ADD_ELXCOMPONENT( BSplineTransformWithDiffusion OFF elxBSplineTransformWithDiffusion.h elxBSplineTransformWithDiffusion.hxx elxBSplineTransformWithDiffusion.cxx itkDeformationFieldRegulizer.h itkDeformationFieldRegulizer.hxx itkDeformationVectorFieldTransform.h itkDeformationVectorFieldTransform.hxx itkVectorMeanDiffusionImageFilter.h itkVectorMeanDiffusionImageFilter.hxx )