ADD_ELXCOMPONENT( SimilarityTransformElastix elxSimilarityTransform.h elxSimilarityTransform.hxx elxSimilarityTransform.cxx itkAdvancedSimilarity2DTransform.h itkAdvancedSimilarity2DTransform.txx itkAdvancedSimilarity3DTransform.h itkAdvancedSimilarity3DTransform.txx itkAdvancedVersorTransform.h itkAdvancedVersorTransform.txx itkAdvancedVersorRigid3DTransform.h itkAdvancedVersorRigid3DTransform.txx itkSimilarityTransform.h )