
01001             free(range1.ptr);
01002             free(range2.ptr);
01003             return FALSE;
01004         }
01005 
01006         range2.cf->bitmaps = malloc(sizeof(BITMAP*)
01007                                          * (range2.cf->end - range2.cf->begin));
01008         if (!range2.cf->bitmaps) {
01009             TRACE(PREFIX_E "split_font() - Ran out of memory "
01010                   "while trying to allocate %i bytes.\n",
01011                   (int)sizeof(BITMAP*) * (range2.cf->end - range2.cf->begin));
01012             free(range1.cf->bitmaps);
01013             free(range1.ptr);
01014             free(range2.ptr);
01015             return FALSE;
01016         }
01017 
01018         
01019         for (i = 0; i < (range1.cf->end - range1.cf->begin); i++) {
01020             range1.cf->bitmaps[i] = src.cf->bitmaps[i];
01021         }
01022         for (i = 0; i < (range2.cf->end - range2.cf->begin); i++) {
01023             range2.cf->bitmaps[i] =
01024                        src.cf->bitmaps[i + range2.cf->begin - range1.cf->begin];
01025         }
01026     }
01027     else {
01028         /* Half the range */
01029         int mid = src.mf->begin + (src.mf->end - src.mf->begin) / 2;
01030         
01031         range1.mf->begin = src.mf->begin;
01032         range1.mf->end = mid;
01033         range2.mf->begin = mid;
01034         range2.mf->end = src.mf->end;
01035         
01036         range1.mf->next = NULL;
01037         range2.mf->next = NULL;
01038         
01039         /* Split up the bitmaps */
01040         range1.mf->glyphs = malloc(sizeof(FONT_GLYPH*)
01041                                          * (range1.mf->end - range1.mf->begin));
01042         if (!range1.mf->glyphs) {
01043             TRACE(PREFIX_E "split_font() - Ran out of memory "
01044                   "while trying to allocate %i bytes.\n",
01045                 (int)sizeof(FONT_GLYPH*) * (range1.mf->end - range1.mf->begin));
01046             free(range1.ptr);
01047             free(range2.ptr);
01048             return FALSE;
01049         }
01050 
01051         range2.mf->glyphs = malloc(sizeof(FONT_GLYPH*)
01052                                          * (range2.mf->end - range2.mf->begin));
01053         if (!range2.mf->glyphs) {
01054             TRACE(PREFIX_E "split_font() - Ran out of memory "
01055                   "while trying to allocate %i bytes.\n",
01056                 (int)sizeof(FONT_GLYPH*) * (range2.mf->end - range2.mf->begin));
01057             free(range1.mf->glyphs);
01058             free(range1.ptr);
01059             free(range2.ptr);
01060             return FALSE;
01061         }
01062         
01063         for (i = 0; i < (range1.mf->end - range1.mf->begin); i++) {
01064             range1.mf->glyphs[i] = src.mf->glyphs[i];
01065         }
01066         for (i = 0; i < (range2.mf->end - range2.mf->begin); i++) {
01067             range2.mf->glyphs[i] =
01068                         src.mf->glyphs[i + range2.mf->begin - range1.mf->begin];
01069         }
01070     }
01071     
01072     return TRUE;
01073 }
01074 
01075 
01076 
01077 /* Destroys a split font */
01078 static void destroy_split_font(FONT *f, union mixed_ptr range1,
01079                                         union mixed_ptr range2) {
01080     
01081     if (!is_mono_font(f)) {
01082         free(range1.cf->bitmaps);
01083         free(range2.cf->bitmaps);
01084     }
01085     else {
01086         free(range1.mf->glyphs);
01087         free(range2.mf->glyphs);
01088     }
01089     
01090     free(range1.ptr);
01091     free(range2.ptr);
01092     
01093     return;
01094 }
01095 
01096 
01097 
01098 static int do_crop_font_range(FONT *f, AGL_GLYPH *glyphs, int beg, int end) {
01099 
01100     int i, j, k;
01101     int max = end - beg;
01102     char buf[32];
01103 
01104     /* Allocate a temp bitmap to work with */
01105     BITMAP *temp = create_bitmap(32, 32);
01106 
01107     if (!temp) {
01108         TRACE(PREFIX_E "crop_font_range - Unable to create "
01109               "bitmap of size: %ix%i!\n", 32, 32);
01110         goto error;
01111     }
01112     
01113     /* Crop glyphs */
01114     for (i = 0; i < max; i++) {
01115         int used = 0;
01116 
01117         if (glyphs[i].w > temp->w || glyphs[i].h > temp->h) {
01118             int old_w = temp->w, old_h = temp->h;
01119             destroy_bitmap(temp);
01120             temp = create_bitmap(old_w * 2, old_h * 2);
01121             if (!temp) {
01122                 TRACE(PREFIX_E "crop_font_range - Unable to "
01123                       "create bitmap of size: %ix%i!\n", old_w * 2, old_h * 2);
01124                 goto error;
01125             }
01126         }
01127         clear(temp);
01128 
01129         usetc(buf + usetc(buf, glyphs[i].glyph_num + beg), 0);
01130 
01131         textout_ex(temp, f, buf, 0, 0,
01132                     makecol_depth(bitmap_color_depth(temp), 255, 255, 255), 0);
01133 
01134         /* Crop top */
01135         for (j = 0; j < glyphs[i].h; j++) {
01136             used = 0;
01137 
01138             for (k = 0; k < glyphs[i].w; k++) {
01139                 if (getpixel(temp, k, j)) {
01140                     used = 1;
01141                     glyphs[i].offset_y += j;
01142                     glyphs[i].h -= j;
01143                     break;
01144                 }
01145             }
01146             if (used)
01147                 break;
01148         }
01149 
01150         /* If just the top crop killed our glyph, then skip it entirely */
01151         if (!used) {
01152             TRACE(PREFIX_I "crop_font_range: skipping glyph %i\n", i);
01153             glyphs[i].offset_y = 0;
01154             glyphs[i].offset_h = glyphs[i].h - 1;
01155             glyphs[i].offset_w = glyphs[i].w - 2;
01156             glyphs[i].h = 1;
01157             glyphs[i].w = 1;
01158             continue;
01159         }
01160         
01161         /* Crop bottom */
01162         j = glyphs[i].h + glyphs[i].offset_y - 1;
01163         for ( /* above */; j >= glyphs[i].offset_y; j--) {
01164             used = 0;
01165 
01166             for (k = 0; k < glyphs[i].w; k++) {
01167                 if (getpixel(temp, k, j)) {
01168                     used = 1;
01169                     glyphs[i].offset_h +=
01170                                        glyphs[i].h + glyphs[i].offset_y - j - 2;
01171                     glyphs[i].h -= glyphs[i].h + glyphs[i].offset_y - j - 1;
01172                     break;
01173                 }
01174             }
01175             if (used)
01176                 break;
01177         }
01178 
01179         /* Crop Left */
01180         for (j = 0; j < glyphs[i].w; j++) {
01181             used = 0;
01182 
01183             k = MAX(glyphs[i].offset_y - 1, 0);
01184             for (/* above */; k < glyphs[i].offset_y + glyphs[i].h + 1; k++) {
01185                 if (getpixel(temp, j, k)) {
01186                     used = 1;
01187                     glyphs[i].offset_x += j;
01188                     glyphs[i].w -= j;
01189                     break;
01190                 }
01191             }
01192             if (used)
01193                 break;
01194         }
01195 
01196         /* Crop Right */
01197         j = glyphs[i].w + glyphs[i].offset_x - 1;
01198         for (/* above */; j >= glyphs[i].offset_x; j--) {
01199             used = 0;
01200 
01201             k = MAX(glyphs[i].offset_y - 1, 0);
01202             for (/* above */; k < glyphs[i].offset_y + glyphs[i].h + 1; k++) {
01203                 if (getpixel(temp, j, k)) {
01204                     used = 1;
01205                     glyphs[i].offset_w +=
01206                                        glyphs[i].w + glyphs[i].offset_x - 1 - j;
01207                     glyphs[i].w -= glyphs[i].w + glyphs[i].offset_x - j - 1;
01208                     break;
01209                 }
01210             }
01211             if (used)
01212                 break;
01213         }
01214 #ifdef LOGLEVEL
01215         TRACE(PREFIX_I "crop_font_range: Glyph %i (%c) offs: x: %i  y: %i, "
01216               "w: %i  h: %i,  offs: w: %i  h: %i\n", i, i + beg,
01217               glyphs[i].offset_x, glyphs[i].offset_y, glyphs[i].w, glyphs[i].h,
01218               glyphs[i].offset_w, glyphs[i].offset_h);
01219 #endif
01220     }
01221     
01222     destroy_bitmap(temp);
01223 
01224     return TRUE;
01225 
01226 error:
01227     if (temp) {
01228         destroy_bitmap(temp);
01229     }
01230 
01231     return FALSE;   
01232 }
01233 
01234 
01235 
01236 /* Crops a font over a particular range */
01237 static int crop_font_range(FONT *f, void *src, int beg, int end,
01238                            AGL_GLYPH *glyphs,
01239                            int *net_area, int *gross_area,
01240                            int *max_w, int *max_h) {
01241 
01242     int i;
01243     int crop = 1;
01244     int max = end - beg;
01245     int ret = TRUE;
01246 
01247     union mixed_ptr dat;
01248     dat.ptr = src;
01249 
01250     /* Disable cropping for trucolor fonts. */
01251     if (is_color_font(f)) {
01252         FONT_COLOR_DATA *fcd = f->data;
01253         if (bitmap_color_depth(fcd->bitmaps[0]) != 8) {
01254             crop = 0;
01255         }
01256     }
01257 
01258     /* Load default sizes */
01259     for (i = 0; i < max; i++) {
01260         glyphs[i].glyph_num = i;
01261 
01262         if (is_mono_font(f)) {
01263             glyphs[i].w = dat.mf->glyphs[i]->w + 1;
01264             glyphs[i].h = dat.mf->glyphs[i]->h + 1;
01265         } else {
01266             glyphs[i].w = dat.cf->bitmaps[i]->w + 1;
01267             glyphs[i].h = dat.cf->bitmaps[i]->h + 1;
01268         }
01269         glyphs[i].offset_w = -1;
01270         glyphs[i].offset_h = -1;
01271 
01272         /* Not placed yet */
01273         glyphs[i].x = -1;
01274     }
01275     
01276     if (crop) {
01277         ret = do_crop_font_range(f, glyphs, beg, end);
01278     }
01279 
01280     (*gross_area) = 0;
01281     (*net_area) = 0;
01282     (*max_w) = 0;
01283     (*max_h) = 0;
01284 
01285     /* Find max w and h, total area covered by the bitmaps, and number of
01286      * glyphs
01287      */
01288     for (i = 0; i < max; i++) {
01289         if (glyphs[i].w > *max_w) (*max_w) = glyphs[i].w;
01290         if (glyphs[i].h > *max_h) (*max_h) = glyphs[i].h;
01291         (*net_area) += glyphs[i].w * glyphs[i].h;
01292         (*gross_area) += (glyphs[i].w + FONT_CHARACTER_SPACING)
01293                        * (glyphs[i].h + FONT_CHARACTER_SPACING);
01294     }
01295     return ret;
01296 
01297 }
01298 
01299 
01300 
01301 /* Tries to find a texture that will fit the font
01302  */
01303 static BITMAP* look_for_texture(int beg, int end, AGL_GLYPH *glyphs,
01304             int max_w, int max_h, int total_area, GLint format, int has_alpha) {
01305 
01306     BITMAP *bmp = NULL;
01307     int i, j;
01308 
01309     /* Max texture size (1 << n) */
01310     /* XXX <rohannessian> We should use ARB_np2 if we can
01311      *
01312      * Other note: w*h shouldn't exceed 31 bits; otherwise, we get funny
01313      * behavior on 32-bit architectures. Limit texture sizes to 32k*32k
01314      * (30 bits).
01315      */
01316 #define MIN_TEXTURE_SIZE 2
01317 #define NUM_TEXTURE_SIZE 13
01318     texture_size texture_sizes[NUM_TEXTURE_SIZE * NUM_TEXTURE_SIZE];
01319 
01320     /* Set up texture sizes */
01321     for (i = 0; i < NUM_TEXTURE_SIZE; i++) {
01322         for (j = 0; j < NUM_TEXTURE_SIZE; j++) {
01323             texture_sizes[j + i * NUM_TEXTURE_SIZE].w =
01324                                                     1 << (j + MIN_TEXTURE_SIZE);
01325             texture_sizes[j + i * NUM_TEXTURE_SIZE].h =
01326                                                     1 << (i + MIN_TEXTURE_SIZE);
01327         }
01328     }
01329 
01330     /* Sort texture sizes by area */
01331     qsort(texture_sizes, NUM_TEXTURE_SIZE * NUM_TEXTURE_SIZE,
01332                                           sizeof(texture_size), &sort_textures);
01333 
01334     for (i = 0; i < NUM_TEXTURE_SIZE * NUM_TEXTURE_SIZE; i++) {
01335         int num_channels;
01336         
01337         /* Check the area - it must be larger than
01338          * all the glyphs
01339          */
01340         texture_size *t = &texture_sizes[i];
01341         int area = t->w * t->h;
01342         int depth = 24;
01343 
01344         if (area < total_area) {
01345             continue;
01346         }
01347             
01348         /* Check against max values */
01349         if ((t->h < max_h) || (t->w < max_w)) {
01350             continue;
01351         }
01352 
01353         TRACE(PREFIX_I "look_for_texture: candidate size: %ix%i\n", t->w, t->h);
01354 
01355         /* Check that the texture can, in fact, be created */
01356         num_channels = __allegro_gl_get_num_channels(format);
01357         if (num_channels == 1) {
01358             depth = 8;
01359         }
01360         else if (num_channels == 4) {
01361             depth = 32;
01362         }
01363         else {
01364             depth = 24;
01365         }
01366         bmp = create_bitmap_ex(depth, t->w, t->h);
01367 
01368         if (!bmp) {
01369             TRACE(PREFIX_W "look_for_texture: Out of memory while "
01370                   "creating bitmap\n");
01371             continue;
01372         }
01373 
01374         if (!aglf_check_texture(bmp, format, has_alpha)) {
01375             TRACE(PREFIX_I "look_for_texture: Texture rejected by driver\n");
01376             destroy_bitmap(bmp);
01377             bmp = NULL;
01378             continue;
01379         }
01380 
01381         /* Sort out the glyphs */
01382         TRACE(PREFIX_I "look_for_texture: Sorting on bmp: %p, beg: %i, "
01383               "end: %i\n", bmp, beg, end);
01384 
01385         if (aglf_sort_out_glyphs(bmp, glyphs, beg, end) == TRUE) {
01386             /* Success? */
01387             return bmp;
01388         }
01389 
01390         /* Failure? Try something else */
01391         TRACE(PREFIX_I "look_for_texture: Conversion failed\n");
01392         destroy_bitmap(bmp);
01393         bmp = NULL;
01394     }
01395     
01396     return NULL;
01397 }
01398 
01399 
01400 
01401 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 1)
01402 /* This is only used to render chars from an Allegro font which has the
01403  * font_vtable_trans vtable. If the target is an 8-bit bitmap, only the alpha
01404  * channel is used. Otherwise, blit is used, to preserve the alpha channel.
01405  */
01406 static int dummy_render_char(AL_CONST FONT* f, int ch, int fg, int bg,
01407     BITMAP* bmp, int x, int y)
01408 {
01409     FONT_COLOR_DATA* cf = (FONT_COLOR_DATA*)(f->data);
01410     BITMAP *glyph = NULL;
01411 
01412     while(cf) {
01413         if(ch >= cf->begin && ch < cf->end) {
01414             glyph = cf->bitmaps[ch - cf->begin];
01415             break;
01416         }
01417         cf = cf->next;
01418     }
01419 
01420     if (glyph)
01421     {
01422         if (bitmap_color_depth(bmp) == 8) {
01423             int gx, gy;
01424             for (gy = 0; gy < bmp->h; gy++) {
01425                 for (gx = 0; gx < bmp->w; gx++) {
01426                     int c = getpixel(glyph, gx, gy);
01427                     int a = geta(c);
01428                     putpixel(bmp, x + gx, y + gy, a);
01429                 }
01430             }
01431         }
01432         else
01433             blit(glyph, bmp, 0, 0, x, y, glyph->w, glyph->h);
01434         return bmp->w;
01435     }
01436     return 0;
01437 }
01438 #endif
01439 
01440 
01441 
01442 /* Function to draw a character in a bitmap for conversion */
01443 static int draw_glyphs(BITMAP *bmp, FONT *f, GLint format, int beg, int end,
01444                        AGL_GLYPH *glyphs) {
01445     char buf[32];
01446     int i, j;
01447 
01448 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 1)
01449     if (bitmap_color_depth(bmp) == 8 && f->vtable != font_vtable_trans) {
01450 #else
01451     if (bitmap_color_depth(bmp) == 8) {
01452 #endif
01453         /* Generate an alpha font */
01454         BITMAP *rgbbmp = create_bitmap_ex(24, bmp->w, bmp->h);
01455         
01456         if (!rgbbmp) {
01457             TRACE(PREFIX_E "convert_allegro_font_to_texture: "
01458                   "Ran out of memory while creating %ix%ix%i bitmap!\n",
01459                   bmp->w, bmp->h, 24);
01460             return FALSE;
01461         }
01462 
01463         clear_bitmap(rgbbmp);
01464         
01465         for (i = 0; i < end - beg; i++) {
01466             usetc(buf + usetc(buf, glyphs[i].glyph_num + beg), 0);
01467             
01468             textout_ex(rgbbmp, f, buf, glyphs[i].x - glyphs[i].offset_x,
01469                                       glyphs[i].y - glyphs[i].offset_y, -1, -1);
01470         }
01471 
01472         /* Convert back to 8bpp */
01473         for (j = 0; j < bmp->h; j++) {
01474             for (i = 0; i < bmp->w; i++) {
01475                 int pix = _getpixel24(rgbbmp, i, j);
01476                 int r = getr24(pix);
01477                 int g = getg24(pix);
01478                 int b = getb24(pix);
01479                 int gray = (r * 77 + g * 150 + b * 28 + 255) >> 8;
01480                 _putpixel(bmp, i, j, MID(0, gray, 255));
01481             }
01482         }
01483         destroy_bitmap(rgbbmp);
01484     }
01485     else {
01486 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 1)
01487         int (*borrowed_color_vtable)(AL_CONST FONT*, int, int, int, BITMAP*, int, int) = NULL;
01488 
01489         //In order to keep the alpha channel in textout_ex we borrow
01490         //the color font vtable which uses maked_blit() instead of
01491         //draw_trans_sprite() to draw glyphs.
01492         if (f->vtable == font_vtable_trans) {
01493             borrowed_color_vtable = f->vtable->render_char;
01494             f->vtable->render_char = dummy_render_char;
01495         }
01496 #endif
01497 
01498         if (__allegro_gl_get_num_channels(format) == 4) {
01499             clear_to_color(bmp, bitmap_mask_color(bmp));
01500         }
01501         else {
01502             clear_bitmap(bmp);
01503         }
01504 
01505         for (i = 0; i < end - beg; i++) {
01506             usetc(buf + usetc(buf, glyphs[i].glyph_num + beg), 0);
01507             textout_ex(bmp, f, buf, glyphs[i].x - glyphs[i].offset_x,
01508                      glyphs[i].y - glyphs[i].offset_y, -1, -1);
01509         }
01510 
01511 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 1)
01512         if (borrowed_color_vtable) {
01513             f->vtable->render_char = borrowed_color_vtable;
01514         }
01515 #endif
01516     }
01517 
01518     return TRUE;
01519 }
01520 
01521 
01522 
01523 /* Converts a single font range to a texture.
01524  * dest - Receives the result.
01525  * f - The original font.
01526  * src - The original font data.
01527  */
01528 static void aglf_convert_allegro_font_to_texture(FONT_AGL_DATA **dest, FONT *f,
01529                             void *src, int *height, float scale, GLint format) {
01530 
01531     int max = 0;
01532     BITMAP *bmp = NULL;
01533     int beg = 0, end = 0;
01534     int max_w, max_h;
01535     int total_area, gross_area;
01536     
01537     AGL_GLYPH *glyph_coords;
01538 
01539     union mixed_ptr dat;
01540     dat.ptr = src;
01541 
01542     if (is_mono_font(f)) {
01543         beg = dat.mf->begin;
01544         end = dat.mf->end;
01545         max = dat.mf->end - dat.mf->begin;
01546         if (format == -1) {
01547             format = GL_INTENSITY4;
01548         }
01549     }
01550     else if (is_color_font(f)) {
01551         beg = dat.cf->begin;
01552         end = dat.cf->end;
01553         max = dat.cf->end - dat.cf->begin;
01554         if (format == -1) {
01555 #if GET_ALLEGRO_VERSION() >= MAKE_VER(4, 2, 1)
01556             format = (f->vtable == font_vtable_trans ? GL_RGBA8 : GL_RGB8);
01557 #else
01558             format = GL_RGB8;
01559 #endif
01560         }
01561     }
01562 
01563     /* Allocate glyph sizes */
01564     glyph_coords = malloc(max * sizeof(AGL_GLYPH));
01565     memset(glyph_coords, 0, max * sizeof(AGL_GLYPH));
01566 
01567     if (crop_font_range(f, dat.ptr, beg, end, glyph_coords,
01568                           &total_area, &gross_area, &max_w, &max_h) == FALSE) {
01569         TRACE(PREFIX_I "convert_allegro_font_to_texture: Unable to crop font "
01570               "range\n");
01571         free(glyph_coords);
01572         return;
01573     }
01574 
01575     TRACE(PREFIX_I "convert_allegro_font_to_texture: Total area of glyphs: "
01576           "%i pixels (%i pixels gross) - max_w: %i, max_h: %i\n",
01577           total_area, gross_area, max_w, max_h);
01578 
01579     /* Sort glyphs by width, then height */
01580     qsort(glyph_coords, end - beg, sizeof(AGL_GLYPH), &sort_glyphs);
01581 
01582 
01583     /* Now, we look for the appropriate texture size */
01584     bmp = look_for_texture(beg, end, glyph_coords, max_w, max_h,
01585                            total_area, format, (*dest)->has_alpha);
01586 
01587     /* No texture sizes were found - we should split the font up */
01588     if (!bmp) {
01589         int height1;
01590         union mixed_ptr f1, f2;
01591         FONT_AGL_DATA *dest1, *dest2;
01592 
01593         free(glyph_coords);
01594 
01595         dest1 = *(dest);
01596         dest2 = malloc(sizeof(FONT_AGL_DATA));
01597 
01598         if (!dest2) {
01599             TRACE(PREFIX_E "convert_allegro_font_to_texture: "
01600                   "Out of memory while trying to allocate %i bytes.\n",
01601                   (int)sizeof(FONT_AGL_DATA));
01602             return;
01603         }
01604 
01605         memset(dest2, 0, sizeof(FONT_AGL_DATA));
01606 
01607         dest2->next = dest1->next;
01608         dest1->next = dest2;
01609         dest2->is_free_chunk = TRUE;
01610         dest2->format = dest1->format;
01611         dest2->has_alpha = dest1->has_alpha;
01612         
01613         if (split_font(f, dat.ptr, &f1.ptr, &f2.ptr) == FALSE) {
01614             TRACE(PREFIX_E "convert_allegro_font_to_texture: Unable "
01615                   "to split font!\n");
01616             dest1->next = dest2->next;
01617             free(dest2);
01618             return;
01619         }
01620         
01621         aglf_convert_allegro_font_to_texture(&dest1, f, f1.ptr, height, scale,
01622                                              format);
01623         height1 = (*height);
01624         aglf_convert_allegro_font_to_texture(&dest2, f, f2.ptr, height, scale,
01625                                              format);
01626         destroy_split_font(f, f1, f2);
01627 
01628         if (height1 > (*height))
01629             (*height) = height1;
01630         (*dest) = dest2;
01631         
01632         return;
01633     }
01634 
01635     TRACE(PREFIX_I "convert_allegro_font_to_texture: Using texture "
01636           "%ix%ix%i for font conversion.\n", bmp->w, bmp->h,
01637           bitmap_color_depth(bmp));
01638 
01639     /* Now that all the glyphs are in place, we draw them into the bitmap */
01640     if (draw_glyphs(bmp, f, format, beg, end, glyph_coords) == FALSE) {
01641         destroy_bitmap(bmp);
01642         free(glyph_coords);
01643         return;
01644     }
01645 
01646     /* Un-Sort glyphs  */
01647     qsort(glyph_coords, end - beg, sizeof(AGL_GLYPH), &unsort_glyphs);
01648 
01649 #if (defined SAVE_FONT_SCREENSHOT)
01650         save_shot(bmp);
01651 #endif
01652 
01653     (*dest)->list_base =
01654              create_textured_font_call_lists(glyph_coords, max, bmp,
01655                                              scale, height);
01656 
01657     (*dest)->texture = aglf_upload_texture(bmp, format, (*dest)->has_alpha);
01658     (*dest)->type = AGL_FONT_TYPE_TEXTURED;
01659     (*dest)->format = format;
01660     (*dest)->scale = scale;
01661     (*dest)->start = beg;
01662     (*dest)->end = end;
01663     (*dest)->data = bmp;
01664     (*dest)->glyph_coords = glyph_coords;
01665 
01666     return;
01667 }
01668 
01669 
01670 
01671 static void aglf_convert_allegro_font_to_bitmap(FONT_AGL_DATA *dest, FONT *f,
01672                                                        void *src, int *height) {
01673 
01674     int max = 0;
01675     int i, j, k;
01676     int beg = 0, end = 0;
01677     int mask;
01678     FONT_GLYPH **glyph;
01679 
01680     union {
01681         FONT_MONO_DATA* mf;
01682         FONT_COLOR_DATA* cf;
01683         void *ptr;
01684     } dat;
01685 
01686     dat.ptr = src;
01687 
01688     if (is_mono_font(f))
01689         max = dat.mf->end - dat.mf->begin;
01690     else if (is_color_font(f))
01691         max = dat.cf->end - dat.cf->begin;
01692     else
01693         return;
01694 
01695     glyph = malloc(sizeof(FONT_GLYPH*) * max);
01696 
01697     if (!glyph) {
01698         TRACE(PREFIX_E "convert_allegro_font_to_bitmap: Ran out of "
01699               "memory while allocating %i bytes\n", (int)sizeof(FONT_GLYPH));
01700         return;
01701     }
01702     
01703     *height = f->height;
01704         
01705     if (is_mono_font(f)) {      
01706     
01707         /* for each glyph */
01708         for (i = 0; i < max; i++) {     
01709             FONT_GLYPH *oldgl = dat.mf->glyphs[i];
01710     
01711             int size = sizeof(FONT_GLYPH) + ((oldgl->w + 31) / 32) * 4
01712                                                                      * oldgl->h;
01713     
01714             /* create new glyph */
01715             FONT_GLYPH *newgl = (FONT_GLYPH*)malloc(size);
01716     
01717             if (!newgl)
01718                 break;
01719     
01720             memset(newgl, 0, size);
01721     
01722             newgl->w = oldgl->w;
01723             newgl->h = oldgl->h;
01724 
01725             /* update the data */
01726             for (j = 0; j < oldgl->h; j++) {
01727                 for (k = 0; k < ((oldgl->w + 7) / 8); k++) {
01728                     int addr = (oldgl->h - j - 1) * ((oldgl->w + 31) / 32) * 4
01729                                + k;
01730                     newgl->dat[addr] = oldgl->dat[j * ((oldgl->w + 7) / 8) + k];
01731                 }
01732             }
01733 
01734             glyph[i] = newgl;
01735         }
01736     }
01737     /* Reduce to 1 bit */
01738     else if (is_color_font(f)) {
01739         /* for each glyph */
01740         for (i = 0; i < max; i++) {
01741 
01742             int size;
01743             BITMAP *oldgl = dat.cf->bitmaps[i];
01744             FONT_GLYPH *newgl;
01745 
01746             mask = bitmap_mask_color(oldgl);
01747 
01748             size = sizeof(FONT_GLYPH) + ((oldgl->w + 31) / 32) * 4 * oldgl->h;
01749 
01750             /* create new glyph */
01751             newgl = (FONT_GLYPH*)malloc(size);
01752 
01753             if (!newgl)
01754                 break;
01755 
01756             memset(newgl, 0, size);
01757 
01758             newgl->w = oldgl->w;
01759             newgl->h = oldgl->h;
01760 
01761             /* update the data */
01762             for (j = 0; j < oldgl->h; j++) {
01763                 for (k = 0; k < oldgl->w; k++) {
01764                     int addr = (oldgl->h - j - 1) * ((oldgl->w + 31) / 32) * 4
01765                              + (k / 8);
01766                     newgl->dat[addr] |= (getpixel(oldgl, k, j) == mask)
01767                                      ? 0 : (1 << (k & 7));
01768                 }
01769             }
01770 
01771             glyph[i] = newgl;
01772         }
01773     }
01774     /* Create call lists */
01775     {
01776         GLuint list = glGenLists(max);
01777 
01778         for (i = 0; i < max; i++) {
01779             glNewList(list + i, GL_COMPILE);
01780 
01781             glBitmap(glyph[i]->w, glyph[i]->h, 0, 0, glyph[i]->w, 0,
01782                      glyph[i]->dat);
01783 
01784             glEndList();
01785         }
01786         dest->list_base = list;
01787     }
01788         
01789     dest->is_free_chunk = 0;
01790     dest->type = AGL_FONT_TYPE_BITMAP;
01791     dest->start = beg;
01792     dest->end = end;
01793     dest->data = glyph;
01794 
01795     return;
01796 }
01797 
01798 
01799 
01800 static int aglf_check_texture(BITMAP *bmp, GLint format, int has_alpha) {
01801 
01802     int flags = AGL_TEXTURE_FLIP | AGL_TEXTURE_MIPMAP;
01803 
01804     if (format == GL_ALPHA4 || format == GL_ALPHA8 || format == GL_ALPHA
01805      || format == GL_INTENSITY4 || format == GL_INTENSITY8
01806      || format == GL_INTENSITY
01807      || format == GL_LUMINANCE4 || format == GL_LUMINANCE8
01808      || format == GL_LUMINANCE
01809      || format == 1) {
01810         flags |= AGL_TEXTURE_ALPHA_ONLY;
01811     }
01812     else if (format == GL_RGBA8) {
01813         if (has_alpha) {
01814             flags |= AGL_TEXTURE_HAS_ALPHA;
01815         }
01816         else {
01817             flags |= AGL_TEXTURE_MASKED;
01818         }
01819     }
01820 
01821     return allegro_gl_check_texture_ex(flags, bmp, format);
01822 }
01823 
01824 
01825 
01826 static GLuint aglf_upload_texture(BITMAP *bmp, GLint format, int has_alpha) {
01827 
01828     int flags = AGL_TEXTURE_FLIP | AGL_TEXTURE_MIPMAP;
01829     GLuint texture;
01830 
01831     if (format == GL_ALPHA4 || format == GL_ALPHA8 || format == GL_ALPHA
01832      || format == GL_INTENSITY4 || format == GL_INTENSITY8
01833      || format == GL_INTENSITY
01834      || format == GL_LUMINANCE4 || format == GL_LUMINANCE8
01835      || format == GL_LUMINANCE
01836      || format == 1) {
01837         flags |= AGL_TEXTURE_ALPHA_ONLY;
01838     }
01839     else if (__allegro_gl_get_num_channels(format) == 4) {
01840         if (has_alpha) {
01841             flags |= AGL_TEXTURE_HAS_ALPHA;
01842         }
01843         else {
01844             flags |= AGL_TEXTURE_MASKED;
01845         }
01846     }
01847 
01848     TRACE(PREFIX_I "Want texture format: %s\n",
01849         __allegro_gl_get_format_description(format));
01850     texture = allegro_gl_make_texture_ex(flags, bmp, format);
01851     TRACE(PREFIX_I "Texture ID is: %u\n", texture);
01852 
01853     return texture;
01854 }
01855