<!-- ##### SECTION Title ##### -->
object

<!-- ##### SECTION Short_Description ##### -->


<!-- ##### SECTION Long_Description ##### -->
<para>

</para>

<!-- ##### SECTION See_Also ##### -->
<para>

</para>

<!-- ##### SECTION Stability_Level ##### -->


<!-- ##### STRUCT G3DObject ##### -->
<para>

</para>

@name: 
@materials: 
@faces: 
@objects: 
@transformation: 
@hide: 
@vertex_count: 
@vertex_data: 

<!-- ##### STRUCT G3DTransformation ##### -->
<para>

</para>

@matrix: 
@flags: 

<!-- ##### FUNCTION g3d_object_free ##### -->
<para>

</para>

@object: 


<!-- ##### FUNCTION g3d_object_radius ##### -->
<para>

</para>

@object: 
@Returns: 


<!-- ##### FUNCTION g3d_object_scale ##### -->
<para>

</para>

@object: 
@scale: 
@Returns: 


<!-- ##### FUNCTION g3d_object_transform ##### -->
<para>

</para>

@object: 
@matrix: 
@Returns: 


<!-- ##### FUNCTION g3d_object_transform_normals ##### -->
<para>

</para>

@object: 
@matrix: 
@Returns: 


<!-- ##### FUNCTION g3d_object_duplicate ##### -->
<para>

</para>

@object: 
@Returns: 


<!-- ##### FUNCTION g3d_object_optimize ##### -->
<para>

</para>

@object: 
@Returns: 


<!-- ##### FUNCTION g3d_object_smooth ##### -->
<para>

</para>

@object: 
@Returns: 


<!-- ##### FUNCTION g3d_object_merge ##### -->
<para>

</para>

@o1: 
@o2: 
@Returns: 


