| action | osl::move_action::CaptureFrom< P, OrigAction > |  | 
  | BOOST_CLASS_REQUIRE(OrigAction, osl::move_action, Concept) | osl::move_action::CaptureFrom< P, OrigAction > |  | 
  | CaptureFrom(const NumEffectState &s, OrigAction &action) | osl::move_action::CaptureFrom< P, OrigAction > |  [inline] | 
  | doAction(Piece const &p, Position const &) | osl::move_action::CaptureFrom< P, OrigAction > |  [inline] | 
  | dropMove(Position to, Ptype ptype, Player p, Move move) | osl::move_action::CaptureFrom< P, OrigAction > |  [inline] | 
  | dropMove(Position to, Ptype ptype, Player p) | osl::move_action::CaptureFrom< P, OrigAction > |  [inline] | 
  | simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p, Move move) | osl::move_action::CaptureFrom< P, OrigAction > |  [inline] | 
  | simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) | osl::move_action::CaptureFrom< P, OrigAction > |  [inline] | 
  | state | osl::move_action::CaptureFrom< P, OrigAction > |  | 
  | unknownMove(Position from, Position to, Piece p1, Ptype ptype, bool isPromote, Player p, Move move) | osl::move_action::CaptureFrom< P, OrigAction > |  [inline] | 
  | unknownMove(Position from, Position to, Piece captured, Ptype ptype, bool isPromote, Player p) | osl::move_action::CaptureFrom< P, OrigAction > |  [inline] |