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libinstpatch Reference Manual | ![]() |
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Top | Description |
#define IPATCH_SF2_GEN_COUNT IpatchSF2GenArray; IpatchSF2GenInfo; #define IPATCH_TYPE_SF2_GEN_ARRAY enum IpatchSF2GenPropsType; #define IPATCH_SF2_GEN_PROPS_GLOBAL_FLAG #define IPATCH_SF2_GEN_PROPS_MASK union IpatchSF2GenAmount; struct IpatchSF2Gen; #define IPATCH_SF2_GENID_SET (genid) #define IPATCH_SF2_GEN_ARRAY_TEST_FLAG (array, genid) #define IPATCH_SF2_GEN_ARRAY_SET_FLAG (array, genid) #define IPATCH_SF2_GEN_ARRAY_CLEAR_FLAG (array, genid) enum IpatchSF2GenType; enum IpatchSF2GenSampleModes; extern IpatchSF2GenArray *ipatch_sf2_gen_ofs_array; extern IpatchSF2GenArray *ipatch_sf2_gen_abs_array; extern guint64 ipatch_sf2_gen_ofs_valid_mask; extern guint64 ipatch_sf2_gen_abs_valid_mask; extern guint64 ipatch_sf2_gen_add_mask; gboolean ipatch_sf2_gen_is_valid (guint genid, IpatchSF2GenPropsType propstype); GType ipatch_sf2_gen_array_get_type (void); IpatchSF2GenArray * ipatch_sf2_gen_array_new (gboolean clear); void ipatch_sf2_gen_array_free (IpatchSF2GenArray *genarray); IpatchSF2GenArray * ipatch_sf2_gen_array_duplicate (const IpatchSF2GenArray *array); void ipatch_sf2_gen_array_init (IpatchSF2GenArray *array, gboolean offset, gboolean set); gboolean ipatch_sf2_gen_array_offset (IpatchSF2GenArray *abs_array, const IpatchSF2GenArray *ofs_array); gboolean ipatch_sf2_gen_array_intersect_test (const IpatchSF2GenArray *array1, const IpatchSF2GenArray *array2); guint ipatch_sf2_gen_array_count_set (IpatchSF2GenArray *array); void ipatch_sf2_gen_amount_to_value (guint genid, const IpatchSF2GenAmount *amt, GValue *value); void ipatch_sf2_gen_default_value (guint genid, gboolean ispreset, IpatchSF2GenAmount *out_amt); gboolean ipatch_sf2_gen_offset (guint genid, IpatchSF2GenAmount *dst, const IpatchSF2GenAmount *ofs); void ipatch_sf2_gen_clamp (guint genid, int *sfval, gboolean ispreset); gboolean ipatch_sf2_gen_range_intersect (IpatchSF2GenAmount *dst, const IpatchSF2GenAmount *src); gboolean ipatch_sf2_gen_range_intersect_test (const IpatchSF2GenAmount *amt1, const IpatchSF2GenAmount *amt2); const char * ipatch_sf2_gen_get_prop_name (guint genid);
SoundFont generators are synthesis parameters used by IpatchSF2Preset, IpatchSF2Inst, IpatchSF2PZone and IpatchSF2IZone objects.
typedef struct { guint64 flags; /* 1 bit for each generator indicating if it is set */ IpatchSF2GenAmount values[IPATCH_SF2_GEN_COUNT]; /* gen values */ } IpatchSF2GenArray;
typedef struct { IpatchSF2GenAmount min; /* minimum value allowed */ IpatchSF2GenAmount max; /* maximum value allowed */ IpatchSF2GenAmount def; /* default value */ gint16 unit; /* #IpatchUnitType type */ char *label; /* short descriptive label */ char *descr; /* more complete description */ } IpatchSF2GenInfo;
typedef enum { IPATCH_SF2_GEN_PROPS_INST = 0, /* instrument "absolute" properties */ IPATCH_SF2_GEN_PROPS_PRESET = 1, /* preset "offset" properties */ IPATCH_SF2_GEN_PROPS_INST_GLOBAL = 2, /* inst properties with no sample link */ IPATCH_SF2_GEN_PROPS_PRESET_GLOBAL = 3 /* preset props with no inst link */ } IpatchSF2GenPropsType;
Generator property type (defines which gens are valid and their ranges). Note that TRUE/FALSE can be used to designate PRESET/INST (backwards compatible with previous function). Also note that global properties can be treated as a flag: IPATCH_SF2_GEN_PROPS_GLOBAL_FLAG.
union IpatchSF2GenAmount { /*< public >*/ gint16 sword; /* signed 16 bit value */ guint16 uword; /* unsigned 16 bit value */ struct { guint8 low; /* low value of range */ guint8 high; /* high value of range */ } range; /* range values, low - high */ };
struct IpatchSF2Gen { guint16 id; /* generator #IPGenType ID */ IpatchSF2GenAmount amount; /* generator value */ };
typedef enum { IPATCH_SF2_GEN_SAMPLE_START = 0, /* sample start offset */ IPATCH_SF2_GEN_SAMPLE_END = 1, /* sample end offset */ IPATCH_SF2_GEN_SAMPLE_LOOP_START = 2,/* sample loop start offset */ IPATCH_SF2_GEN_SAMPLE_LOOP_END = 3, /* sample loop end offset */ IPATCH_SF2_GEN_SAMPLE_COARSE_START = 4, /* sample start coarse offset */ IPATCH_SF2_GEN_MOD_LFO_TO_PITCH = 5, /* modulation LFO to pitch */ IPATCH_SF2_GEN_VIB_LFO_TO_PITCH = 6, /* vibrato LFO to pitch */ IPATCH_SF2_GEN_MOD_ENV_TO_PITCH = 7, /* modulation envelope to pitch */ IPATCH_SF2_GEN_FILTER_CUTOFF = 8, /* initial filter cutoff */ IPATCH_SF2_GEN_FILTER_Q = 9, /* filter Q */ IPATCH_SF2_GEN_MOD_LFO_TO_FILTER_CUTOFF = 10, /* mod LFO to filter cutoff */ IPATCH_SF2_GEN_MOD_ENV_TO_FILTER_CUTOFF = 11, /* mod envelope to filter cutoff */ IPATCH_SF2_GEN_SAMPLE_COARSE_END = 12, /* sample end course offset */ IPATCH_SF2_GEN_MOD_LFO_TO_VOLUME = 13, /* modulation LFO to volume */ IPATCH_SF2_GEN_UNUSED1 = 14, IPATCH_SF2_GEN_CHORUS = 15, /* chorus */ IPATCH_SF2_GEN_REVERB = 16, /* reverb */ IPATCH_SF2_GEN_PAN = 17, /* panning */ IPATCH_SF2_GEN_UNUSED2 = 18, IPATCH_SF2_GEN_UNUSED3 = 19, IPATCH_SF2_GEN_UNUSED4 = 20, IPATCH_SF2_GEN_MOD_LFO_DELAY = 21, /* modulation LFO delay */ IPATCH_SF2_GEN_MOD_LFO_FREQ = 22, /* modulation LFO frequency */ IPATCH_SF2_GEN_VIB_LFO_DELAY = 23, /* vibrato LFO delay */ IPATCH_SF2_GEN_VIB_LFO_FREQ = 24, /* vibrato LFO frequency */ IPATCH_SF2_GEN_MOD_ENV_DELAY = 25, /* modulation envelope delay */ IPATCH_SF2_GEN_MOD_ENV_ATTACK = 26, /* modulation envelope attack */ IPATCH_SF2_GEN_MOD_ENV_HOLD = 27, /* modulation envelope hold */ IPATCH_SF2_GEN_MOD_ENV_DECAY = 28, /* modulation envelope decay */ IPATCH_SF2_GEN_MOD_ENV_SUSTAIN = 29, /* modulation envelope sustain */ IPATCH_SF2_GEN_MOD_ENV_RELEASE = 30, /* modulation envelope release */ IPATCH_SF2_GEN_NOTE_TO_MOD_ENV_HOLD = 31, /* MIDI note to mod envelope hold */ IPATCH_SF2_GEN_NOTE_TO_MOD_ENV_DECAY = 32, /* MIDI note to mod env decay */ IPATCH_SF2_GEN_VOL_ENV_DELAY = 33, /* volume envelope delay */ IPATCH_SF2_GEN_VOL_ENV_ATTACK = 34, /* volume envelope attack */ IPATCH_SF2_GEN_VOL_ENV_HOLD = 35, /* volume envelope hold */ IPATCH_SF2_GEN_VOL_ENV_DECAY = 36, /* volume envelope decay */ IPATCH_SF2_GEN_VOL_ENV_SUSTAIN = 37, /* volume envelope sustain */ IPATCH_SF2_GEN_VOL_ENV_RELEASE = 38, /* volume envelope release */ IPATCH_SF2_GEN_NOTE_TO_VOL_ENV_HOLD = 39, /* MIDI note to vol envelope hold */ IPATCH_SF2_GEN_NOTE_TO_VOL_ENV_DECAY = 40, /* MIDI note to volume env decay */ IPATCH_SF2_GEN_INSTRUMENT_ID = 41, /* instrument ID */ IPATCH_SF2_GEN_RESERVED1 = 42, IPATCH_SF2_GEN_NOTE_RANGE = 43, /* note range */ IPATCH_SF2_GEN_VELOCITY_RANGE = 44, /* note on velocity range */ IPATCH_SF2_GEN_SAMPLE_COARSE_LOOP_START = 45, /* sample coarse loop start */ IPATCH_SF2_GEN_FIXED_NOTE = 46, /* MIDI fixed note */ IPATCH_SF2_GEN_FIXED_VELOCITY = 47, /* MIDI fixed velocity */ IPATCH_SF2_GEN_ATTENUATION = 48, /* initial volume attenuation */ IPATCH_SF2_GEN_RESERVED2 = 49, IPATCH_SF2_GEN_SAMPLE_COARSE_LOOP_END = 50, /* sample end loop course ofs */ IPATCH_SF2_GEN_COARSE_TUNE = 51, /* course tuning */ IPATCH_SF2_GEN_FINE_TUNE_OVERRIDE = 52, /* fine tune override */ IPATCH_SF2_GEN_SAMPLE_ID = 53, /* sample ID */ IPATCH_SF2_GEN_SAMPLE_MODES = 54, /* sample flags (IpatchSF2GenSampleModes)*/ IPATCH_SF2_GEN_RESERVED3 = 55, IPATCH_SF2_GEN_SCALE_TUNE = 56, /* scale tuning (tuning per MIDI note) */ IPATCH_SF2_GEN_EXCLUSIVE_CLASS = 57, /* exclusive class (only 1 at a time) */ IPATCH_SF2_GEN_ROOT_NOTE_OVERRIDE = 58 /* root note override */ } IpatchSF2GenType;
typedef enum { IPATCH_SF2_GEN_SAMPLE_MODE_NOLOOP = 0, IPATCH_SF2_GEN_SAMPLE_MODE_LOOP = 1 << 0, IPATCH_SF2_GEN_SAMPLE_MODE_LOOP_RELEASE = 1 << 1 } IpatchSF2GenSampleModes;
gboolean ipatch_sf2_gen_is_valid (guint genid, IpatchSF2GenPropsType propstype);
Checks if a generator is valid for the given propstype
.
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Generator ID to check |
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Generator property type (instrument/preset + global) |
Returns : |
TRUE if valid, FALSE otherwise
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IpatchSF2GenArray * ipatch_sf2_gen_array_new (gboolean clear);
Create a new generator array object. A convenience function really, because one could just allocate an IpatchSF2GenArray structure instead.
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If TRUE then array will be cleared, FALSE will not initalize it
and it is up to the caller to do so.
|
Returns : |
New generator |
IpatchSF2GenArray * ipatch_sf2_gen_array_duplicate (const IpatchSF2GenArray *array);
Duplicates a generator array structure.
|
Generator array to duplicate |
Returns : |
A newly allocated generator array structure which is a duplicate
of array .
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void ipatch_sf2_gen_array_init (IpatchSF2GenArray *array, gboolean offset, gboolean set);
Initialize a generator array to default values.
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Generator array |
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TRUE = initialize to Preset offset (zero) values,
FALSE = initialize to instrument default values
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TRUE to set flags indicating generator values are set, FALSE to
clear all flag "set" bits
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gboolean ipatch_sf2_gen_array_offset (IpatchSF2GenArray *abs_array, const IpatchSF2GenArray *ofs_array);
Offsets the generators amount array in abs_array
by adding the
values in ofs_array
to it. Values are clamped to their valid ranges.
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Destination generator amount array that contains absolute (Instrument) generator values |
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Source generator amount array that contains offset (Preset) generator values |
Returns : |
FALSE if note or velocity range does not intersect (in which case
the non-intersecting ranges are left unassigned), TRUE otherwise
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gboolean ipatch_sf2_gen_array_intersect_test (const IpatchSF2GenArray *array1, const IpatchSF2GenArray *array2);
Checks if the note and velocity ranges in two generator arrays intersect.
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First generator amount array |
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Second generator amount array |
Returns : |
TRUE if both ranges intersect, FALSE if one or both do not.
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guint ipatch_sf2_gen_array_count_set (IpatchSF2GenArray *array);
Get count of "set" generators in a generator array.
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Generator array |
Returns : |
Count of "set" generators. |
void ipatch_sf2_gen_amount_to_value (guint genid, const IpatchSF2GenAmount *amt, GValue *value);
Converts a generator amount to a GValue. Value will be initialized to one of two types: G_TYPE_INT for signed/unsigned integers or IPATCH_TYPE_RANGE for velocity or note split ranges.
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Generator ID |
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Generator amount for given genid
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Uninitialized GValue to set to amt
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void ipatch_sf2_gen_default_value (guint genid, gboolean ispreset, IpatchSF2GenAmount *out_amt);
Get default value for a generator ID for the specified (ispreset
) zone
type.
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Generator ID |
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TRUE for preset generators, FALSE for instrument |
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A pointer to store the default amount into |
gboolean ipatch_sf2_gen_offset (guint genid, IpatchSF2GenAmount *dst, const IpatchSF2GenAmount *ofs);
Offsets a generator amount. Result of offset is clamped to maximum and
minimum values for the given generator ID. In the case of note or
velocity ranges a return value of TRUE
(clamped) means that the ranges
don't intersect (contrary return value to other range related functions).
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ID of Generator to offset. Must be a valid preset generator. |
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Pointer to the initial amount to offset, result is stored back into this parameter. |
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Pointer to offset amount. |
Returns : |
TRUE if value was clamped, FALSE otherwise.
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void ipatch_sf2_gen_clamp (guint genid, int *sfval, gboolean ispreset);
Clamp a generators value to its valid range.
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Generator ID (IpatchSF2GenType) |
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Generator value to clamp (changed in place) |
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TRUE if its a Preset generator, FALSE if Instrument |
gboolean ipatch_sf2_gen_range_intersect (IpatchSF2GenAmount *dst, const IpatchSF2GenAmount *src);
Find intersection of two generator ranges (common shared range).
If ranges don't share anything in common dst
is not assigned.
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First generator amount range, result is also stored here |
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Second generator amount range |
Returns : |
FALSE if ranges don't share any range in common.
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gboolean ipatch_sf2_gen_range_intersect_test (const IpatchSF2GenAmount *amt1, const IpatchSF2GenAmount *amt2);
Test if two ranges intersect.
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First generator amount range |
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Second generator amount range |
Returns : |
FALSE if ranges don't share any range in common, TRUE otherwise
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const char * ipatch_sf2_gen_get_prop_name (guint genid);
Get the GObject property name for a given generator ID.
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Generator ID |
Returns : |
Property name or NULL if no property name for genid .
The returned string is internal and should not be modified or freed.
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