# Don't support very old versions cmake_minimum_required(VERSION 2.6.2) # Create variable for plugin name set(PLUGIN_NAME "CodeLiteDiff") # Define project name project(${PLUGIN_NAME}) # Find wxWidgets with required components find_package(wxWidgets COMPONENTS ${WX_COMPONENTS} REQUIRED) # wxWidgets include include("${wxWidgets_USE_FILE}") # Include paths include_directories( "${CL_SRC_ROOT}/Plugin" "${CL_SRC_ROOT}/CodeLite" "${CL_SRC_ROOT}/LiteEditor" "${CL_SRC_ROOT}/PCH" "${CL_SRC_ROOT}/Interfaces" ) # Define some macros about DLL add_definitions(-DWXUSINGDLL_CL) add_definitions(-DWXUSINGDLL_SDK) add_definitions(-DWXUSINGDLL_SDK) # Only with precompiled headers if (USE_PCH) add_definitions(-include "${CL_PCH_FILE}") add_definitions(-Winvalid-pch) endif (USE_PCH) # Add RPATH if (UNIX) set (LINKER_OPTIONS -Wl,-rpath,"${PLUGINS_DIR}") endif (UNIX) # Add all CPP files file(GLOB SRCS "*.cpp") # Define the output - shared library add_library(${PLUGIN_NAME} SHARED ${SRCS}) # Codelite plugins doesn't use the "lib" prefix. set_target_properties(${PLUGIN_NAME} PROPERTIES PREFIX "") target_link_libraries(${PLUGIN_NAME} ${LINKER_OPTIONS} ${wxWidgets_LIBRARIES} -L"${CL_LIBPATH}" -llibcodelite -lplugin -lwxsqlite3-3.0 -lsqlite3 ) # The plugin library is required add_dependencies(${PLUGIN_NAME} plugin) # Installation destination install(TARGETS ${PLUGIN_NAME} DESTINATION ${PLUGINS_DIR})