/** @page libsbml-math Working with math @tableofcontents This section describes libSBML's facilities for working with SBML representations of mathematical expressions. Internally, libSBML uses Abstract Syntax Trees (ASTs) to provide a canonical, in-memory representation for all mathematical formulas regardless of their original format (i.e., C-like infix text strings or the XML-based MathML 2.0 format). LibSBML provides an extensive API for working with ASTs; it also provides facilities for translating between ASTs and mathematical formulas writing in a text-string notation, as well as translating between ASTs and MathML. @section math-overview Basic concepts @copydetails doc_what_is_astnode @section math-convert Converting between ASTs and text strings SBML Levels 2 and 3 represent mathematical expressions using using MathML 2.0 (more specifically, a subset of the content portion of MathML 2.0), but most applications using libSBML do not use MathML directly. Instead, applications generally interact with mathematics using either the API for Abstract Syntax Trees (described below), or using libSBML's facilities for encoding and decoding mathematical formulas to/from text strings. The latter is simpler to use directly, so we describe it first. The libSBML formula parser has been carefully engineered so that transformations from MathML to the libSBML infix text notation and back is possible with a minimum of disruption to the structure of the mathematical expression. The example below shows a simple program that, when run, takes a MathML string compiled into the program, converts it to an AST, converts that to an infix representation of the formula, compares it to the expected form of that formula, and finally translates that formula back to MathML and displays it. The output displayed on the terminal should have the same structure as the MathML it started with. The program is a simple example of using libSBML's basic MathML and AST reading and writing methods, and shows that libSBML preserves the ordering and structure of the mathematical expressions. @if cpp @code{.cpp} #include #include int main (int argc, char *argv[]) { const char* expected = "1 + f(x)"; const char* s = "" "" " 1 " " f x " " " ""; ASTNode* ast = readMathMLFromString(s); char* result = SBML_formulaToL3String(ast); if ( strcmp(result, expected) == 0 ) std::cout << "Got expected result" << std::endl; else std::cout << "Mismatch after readMathMLFromString()" << std::endl; ASTNode* new_mathml = SBML_parseL3Formula(result); char* new_s = writeMathMLToString(new_mathml); std::cout << "Result of writing AST:" << std::endl << new_s << std::endl; } @endcode @endif @if conly @code{.c} NEED A C VERSION HERE ... @endcode @endif @if python @code{.py} import libsbml expected = "1 + f(x)" xml = ""\ ""\ " 1 "\ " f x "\ " "\ "" ast = libsbml.readMathMLFromString(xml) result = libsbml.formulaToL3String(ast) if (result == text): print "Got expected result" else: print "Mismatch after readMathMLFromString()" new_mathml = libsbml.parseL3Formula(result) new_string = libsbml.writeMathMLToString(new_mathml) print "Result of writing AST to string: " print new_string @endcode @endif The text-string form of mathematical formulas written by @sbmlfunction{formulaToString, String formula} and @sbmlfunction{formulaToL3String, String formula}, and read by @sbmlfunction{parseFormula, ASTNode tree} and @sbmlfunction{parseL3Formula, ASTNode tree}, use a simple C-inspired infix notation. It is summarized in the next section below. A formula in this text-string form therefore can be handed to a program that understands SBML mathematical expressions, or used as part of a translation system. @section math-diffs The text-string formula syntax, and differences with MathML There are actually two text-based formula parsing/writing systems in libSBML: one that uses a more limited syntax and was originally designed for translation between SBML Level 1 (which used a text-string format for representing mathematics) and higher levels of SBML, and a more recent, more powerful version that offers features to support SBML Level 3. We describe both below, beginning with the simpler but more limited system. @subsection math-original Simpler scheme based on SBML Level 1's syntax The simpler, more limited translation system is read by @sbmlfunction{parseFormula, String formula} and written by @sbmlfunction{formulaToString, ASTNode tree}. It uses an infix notation essentially derived from the syntax of the C programming language and was originally used in SBML Level 1. We summarize the syntax here, but for more complete details, readers should consult the documentation for @sbmlfunction{parseFormula, String formula}. Formula strings in this infix notation may contain operators, function calls, symbols, and white space characters. The allowable white space characters are tab and space. The following are illustrative examples of formulas expressed in the syntax: @verbatim 0.10 * k4^2 @endverbatim @verbatim (vm * s1)/(km + s1) @endverbatim The following table shows the precedence rules in this syntax. In the Class column, @em operand implies the construct is an operand, @em prefix implies the operation is applied to the following arguments, @em unary implies there is one argument, and @em binary implies there are two arguments. The values in the Precedence column show how the order of different types of operation are determined. For example, the expression a + b * c is evaluated as a + (b * c) because the @c * operator has higher precedence. The Associates column shows how the order of similar precedence operations is determined; for example, a - b + c is evaluated as (a - b) + c because the @c + and @c - operators are left-associative. The precedence and associativity rules are taken from the C programming language, except for the symbol @c ^, which is used in C for a different purpose. (Exponentiation can be invoked using either @c ^ or the function @c power.) @htmlinclude math-precedence-table.html A program parsing a formula in an SBML model should assume that names appearing in the formula are the identifiers of Species, Parameter, Compartment, FunctionDefinition, (in Level 2) Reaction, or (in Level 3) SpeciesReference objects defined in a model. When a function call is involved, the syntax consists of a function identifier, followed by optional white space, followed by an opening parenthesis, followed by a sequence of zero or more arguments separated by commas (with each comma optionally preceded and/or followed by zero or more white space characters), followed by a closing parenthesis. There is an almost one-to-one mapping between the list of predefined functions available, and those defined in MathML. All of the MathML functions are recognized; this set is larger than the functions defined in SBML Level 1. In the subset of functions that overlap between MathML and SBML Level 1, there exist a few differences. The following table summarizes the differences between the predefined functions in SBML Level 1 and the MathML equivalents in SBML Levels 2 and 3: @htmlinclude math-functions.html Note that there are differences between the symbols used to represent the common mathematical functions and the corresponding MathML token names. This is a potential source of incompatibilities. Note in particular that in this text-string syntax, log(x) always represents the natural logarithm, whereas in MathML, the natural logarithm is <ln/>. Application writers are urged to be careful when translating between text forms and MathML forms, especially if they provide a direct text-string input facility to users of their software systems. The more advanced mathematical formula system, described below, offers the ability to control how log is interpreted as well as other parsing behaviors. @subsection math-l3 Advanced, SBML Level 3-oriented formula scheme @copydetails doc_summary_of_string_math_l3 @section math-ast Methods for working directly with libSBML's Abstract Syntax Trees While it is convenient to read and write mathematical expressions in the form of text strings, advanced applications usually need more powerful ways of creating, traversing, and modifying mathematical formulas. For this reason, libSBML provides a rich API for interacting with ASTs directly. This section summarizes these facilities; for more information, readers should consult the documentation for the ASTNode class. @copydetails doc_astnode_types @copydetails doc_summary_of_astnode_methods @section math-reading Reading and Writing MathML directly @copydetails doc_summary_of_writing_mathml_directly

The example program given above demonstrate the use of these methods. */