01-flanger.py - Hand-made simple flanger. ============================================================================================================================================ A flanger is an audio effect produced by mixing two identical signals together, one signal delayed by a small and gradually changing period. This produces a swept comb filter effect: peaks and notches are produced in the resulting frequency spectrum, related to each other in a linear harmonic series. Varying the time delay causes these to sweep up and down the frequency spectrum. .. code-block:: python from pyo import * s = Server().boot() # Rich frequency spectrum as stereo input source. amp = Fader(fadein=0.25, mul=0.5).play() src = PinkNoise(amp).mix(2) # Flanger parameters == unit == middelay = 0.005 # seconds depth = Sig(0.99) # 0 --> 1 depth.ctrl(title="Modulation Depth") lfospeed = Sig(0.2) # Hertz lfospeed.ctrl(title="LFO Frequency in Hz") feedback = Sig(0.5, mul=0.95) # 0 --> 1 feedback.ctrl(title="Feedback") # LFO with adjusted output range to control the delay time in seconds. lfo = Sine(freq=lfospeed, mul=middelay * depth, add=middelay) # Dynamically delayed signal. The source passes through a DCBlock # to ensure there is no DC offset in the signal (with feedback, DC # offset can be fatal!). flg = Delay(DCBlock(src), delay=lfo, feedback=feedback) # Mix the original source with its delayed version. # Compress the mix to normalize the output signal. cmp = Compress(src + flg, thresh=-20, ratio=4).out() s.gui(locals())