"""
Play soundfiles from the disk.

SfMarkerXXX objects use markers features (store in the header) from
an AIFF file to create more specific reading patterns.

"""

"""
Copyright 2009-2015 Olivier Belanger

This file is part of pyo, a python module to help digital signal
processing script creation.

pyo is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.

pyo is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with pyo.  If not, see <http://www.gnu.org/licenses/>.
"""
from ._core import *
from ._maps import *


class SfPlayer(PyoObject):
    """
    Soundfile player.

    Reads audio data from a file using one of several available interpolation
    types. User can alter its pitch with the `speed` attribute. The object
    takes care of sampling rate conversion to match the Server sampling
    rate setting.

    :Parent: :py:class:`PyoObject`

    :Args:

        path: string
            Full path name of the sound to read.
        speed: float or PyoObject, optional
            Transpose the pitch of input sound by this factor.
            Defaults to 1.

            1 is the original pitch, lower values play sound slower, and higher
            values play sound faster.

            Negative values results in playing sound backward.

            Although the `speed` attribute accepts audio
            rate signal, its value is updated only once per buffer size.
        loop: bool, optional
            If set to True, sound will play in loop. Defaults to False.
        offset: float, optional
            Time in seconds of input sound to be skipped, assuming speed = 1.
            If the object is already playing (and play() is implicitly called at
            the object creation), this value will be effective only on the next
            loop point. Defaults to 0.
        interp: int, optional
            Interpolation type. Defaults to 2.
                1. no interpolation
                2. linear
                3. cosinus
                4. cubic

    .. note::

        SfPlayer will send a trigger signal at the end of the playback if
        loop is off or any time it wraps around if loop is on. User can
        retrieve the trigger streams by calling obj['trig']:

        >>> sf = SfPlayer(SNDS_PATH + "/transparent.aif").out()
        >>> trig = TrigRand(sf['trig'])

        Note that the object will send as many trigs as there is channels
        in the sound file. If you want to retrieve only one trig, only give
        the first stream to the next object:

        >>> def printing():
        ...     print("one trig!")
        >>> sf = SfPlayer("/stereo/sound/file.aif").out()
        >>> trig = TrigFunc(sf['trig'][0], printing)

    >>> s = Server().boot()
    >>> s.start()
    >>> snd = SNDS_PATH + "/transparent.aif"
    >>> sf = SfPlayer(snd, speed=[.75,.8], loop=True, mul=.3).out()

    """

    def __init__(self, path, speed=1, loop=False, offset=0, interp=2, mul=1, add=0):
        pyoArgsAssert(self, "sObniOO", path, speed, loop, offset, interp, mul, add)
        PyoObject.__init__(self, mul, add)
        self._path = path
        self._speed = speed
        self._loop = loop
        self._offset = offset
        self._interp = interp
        path, speed, loop, offset, interp, mul, add, lmax = convertArgsToLists(
            path, speed, loop, offset, interp, mul, add
        )
        self._base_players = []
        self._base_objs = []
        _trig_objs_tmp = []
        for i in range(lmax):
            _snd_size, _dur, _snd_sr, _snd_chnls, _format, _type = sndinfo(path[0], raise_on_failure=True)
            self._base_players.append(
                SfPlayer_base(
                    stringencode(wrap(path, i)), wrap(speed, i), wrap(loop, i), wrap(offset, i), wrap(interp, i)
                )
            )
            for j in range(_snd_chnls):
                self._base_objs.append(SfPlay_base(self._base_players[-1], j, wrap(mul, i), wrap(add, i)))
                _trig_objs_tmp.append(TriggerDummy_base(self._base_players[-1]))
        self._trig_objs = Dummy(_trig_objs_tmp)
        self._init_play()

    def setPath(self, path):
        """
        Sets a new sound to read.

        The number of channels of the new sound must match those
        of the sound loaded at initialization time.

        :Args:

            path: string
                Full path of the new sound.

        """
        pyoArgsAssert(self, "s", path)
        if type(self._path) == list:
            curNchnls = sndinfo(self._path[0], raise_on_failure=True)[3]
        else:
            curNchnls = sndinfo(self._path, raise_on_failure=True)[3]
        if type(path) == list:
            p = path[0]
        else:
            p = path
        try:
            _snd_size, _dur, _snd_sr, _snd_chnls, _format, _type = sndinfo(p, raise_on_failure=True)
        except:
            return
        if _snd_chnls != curNchnls:
            print("Soundfile must contains exactly %d channels." % curNchnls)
            return

        self._path = path
        path, lmax = convertArgsToLists(path)
        [obj.setSound(stringencode(wrap(path, i))) for i, obj in enumerate(self._base_players)]

    def setSound(self, path):
        """
        Sets a new sound to read.

        The number of channels of the new sound must match those
        of the sound loaded at initialization time.

        :Args:

            path: string
                Full path of the new sound.

        """
        self.setPath(path)

    def setSpeed(self, x):
        """
        Replace the `speed` attribute.

        :Args:

            x: float or PyoObject
                new `speed` attribute.

        """
        pyoArgsAssert(self, "O", x)
        self._speed = x
        x, lmax = convertArgsToLists(x)
        [obj.setSpeed(wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def setLoop(self, x):
        """
        Replace the `loop` attribute.

        :Args:

            x: bool {True, False}
                new `loop` attribute.

        """
        pyoArgsAssert(self, "b", x)
        self._loop = x
        x, lmax = convertArgsToLists(x)
        for i, obj in enumerate(self._base_players):
            if wrap(x, i):
                obj.setLoop(1)
            else:
                obj.setLoop(0)

    def setOffset(self, x):
        """
        Replace the `offset` attribute.

        :Args:

            x: float
                new `offset` attribute.

        """
        pyoArgsAssert(self, "n", x)
        self._offset = x
        x, lmax = convertArgsToLists(x)
        [obj.setOffset(wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def setInterp(self, x):
        """
        Replace the `interp` attribute.

        :Args:

            x: int {1, 2, 3, 4}
                new `interp` attribute.

        """
        pyoArgsAssert(self, "i", x)
        self._interp = x
        x, lmax = convertArgsToLists(x)
        [obj.setInterp(wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def ctrl(self, map_list=None, title=None, wxnoserver=False):
        self._map_list = [
            SLMap(-2.0, 2.0, "lin", "speed", self._speed),
            SLMap(1, 4, "lin", "interp", self._interp, res="int", dataOnly=True),
            SLMapMul(self._mul),
        ]
        PyoObject.ctrl(self, map_list, title, wxnoserver)

    @property
    def path(self):
        """string. Full path of the sound."""
        return self._path

    @path.setter
    def path(self, x):
        self.setPath(x)

    @property
    def sound(self):
        """string. Alias to the `path` attribute."""
        return self._path

    @sound.setter
    def sound(self, x):
        self.setPath(x)

    @property
    def speed(self):
        """float or PyoObject. Transposition factor."""
        return self._speed

    @speed.setter
    def speed(self, x):
        self.setSpeed(x)

    @property
    def loop(self):
        """bool. Looping mode."""
        return self._loop

    @loop.setter
    def loop(self, x):
        self.setLoop(x)

    @property
    def offset(self):
        """float. Time, in seconds, of the first sample to read."""
        return self._offset

    @offset.setter
    def offset(self, x):
        self.setOffset(x)

    @property
    def interp(self):
        """int {1, 2, 3, 4}. Interpolation method."""
        return self._interp

    @interp.setter
    def interp(self, x):
        self.setInterp(x)


class SfMarkerShuffler(PyoObject):
    """
    Soundfile player with markers shuffler.

    Reads audio data from an audio file using one of several available
    interpolation types. User can alter its pitch with the `speed`
    attribute. The object takes care of sampling rate conversion to
    match the Server sampling rate setting.

    The reading pointer randomly chooses a marker (from the markers chunk
    in the header of an AIFF or WAVE) as its starting point, and reads
    the samples until it reaches the following marker. Then, it chooses
    another marker and reads from the new position and so on...

    :Parent: :py:class:`PyoObject`

    :Args:

        path: string
            Full path name of the sound to read. Can't e changed after
            initialization.
        speed: float or PyoObject, optional
            Transpose the pitch of input sound by this factor.
            Defaults to 1.

            1 is the original pitch, lower values play sound slower, and higher
            values play sound faster.

            Negative values results in playing sound backward.

            Although the `speed` attribute accepts audio
            rate signal, its value is updated only once per buffer size.
        interp: int, optional
            Choice of the interpolation method. Defaults to 2.
                1. no interpolation
                2. linear
                3. cosinus
                4. cubic

    >>> s = Server().boot()
    >>> s.start()
    >>> sound = SNDS_PATH + "/transparent.aif"
    >>> sf = SfMarkerShuffler(sound, speed=[1,1], mul=.3).out()
    >>> sf.setRandomType("expon_min", 0.6)

    """

    def __init__(self, path, speed=1, interp=2, mul=1, add=0):
        pyoArgsAssert(self, "sOiOO", path, speed, interp, mul, add)
        PyoObject.__init__(self, mul, add)
        self._speed = speed
        self._interp = interp
        path, speed, interp, mul, add, lmax = convertArgsToLists(path, speed, interp, mul, add)
        self._base_players = []
        self._base_objs = []
        self._snd_size, self._dur, self._snd_sr, self._snd_chnls, _format, _type = sndinfo(path[0], raise_on_failure=True)
        for i in range(lmax):
            self._base_players.append(
                SfMarkerShuffler_base(stringencode(wrap(path, i)), wrap(speed, i), wrap(interp, i))
            )
        for i in range(lmax * self._snd_chnls):
            j = i // self._snd_chnls
            self._base_objs.append(
                SfMarkerShuffle_base(wrap(self._base_players, j), i % self._snd_chnls, wrap(mul, j), wrap(add, j))
            )
        self._init_play()

    def setSpeed(self, x):
        """
        Replace the `speed` attribute.

        :Args:

            x: float or PyoObject
                new `speed` attribute.

        """
        pyoArgsAssert(self, "O", x)
        self._speed = x
        x, lmax = convertArgsToLists(x)
        [obj.setSpeed(wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def setInterp(self, x):
        """
        Replace the `interp` attribute.

        :Args:

            x: int {1, 2, 3, 4}
                new `interp` attribute.

        """
        pyoArgsAssert(self, "i", x)
        self._interp = x
        x, lmax = convertArgsToLists(x)
        [obj.setInterp(wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def setRandomType(self, dist=0, x=0.5):
        """
        Set the random distribution type used to choose the markers.

        :Args:

            dist: int or string
                The distribution type. Available distributions are:
                    0. uniform (default)
                    1. linear minimum
                    2. linear maximum
                    3. triangular
                    4. exponential minimum
                    5. exponential maximum
                    6. double (bi)exponential
                    7. cauchy
                    8. weibull
                    9. gaussian
            x: float
                Distribution specific parameter, if applicable, as a float
                between 0 and 1. Defaults to 0.5.

        .. note::

            Depending on the distribution type, `x` parameter is applied as
            follow (names as string, or associated number can be used as `dist`
            parameter):

            0. uniform
                - x: not used
            1. linear_min
                - x: not used
            2. linear_max
                - x: not used
            3. triangle
                - x: not used
            4. expon_min
                - x: slope {0 = no slope -> 1 = sharp slope}
            5. expon_max
                - x: slope {0 = no slope -> 1 = sharp slope}
            6. biexpon
                - x: bandwidth {0 = huge bandwidth -> 1 = narrow bandwidth}
            7. cauchy
                - x: bandwidth {0 = huge bandwidth -> 1 = narroe bandwidth}
            8. weibull
                - x: shape {0 = expon min => linear min => 1 = gaussian}
            9. gaussian
                - x: bandwidth {0 = huge bandwidth -> 1 = narrow bandwidth}

        """
        dist, x, lmax = convertArgsToLists(dist, x)
        for i, t in enumerate(dist):
            if type(t) in [bytes, str]:
                dist[i] = XNOISE_DICT.get(t, 0)
        [obj.setRandomType(wrap(dist, i), wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def getMarkers(self):
        """
        Returns a list of marker time values in samples.

        """
        return self._base_players[0].getMarkers()

    def ctrl(self, map_list=None, title=None, wxnoserver=False):
        self._map_list = [
            SLMap(0.01, 2.0, "lin", "speed", self._speed),
            SLMap(1, 4, "lin", "interp", self._interp, res="int", dataOnly=True),
            SLMapMul(self._mul),
        ]
        PyoObject.ctrl(self, map_list, title, wxnoserver)

    @property
    def speed(self):
        """float or PyoObject. Transposition factor."""
        return self._speed

    @speed.setter
    def speed(self, x):
        self.setSpeed(x)

    @property
    def interp(self):
        """int {1, 2, 3, 4}. Interpolation method."""
        return self._interp

    @interp.setter
    def interp(self, x):
        self.setInterp(x)


class SfMarkerLooper(PyoObject):
    """
    Soundfile player with markers looper.

    Reads audio data from an audio file using one of several available
    interpolation types. User can alter its pitch with the `speed`
    attribute. The object takes care of sampling rate conversion to
    match the Server sampling rate setting.

    The reading pointer loops a specific marker (from the markers chunk
    in the header of the AIFF or WAVE file) until it received a new integer
    in the `mark` attribute.

    :Parent: :py:class:`PyoObject`

    :Args:

        path: string
            Full path name of the sound to read.
        speed: float or PyoObject, optional
            Transpose the pitch of input sound by this factor.
            Defaults to 1.

            1 is the original pitch, lower values play sound slower, and higher
            values play sound faster.

            Negative values results in playing sound backward.

            Although the `speed` attribute accepts audio
            rate signal, its value is updated only once per buffer size.
        mark: float or PyoObject, optional
            Integer denoting the marker to loop, in the range
            0 -> len(getMarkers()). Defaults to 0.
        interp: int, optional
            Choice of the interpolation method. Defaults to 2.
                1. no interpolation
                2. linear
                3. cosinus
                4. cubic

    >>> s = Server().boot()
    >>> s.start()
    >>> a = SfMarkerLooper(SNDS_PATH + '/transparent.aif', speed=[.999,1], mul=.3).out()
    >>> rnd = RandInt(len(a.getMarkers()), 2)
    >>> a.mark = rnd

    """

    def __init__(self, path, speed=1, mark=0, interp=2, mul=1, add=0):
        pyoArgsAssert(self, "sOOiOO", path, speed, mark, interp, mul, add)
        PyoObject.__init__(self, mul, add)
        self._speed = speed
        self._mark = mark
        self._interp = interp
        path, speed, mark, interp, mul, add, lmax = convertArgsToLists(path, speed, mark, interp, mul, add)
        self._base_players = []
        self._base_objs = []
        self._snd_size, self._dur, self._snd_sr, self._snd_chnls, _format, _type = sndinfo(path[0], raise_on_failure=True)
        for i in range(lmax):
            self._base_players.append(
                SfMarkerLooper_base(
                    stringencode(wrap(path, i)), wrap(speed, i), wrap(mark, i), wrap(interp, i)
                )
            )
        for i in range(lmax * self._snd_chnls):
            j = i // self._snd_chnls
            self._base_objs.append(
                SfMarkerLoop_base(wrap(self._base_players, j), i % self._snd_chnls, wrap(mul, j), wrap(add, j))
            )
        self._init_play()

    def setSpeed(self, x):
        """
        Replace the `speed` attribute.

        :Args:

            x: float or PyoObject
                new `speed` attribute.

        """
        pyoArgsAssert(self, "O", x)
        self._speed = x
        x, lmax = convertArgsToLists(x)
        [obj.setSpeed(wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def setMark(self, x):
        """
        Replace the `mark` attribute.

        :Args:

            x: float or PyoObject
                new `mark` attribute.

        """
        pyoArgsAssert(self, "O", x)
        self._mark = x
        x, lmax = convertArgsToLists(x)
        [obj.setMark(wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def setInterp(self, x):
        """
        Replace the `interp` attribute.

        :Args:

            x: int {1, 2, 3, 4}
                new `interp` attribute.

        """
        pyoArgsAssert(self, "i", x)
        self._interp = x
        x, lmax = convertArgsToLists(x)
        [obj.setInterp(wrap(x, i)) for i, obj in enumerate(self._base_players)]

    def getMarkers(self):
        """
        Returns a list of marker time values in samples.

        """
        return self._base_players[0].getMarkers()

    def ctrl(self, map_list=None, title=None, wxnoserver=False):
        self._map_list = [
            SLMap(0.01, 2.0, "lin", "speed", self._speed),
            SLMap(0, len(self._markers) - 1, "lin", "mark", self._mark, "int"),
            SLMap(1, 4, "lin", "interp", self._interp, res="int", dataOnly=True),
            SLMapMul(self._mul),
        ]
        PyoObject.ctrl(self, map_list, title, wxnoserver)

    @property
    def speed(self):
        """float or PyoObject. Transposition factor."""
        return self._speed

    @speed.setter
    def speed(self, x):
        self.setSpeed(x)

    @property
    def mark(self):
        """float or PyoObject. Marker to loop."""
        return self._marker

    @mark.setter
    def mark(self, x):
        self.setMark(x)

    @property
    def interp(self):
        """int {1, 2, 3, 4}. Interpolation method."""
        return self._interp

    @interp.setter
    def interp(self, x):
        self.setInterp(x)
