# This project is supposed to be compiled only with windows. # It creates a binary file inside the MESHLAB_DISTRIB folder that is called # UseCPUOpenGL. This binary file is automatically run by meshlab # only if glewInit() fails (therefore, drivers do not support newer OpenGL # versions). When UseCPUOpenGL is run, a file called "opengl32.dll" will be # renamed/placed in the meshlab folder, overriding the system one and making meshlab # able to start using a CPU implementation of OpenGL. if(WIN32) set(SOURCES main.cpp ) set(RESOURCES res.qrc ) add_executable(UseCPUOpenGL ${SOURCES} ${RESOURCES}) target_link_libraries( UseCPUOpenGL PUBLIC Qt5::Core Qt5::Widgets ) set_target_properties(UseCPUOpenGL PROPERTIES LINK_FLAGS "/MANIFESTUAC:level=\'requireAdministrator\'") install(TARGETS UseCPUOpenGL DESTINATION ${MESHLAB_BIN_INSTALL_DIR}) endif()