INCLUDE_DIRECTORIES(${libtuxcap_SOURCE_DIR}/tuxcap/include ${libtuxcap_SOURCE_DIR}/tuxcap/chipmunk ${libtuxcap_SOURCE_DIR}/tuxcap/hgeparticle) #Declare any external dependencies that your project may have here. #examples include: ITK, VTK, JPEG, PNG, OpenGL, ZLIB, Perl, Java #If you're not sure what name to use, look in the Modules directory of your #cmake install and check that a file named Find(Package).cmake exists SET(Required_Packages #list packages here #SDL OpenGL GLU SDL_mixer ) #this foreach loads all of the packages that you specified as required. #It shouldn't need to be modified. FOREACH(Package ${Required_Packages}) LOADPACKAGE(${Package}) ENDFOREACH(Package) #Set any libraries that your project depends on. #examples: ITKCommon, VTKRendering, etc SET(Libraries #list libraries here #SDL SDL_mixer Magick++ audiere GL GLU tuxcap ) #the following block of code is an example of how to build an executable in #cmake. Unmodified, it will add an executable called "MyExe" to the project. #MyExe will be built using the files MyClass.h and MyClass.cxx, and it will #be linked to all the libraries you specified above. #You can build more than one executable per project SET(MY_SOURCES main.cpp Board.cpp GameApp.cpp) IF(APPLE) SET(MY_SOURCES ${MY_SOURCES} ${libtuxcap_SOURCE_DIR}/tuxcap/lib/SDLMain.m) ENDIF(APPLE) SET(CurrentExe "../../Physicsdemo4") ADD_EXECUTABLE(${CurrentExe} ${MY_SOURCES}) TARGET_LINK_LIBRARIES(${CurrentExe} ${Libraries}) #the following line is an example of how to add a test to your project. #Testname is the title for this particular test. ExecutableToRun is the #program which will be running this test. It can either be a part of this #project or an external executable. After that list any args that are needed #for this test. Include as many tests as you like. If your project doesn't have #any tests you can comment out or delete the following line. #ADD_TEST(Testname ExecutableToRun arg1 arg2 arg3) #Once you're done modifying this template, you should rename it to "CMakeLists.txt"