set(SUBSYS_NAME simulation) set(SUBSYS_DESC "Point Cloud Library Simulation") set(SUBSYS_DEPS common io surface kdtree features search octree visualization filters geometry) PCL_SUBSYS_OPTION(build "${SUBSYS_NAME}" "${SUBSYS_DESC}" OFF) PCL_SUBSYS_DEPEND(build NAME ${SUBSYS_NAME} DEPS ${SUBSYS_DEPS} EXT_DEPS opengl glew) PCL_ADD_DOC("${SUBSYS_NAME}") if(NOT build) return() endif() set(srcs src/camera.cpp src/model.cpp src/range_likelihood.cpp src/scene.cpp src/glsl_shader.cpp src/sum_reduce.cpp ) set(incs "include/pcl/${SUBSYS_NAME}/camera.h" "include/pcl/${SUBSYS_NAME}/model.h" "include/pcl/${SUBSYS_NAME}/range_likelihood.h" "include/pcl/${SUBSYS_NAME}/scene.h" "include/pcl/${SUBSYS_NAME}/glsl_shader.h" "include/pcl/${SUBSYS_NAME}/sum_reduce.h" ) set(LIB_NAME "pcl_${SUBSYS_NAME}") PCL_ADD_LIBRARY(${LIB_NAME} COMPONENT ${SUBSYS_NAME} SOURCES ${srcs} ${incs}) target_link_libraries("${LIB_NAME}" pcl_common pcl_io ${OPENGL_LIBRARIES} GLEW::GLEW) set(EXT_DEPS eigen3) PCL_MAKE_PKGCONFIG(${LIB_NAME} COMPONENT ${SUBSYS_NAME} DESC ${SUBSYS_DESC} PCL_DEPS ${SUBSYS_DEPS} EXT_DEPS ${EXT_DEPS}) # Install include files PCL_ADD_INCLUDES("${SUBSYS_NAME}" "${SUBSYS_NAME}" ${incs}) if(BUILD_tools) add_subdirectory(tools) endif()