{{alias}}( x, y ) Computes the sine of a number on `[-π/4, π/4]`. For increased accuracy, the number for which the cosine should be evaluated can be supplied as a double-double number (i.e., a non-evaluated sum of two double-precision floating-point numbers `x` and `y`). The two numbers must satisfy `|y| < 0.5 * ulp( x )`. If either argument is `NaN`, the function returns `NaN`. Parameters ---------- x: number Input value (in radians). y: number Tail of `x`. Returns ------- out: number Sine. Examples -------- > var y = {{alias}}( 0.0, 0.0 ) ~0.0 > y = {{alias}}( {{alias:@stdlib/constants/float64/pi}}/6.0, 0.0 ) ~0.5 > y = {{alias}}( 0.619, 9.279e-18 ) ~0.58 > y = {{alias}}( NaN, 0.0 ) NaN > y = {{alias}}( 2.0, NaN ) NaN > y = {{alias}}( NaN, NaN ) NaN See Also --------