# define minimum cmake version cmake_minimum_required(VERSION 2.6.2) # Our project is called 'codelite' this is how it will be called in # visual studio, and in our makefiles. project(codelite-terminal) if ( UNIX OR MINGW AND NOT APPLE ) find_package(wxWidgets COMPONENTS std stc aui REQUIRED) else ( UNIX AND NOT APPLE ) find_package(wxWidgets REQUIRED) endif ( UNIX OR MINGW AND NOT APPLE ) # Add RPATH if ( UNIX ) set (LINKER_OPTIONS -Wl,-rpath,"${PLUGINS_DIR}") endif ( UNIX ) # we need wxWidgets flags to be set only for the c++ files, so we do it like this # by setting the CMAKE_CXX_FLAGS if ( NOT MINGW ) execute_process(COMMAND ${CL_WX_CONFIG} --debug=no --cxxflags OUTPUT_VARIABLE WX_CXX_FLAGS OUTPUT_STRIP_TRAILING_WHITESPACE) else () execute_process(COMMAND sh ${CL_WX_CONFIG} --debug=no --cxxflags OUTPUT_VARIABLE WX_CXX_FLAGS OUTPUT_STRIP_TRAILING_WHITESPACE) endif () set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WX_CXX_FLAGS}") add_definitions(-DNDEBUG) # prepare list of files FILE(GLOB SRCS "*.cpp") # Define the output if (MINGW) add_definitions(-DWINDRES) execute_process(COMMAND sh ${CL_WX_CONFIG} --debug=no --rescomp OUTPUT_VARIABLE WX_RC_FLAGS OUTPUT_STRIP_TRAILING_WHITESPACE) string(REGEX REPLACE "windres" "" WX_RC_FLAGS ${WX_RC_FLAGS}) set (CMAKE_RC_FLAGS "${CMAKE_RC_FLAGS} ${WX_RC_FLAGS}") add_executable(codelite-terminal ${SRCS} win_resources.rc) else() add_executable(codelite-terminal ${SRCS}) endif() set ( UTIL_LIB "" ) if ( UNIX ) set( UTIL_LIB "-lutil") endif ( UNIX ) target_link_libraries(codelite-terminal ${LINKER_OPTIONS} ${wxWidgets_LIBRARIES} ${UTIL_LIB} ) install(TARGETS codelite-terminal DESTINATION ${CL_PREFIX}/bin) add_dependencies(codelite-terminal plugin)