| generate(Player player, const NumEffectState &state, Square target, move_action::Store &store) | osl::move_generator::GenerateAddEffect< isAttackToKing > |  [static] | 
| generate(Player player, const NumEffectState &state, Square target, MoveVector &out) | osl::move_generator::GenerateAddEffect< isAttackToKing > |  [inline, static] | 
 1.7.6.1