# Blob Wars : Blob and Conquer Base POT File # Copyright (C) 2008 # This file is distributed under the same license as the Blob And Conquer package. # Stephen Sweeney , 2008. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: 1.11\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2008-06-17 22:06+0100\n" "PO-Revision-Date: 2008-06-21 00:00+GMT\n" "Last-Translator: Stephen Sweeney \n" "Language-Team: English \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: src/title.cpp:184 msgid "data/misc/en/credits" msgstr "" #: src/entities/doors.cpp:68 msgid "Door is Locked" msgstr "" #: src/entities/bullets.cpp:152 src/entities/bullets.cpp:202 #: src/entities/blobs.cpp:1654 src/hud/status.cpp:256 #: src/combat/explosions.cpp:54 msgid "Total Damage Taken" msgstr "" #: src/entities/bullets.cpp:170 msgid "CAUTION - SHIELD BELT DESTROYED!" msgstr "" #: src/entities/bullets.cpp:183 src/hud/status.cpp:237 #: src/combat/explosions.cpp:76 msgid "Enemies Killed" msgstr "" #: src/entities/bullets.cpp:187 msgid "Enemies Killed By Teeka" msgstr "" #: src/entities/bullets.cpp:192 src/combat/explosions.cpp:85 msgid "Enemies Killed By Friendly Fire" msgstr "" #: src/entities/bullets.cpp:198 src/entities/bullets.cpp:1359 #: src/hud/status.cpp:247 msgid "Bullets Hit" msgstr "" #: src/entities/bullets.cpp:314 src/entities/bullets.cpp:409 #: src/hud/status.cpp:248 msgid "Bullets Missed" msgstr "" #: src/entities/bullets.cpp:654 msgid "YOU'RE ON FIRE!!! FIND SOME WATER!!!" msgstr "" #: src/entities/structures.cpp:689 src/entities/structures.cpp:707 #: src/bosses/cryptBoss.cpp:154 src/bosses/cryptBoss.cpp:164 msgid "C4" msgstr "" #: src/entities/structures.cpp:693 src/bosses/cryptBoss.cpp:156 msgid "C4 required" msgstr "" #: src/entities/structures.cpp:700 src/bosses/cryptBoss.cpp:160 msgid "Press ACTION to use C4" msgstr "" #: src/entities/lift.cpp:114 msgid "Press ACTION to use lift" msgstr "" #: src/entities/items.cpp:113 src/entities/items.cpp:230 #: src/entities/items.cpp:257 src/entities/items.cpp:284 #: src/entities/items.cpp:369 src/entities/items.cpp:428 #: src/entities/items.cpp:525 #, c-format msgid "Picked up %s" msgstr "" #: src/entities/items.cpp:114 src/hud/status.cpp:251 msgid "Cherries Picked Up" msgstr "" #: src/entities/items.cpp:142 #, c-format msgid "Picked up a Shield Belt (%dVGhz)" msgstr "" #: src/entities/items.cpp:160 #, c-format msgid "Picked up %s for Teeka" msgstr "" #: src/entities/items.cpp:168 src/entities/items.cpp:232 #: src/hud/status.cpp:252 msgid "Items Picked Up" msgstr "" #: src/entities/items.cpp:214 #, c-format msgid "Cannot carry any more %ss" msgstr "" #: src/entities/items.cpp:303 src/entities/items.cpp:330 #: src/entities/items.cpp:473 #, c-format msgid "Picked up some %s" msgstr "" #: src/entities/items.cpp:348 src/entities/items.cpp:498 #, c-format msgid "Press ACTION to swap %s for %s" msgstr "" #: src/entities/items.cpp:383 src/entities/items.cpp:429 #: src/entities/items.cpp:476 src/hud/status.cpp:253 msgid "Weapons Picked Up" msgstr "" #: src/entities/items.cpp:469 #, c-format msgid "Got some %s ammo" msgstr "" #: src/entities/items.cpp:849 src/entities/features.cpp:504 #: src/entities/features.cpp:522 msgid "Grappling Hook" msgstr "" #: src/entities/blobs.cpp:290 #, c-format msgid "Rescued %s" msgstr "" #: src/entities/blobs.cpp:332 src/entities/blobs.cpp:350 msgid "Teletag" msgstr "" #: src/entities/blobs.cpp:336 msgid "Teletag required" msgstr "" #: src/entities/blobs.cpp:340 msgid "Press ACTION to attach Teletag" msgstr "" #: src/entities/blobs.cpp:1502 src/hud/status.cpp:243 msgid "Allies Killed" msgstr "" #: src/entities/blobs.cpp:1528 #, c-format msgid "%s has been killed" msgstr "" #: src/entities/units.cpp:203 msgid "YOU'VE BEEN FROZEN! PRESS BUTTONS TO ESCAPE!!!" msgstr "" #: src/entities/units.cpp:270 msgid "YOU'VE BEEN WRAPPED UP! PRESS BUTTONS TO ESCAPE!!!" msgstr "" #: src/entities/units.cpp:783 msgid "KIA" msgstr "" #: src/entities/units.cpp:787 msgid "Wounded" msgstr "" #: src/entities/units.cpp:791 msgid "OK" msgstr "" #: src/entities/switches.cpp:317 msgid "Bombs can only be planted by a Blob Demolition expert" msgstr "" #: src/entities/switches.cpp:501 #, c-format msgid "%d more to go..." msgstr "" #: src/entities/switches.cpp:552 msgid "Switch can only be activated by a Blob Engineer" msgstr "" #: src/entities/switches.cpp:556 msgid "Switch can only be activated by a Blob Computer Hacker" msgstr "" #: src/entities/switches.cpp:562 msgid "Press ACTION to activate switch" msgstr "" #: src/entities/switches.cpp:566 msgid "Press ACTION to reset puzzle blocks" msgstr "" #: src/entities/switches.cpp:577 #, c-format msgid "%s required" msgstr "" #: src/entities/switches.cpp:583 #, c-format msgid "Used %s" msgstr "" #: src/entities/features.cpp:222 msgid "Cannot exit yet - Primary objectives not completed" msgstr "" #: src/entities/features.cpp:232 msgid "Cannot leave without Teeka" msgstr "" #: src/entities/features.cpp:237 msgid "Press ACTION to exit mission" msgstr "" #: src/entities/features.cpp:383 msgid "Press ACTION to Save Game" msgstr "" #: src/entities/features.cpp:414 #, c-format msgid "data/locale/en/%s" msgstr "" #: src/entities/features.cpp:474 msgid "Press ACTION to get Information" msgstr "" #: src/entities/features.cpp:508 msgid "Grappling Hooks required" msgstr "" #: src/entities/features.cpp:512 msgid "Press ACTION to use Grappling Hook" msgstr "" #: src/hud/status.cpp:28 msgid "Leader" msgstr "" #: src/hud/status.cpp:31 msgid "Sidekick" msgstr "" #: src/hud/status.cpp:34 msgid "Cadet" msgstr "" #: src/hud/status.cpp:37 msgid "Demolition Expert" msgstr "" #: src/hud/status.cpp:40 msgid "Engineer" msgstr "" #: src/hud/status.cpp:43 msgid "Hacker" msgstr "" #: src/hud/status.cpp:89 msgid "Primary Objectives" msgstr "" #: src/hud/status.cpp:108 msgid "Secondary Objectives" msgstr "" #: src/hud/status.cpp:128 msgid "Conditions" msgstr "" #: src/hud/status.cpp:147 msgid "Unit Status" msgstr "" #: src/hud/status.cpp:153 msgid "Name" msgstr "" #: src/hud/status.cpp:154 msgid "Health" msgstr "" #: src/hud/status.cpp:155 msgid "Shield" msgstr "" #: src/hud/status.cpp:156 msgid "Job" msgstr "" #: src/hud/status.cpp:157 msgid "Weapon" msgstr "" #: src/hud/status.cpp:215 src/hud/status.cpp:307 msgid "Objectives" msgstr "" #: src/hud/status.cpp:219 msgid "Units" msgstr "" #: src/hud/status.cpp:223 src/hud/status.cpp:313 msgid "Statistics" msgstr "" #: src/hud/status.cpp:234 src/misc/misc.cpp:48 src/misc/misc.cpp:64 msgid "Total Game Time" msgstr "" #: src/hud/status.cpp:238 msgid "Enemies Killed Teeka" msgstr "" #: src/hud/status.cpp:239 msgid "Enemies Killed Friendly" msgstr "" #: src/hud/status.cpp:240 msgid "Enemies Drowned" msgstr "" #: src/hud/status.cpp:246 src/combat/weapons.cpp:29 msgid "Bullets Fired" msgstr "" #: src/hud/status.cpp:257 src/player.cpp:963 msgid "Times Fallen In Slime" msgstr "" #: src/hud/status.cpp:258 src/player.cpp:971 msgid "Times Fallen In Lava" msgstr "" #: src/hud/status.cpp:261 msgid "Best Combo" msgstr "" #: src/hud/widgets.cpp:224 #, c-format msgid " or Joy %d" msgstr "" #: src/hud/widgets.cpp:228 #, c-format msgid "Joy %d" msgstr "" #: src/hud/widgets.cpp:238 #, c-format msgid " or Mouse %s" msgstr "" #: src/hud/widgets.cpp:242 #, c-format msgid "Mouse %s" msgstr "" #: src/hud/controlPanel.cpp:423 #, c-format msgid "%s (Recharging)" msgstr "" #: src/hud/controlPanel.cpp:467 msgid "Desimilator has recharged" msgstr "" #: src/effects/particles.cpp:474 msgid "Blood Spilt" msgstr "" #: src/player.cpp:364 msgid "Orders : Follow" msgstr "" #: src/player.cpp:373 msgid "Orders : Wait" msgstr "" #: src/player.cpp:382 msgid "Orders : Use" msgstr "" #: src/player.cpp:391 msgid "Orders : Retreat" msgstr "" #: src/misc/misc.cpp:135 msgid "<<< Empty >>>" msgstr "" #: src/misc/cutscene.cpp:875 #, c-format msgid "data/cutscenes/text/en/%s" msgstr "" #: src/bosses/bioTanks.cpp:237 src/bosses/bioTanks.cpp:255 #: src/bosses/bioTanks.cpp:771 src/bosses/bioTanks.cpp:772 msgid "AI Kernel Module" msgstr "" #: src/bosses/bioTanks.cpp:241 msgid "AI Kernel Module required" msgstr "" #: src/bosses/bioTanks.cpp:245 msgid "Press ACTION to apply AI Kernel Module" msgstr "" #: src/bosses/bioTanks.cpp:269 #, c-format msgid "%s (Patched)" msgstr "" #: src/bosses/bioTanks.cpp:298 #, c-format msgid "%s has recovered!" msgstr "" #: src/bosses/bioTanks.cpp:432 src/bosses/bioTanks.cpp:471 #, c-format msgid "%s has been disabled!" msgstr "" #: src/bosses/specialist.cpp:149 #, c-format msgid "%s got his %s back!" msgstr "" #: src/bosses/specialist.cpp:292 #, c-format msgid "%s stole %s" msgstr "" #: src/bosses/eyeDroidCommander.cpp:616 msgid "!!! ION CANNON DESTROYED !!!" msgstr "" #: src/bosses/eyeDroidCommander.cpp:625 #, c-format msgid "%s starting repairs!" msgstr "" #: src/bosses/eyeDroidCommander.cpp:640 #, c-format msgid "Ion Cannon: %d%% Complete..." msgstr "" #: src/bosses/eyeDroidCommander.cpp:654 msgid "Reparing Ion Cannon..." msgstr "" #: src/bosses/eyeDroidCommander.cpp:658 msgid "Hold ACTION to repair cannon" msgstr "" #: src/bosses/eyeDroidCommander.cpp:671 msgid "Ion Cannon Repaired!" msgstr "" #: src/bosses/eyeDroidCommander.cpp:786 msgid "Ion Cannon Damaged!" msgstr "" #: src/bosses/eyeDroidCommander.cpp:812 msgid "Droid Commander Disabled!!" msgstr "" #: src/bosses/eyeDroidCommander.cpp:854 msgid "Ion Cannon Enabled" msgstr "" #: src/bosses/finalBoss.cpp:369 msgid "" "A strong blast might be able to send that shot back from where it came..." msgstr "" #: src/bosses/finalBoss.cpp:491 msgid "DIE, BOB!!! DIE!!!!" msgstr "" #: src/init.cpp:35 msgid "data/misc/en/LICENSE" msgstr "" #: src/combat/explosions.cpp:80 msgid "Enemies Killed By Tekka" msgstr "" #: src/puzzles/mastermind.cpp:27 msgid "data/misc/en/mastermind" msgstr "" #: src/puzzles/laserGrid.cpp:25 msgid "data/misc/en/laserGrid" msgstr "" #: src/battle.cpp:272 msgid "Can't do that during a boss battle..." msgstr "" #: src/battle.cpp:505 msgid "1 Minute Left..." msgstr "" #: src/battle.cpp:511 msgid "30 Seconds Remaining!" msgstr "" #: src/battle.cpp:516 msgid "!!! Hurry Up !!!" msgstr "" #: src/missions/mission.cpp:420 msgid "***** Mission Complete *****" msgstr "" #: src/missions/mission.cpp:425 #, c-format msgid "%s - Objective Completed" msgstr "" #: src/missions/mission.cpp:433 src/missions/mission.cpp:524 #, c-format msgid "%s - Objective Failed" msgstr "" #: src/missions/mission.cpp:456 msgid "*** MISSION FAILED ****" msgstr "" #: src/missions/mission.cpp:496 #, c-format msgid "New Objective - %s" msgstr "" #: src/cplusplus/CGame.cpp:463 #, c-format msgid "%d Hit Combo!!" msgstr "" #: src/cplusplus/CComboBox.cpp:60 #, c-format msgid "%s" msgstr "" #: added manually msgid "8 Months Later..." msgstr "" msgid "Presents" msgstr "" msgid "An SDL-OpenGL Game" msgstr "" msgid "New Game" msgstr "" msgid "Training" msgstr "" msgid "Load Game" msgstr "" msgid "Options" msgstr "" msgid "Quit" msgstr "" msgid "Quit Game" msgstr "" msgid "Loading Mission..." msgstr "" msgid "Loading Resources..." msgstr "" msgid "Loading Music..." msgstr "" msgid "Copyright Parallel Realities 2008" msgstr "" msgid "Version %.2f" msgstr "" msgid "Resume Game" msgstr "" msgid "Save Game" msgstr "" msgid "Restart Level" msgstr "" msgid "Game Options" msgstr "" msgid "Hint:" msgstr "" msgid "Uzi" msgstr "" msgid "Shotgun" msgstr "" msgid "Grenades" msgstr "" msgid "Small Pistol" msgstr "" msgid "Resolution" msgstr "" msgid "Fullscreen" msgstr "" msgid "Grab Mouse" msgstr "" msgid "Sound Volume" msgstr "" msgid "Music Volume" msgstr "" msgid "Ambient Volume" msgstr "" msgid "Environment Volume" msgstr "" msgid "Brightness" msgstr "" msgid "Configure Controls..." msgstr "" msgid "Additional Options..." msgstr "" msgid "Left Alt" msgstr "" msgid "Right Alt" msgstr "" msgid "Left Ctrl" msgstr "" msgid "Right Ctrl" msgstr "" msgid "Left Super" msgstr "" msgid "Right Super" msgstr "" msgid "Left Shift" msgstr "" msgid "Right Shift" msgstr "" msgid "Forward" msgstr "" msgid "Backward" msgstr "" msgid "Jump" msgstr "" msgid "Fire" msgstr "" msgid "Action" msgstr "" msgid "Status" msgstr "" msgid "Quick Grenade" msgstr "" msgid "Cycle Weapon" msgstr "" msgid "Auto / Manual Aim" msgstr "" msgid "Cycle Target" msgstr "" msgid "Rotate Camera Left" msgstr "" msgid "Rotate Camera Right" msgstr "" msgid "Pause" msgstr "" msgid "right" msgstr "" msgid "left" msgstr "" msgid "Return" msgstr "" msgid "Tab" msgstr "" msgid "N/A" msgstr "" msgid "Caps Lock" msgstr "" msgid "Ctrl" msgstr "" msgid "Super" msgstr "" msgid "Alt" msgstr "" msgid "Analog Deadzone" msgstr "" msgid "Mouse Sensitivity" msgstr "" msgid "Reset" msgstr "" msgid "Cancel" msgstr "" msgid "Blood Policy" msgstr "" msgid "Shadow Policy" msgstr "" msgid "Decal Policy" msgstr "" msgid "Swap Second Joystick Axis" msgstr "" msgid "On" msgstr "" msgid "Off" msgstr "" msgid "No Stains" msgstr "" msgid "Blobs and Enemies" msgstr "" msgid "Bob Only" msgstr "" msgid "Medium" msgstr "" msgid "Low" msgstr "" msgid "Cherry" msgstr "" msgid "Medipack" msgstr "" msgid "Keycard" msgstr "" msgid "Battery" msgstr "" msgid "ID Card" msgstr "" msgid "Shield Belt" msgstr "" msgid "Teeka Weapon" msgstr "" msgid "Sticky C4" msgstr "" msgid "Plasma Pistol" msgstr "" msgid "Plasma Rifle" msgstr "" msgid "Grenade Launcher" msgstr "" msgid "Cluster Launcher" msgstr "" msgid "RPG Launcher" msgstr "" msgid "Web" msgstr "" msgid "Ice Gun" msgstr "" msgid "Flamethrower" msgstr "" msgid "Desimilator" msgstr "" msgid "Medicine" msgstr "" msgid "Map" msgstr "" msgid "Red Gem" msgstr "" msgid "Orange Gem" msgstr "" msgid "Yellow Gem" msgstr "" msgid "Green Gem" msgstr "" msgid "Blue Gem" msgstr "" msgid "Purple Gem" msgstr "" msgid "Cipher #1" msgstr "" msgid "Cipher #2" msgstr "" msgid "Life Crystal" msgstr "" msgid "Incomplete" msgstr "" msgid "Complete" msgstr "" msgid "Complete combat training" msgstr "" msgid "Open door to lava passage" msgstr "" msgid "Complete aiming training" msgstr "" msgid "Complete target training" msgstr "" msgid "Open door to combat training" msgstr "" msgid "Page" msgstr ""