The implementation is based on Qt as planned earlier and we will continue with this approach if no serious issues are encountered. We also considered an implementation as a feature of Performous and decided to use this as a fallback in case Qt turns out to be problematic. We also reviewed Editor on Fire but determined that it is not suitable for our use because it is primarily designed for entering guitar notes and a lot of manual labor is required becaus of that. Also the implementation is in rather unmaintainable C code (instead of clean C++) and the user-interface is not very good. Instead of separate modes for creating new song or editing an existing song we aim to provide all tools in the main editor view. This allows to user to choose his workflow in a more flexible manner and one can also go back and redo parts of an existing song using any of the tools available. Lyrics are imported in the format commonly used on lyric sites (text with sentence per line). Next the user can give timing information (beginning time) for each word e.g. by tapping space while listening to the song. Not all words need to be timed and anything that is not timed will float freely and all floating words will be evenly divided into the time period they take (between words that have been already timed). This allows the user not to time each word but instead time only what needs to be timed (e.g. each sentence) and the rest will be done automatically. Pitch detection is used to find the pitch and then the exact timing is determined from the detected pitch. The user may adjust pitch and timing (beginning, end) manually to correct possible problems. Here again it was planned to have autodetected parameters float, i.e. have them change flexibly if anything in the song is changed, until locked down by user's manual adjustments. It is initially planned to display the flexibly created notes as soon as lyrics are available so that the user will technically be fixing a song rather than creating one. This should allow doing the minimal amount of work for getting the job done. As we won't be able to store all the required metadata about flexible parameters and such in SingStar XML nor other established formats, we will implement our own project file format that contains all the actions taken for creating the song (this also allows for implementing unlimited undo/redo). SingStar XML requires a constant BPM value which is not realistic for most songs because BPM usually varies. We considered implementing a beat detector for getting the actual beat timing but this would not work for all songs and we would have to use a bogus value for SingStar XML anyway. Because BPM is not relevant for singing, we plan to simply use a bogus value and not even try to detect the beats.