Debug mode
==========

The Blitz++ library has a debugging mode which is enabled by defining the preprocessor symbol BZ_DEBUG.  For most compilers, the command line argument -DBZ_DEBUG should work.

In debugging mode, your programs will run very slowly.  This is because Blitz++ is doing lots of precondition checking and bounds checking. When it detects something fishy, it will likely halt your program and display an error message.

For example, this program attempts to access an element of a 4x4 array which doesn't exist:

          [file debug.texi not included]

When compiled with -DBZ_DEBUG, the out of bounds indices are detected and an error message results:

          [file debug.out not included]

Precondition failures send their error messages to the standard error stream (cerr).  After displaying the error message, assert(0) is invoked.