set (PROJECTNAME MyGUIEngine) project( ${PROJECTNAME} ) include(PrecompiledHeader) include(${PROJECTNAME}.list) include_directories(include) if (MYGUI_USE_FREETYPE) include_directories( ${FREETYPE_INCLUDE_DIRS} ${FREETYPE_FT2BUILD_INCLUDE_DIR} ) add_definitions(-DMYGUI_USE_FREETYPE) endif () add_definitions(-DMYGUI_BUILD) if (MSVC) # disable: "no suitable definition provided for explicit template instantiation request" # Occurs for no justifiable reason on all #includes of Singleton add_definitions(/wd4661) endif () # setup MyGUIEngine target add_library(${PROJECTNAME} ${MYGUI_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES}) set_target_properties(${PROJECTNAME} PROPERTIES VERSION ${MYGUI_VERSION} SOVERSION ${MYGUI_VERSION_MAJOR}debian1 LINK_INTERFACE_LIBRARIES "") target_link_libraries(${PROJECTNAME} dl) if (UNIX) # some platforms require explicit linking to libdl, see if it's available find_library(DL_LIBRARY NAMES dl dlsym) mark_as_advanced(DL_LIBRARY) if (DL_LIBRARY) target_link_libraries(${PROJECTNAME} dl) endif () endif() if (MYGUI_USE_FREETYPE) target_link_libraries(${PROJECTNAME} ${FREETYPE_LIBRARIES} ) endif() # platform specific dependencies if (APPLE) include_directories(/usr/local/include /usr/include) target_link_libraries(${PROJECTNAME} ${Carbon_LIBRARY}) endif () # specify a precompiled header to use use_precompiled_header(${PROJECTNAME} "${CMAKE_CURRENT_SOURCE_DIR}/include/MyGUI_Precompiled.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/MyGUI_Precompiled.cpp" ) set(${PROJECTNAME}_HEADERS ${HEADER_FILES}) # for Mac OS X mygui_config_lib(${PROJECTNAME}) # link Carbon on Mac OS X if (APPLE) find_library(CARBON_LIBRARY Carbon) target_link_libraries(${PROJECTNAME} ${CARBON_LIBRARY}) endif () # install MyGUIEngine headers install(FILES ${HEADER_FILES} DESTINATION include/MYGUI )