#include "osl/misc/loki.h"#include "osl/player.h"#include "osl/position.h"#include "osl/ptype.h"#include <iosfwd>

構成 | |
| class | osl::Piece |
| 駒. [詳細] | |
ネームスペース | |
| namespace | osl |
|
| |
関数 | |
| bool | osl::operator== (Piece l, Piece r) |
| bool | osl::operator< (Piece l, Piece r) |
| bool | osl::operator!= (Piece l, Piece r) |
| std::ostream & | osl::operator<< (std::ostream &os, const Piece piece) |
変数 | |
| const int | osl::EMPTY_NUM = 0x80 |
| const int | osl::EDGE_NUM = 0x40 |
1.6.3