set(common_SRCS ConfigPersisterSQL.cpp ThemeType.cpp KeyValueParser.cpp TextureDefinition.cpp IConsole.cpp String.cpp SQLite.cpp Thread.cpp ConfigManager.cpp EventHandler.cpp MemoryAllocator.cpp TextConsole.cpp MapManager.cpp FileSystem.cpp LUA.cpp LUAMapContext.cpp Log.cpp TimeManager.cpp ExecutionTime.cpp File.cpp ConsoleFrontend.cpp ConfigVar.cpp CommandSystem.cpp SpriteDefinition.cpp URI.cpp ByteStream.cpp ) if(WINDOWS) set(ports_SRCS ports/Windows.cpp) elseif(ANDROID) set(ports_SRCS ports/Unix.cpp ports/Android.cpp) elseif(NACL) set(ports_SRCS ports/NaCl.cpp) elseif(IOS) set(ports_SRCS ports/Unix.cpp ports/IOS.cpp ports/IOSObjc.mm) elseif(DARWIN) set(ports_SRCS ports/Unix.cpp ports/Darwin.cpp ports/DarwinObjc.mm) elseif(EMSCRIPTEN) set(ports_SRCS ports/Unix.cpp ports/HTML5.cpp) elseif(UNIX) set(ports_SRCS ports/Unix.cpp) add_definitions(-D_GNU_SOURCE -D_BSD_SOURCE -D_XOPEN_SOURCE) endif() add_library(common ${common_SRCS} ${ports_SRCS}) set_target_properties(common PROPERTIES FOLDER common) cp_target_link_libraries(TARGET common LIBS ${LUA5.2_LIBRARIES} ${SDL2_LIBRARIES} -lsqlite3 -lBox2D ${GLM_LIBRARIES} ${CURSES_LIBRARIES})