# Copyright (C) 2022 The Qt Company Ltd. # SPDX-License-Identifier: BSD-3-Clause if (NOT QT_BUILD_STANDALONE_TESTS AND NOT QT_BUILDING_QT) cmake_minimum_required(VERSION 3.16) project(tst_macos LANGUAGES C CXX ASM) find_package(Qt6BuildInternals REQUIRED COMPONENTS STANDALONE_TEST) endif() # Collect test data file(GLOB_RECURSE test_data_glob RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/../data/tst_*) list(APPEND test_data ${test_data_glob}) set(controls_data ${CMAKE_CURRENT_SOURCE_DIR}/../data) qt_internal_add_test(tst_macos GUI QMLTEST SOURCES tst_macos.cpp DEFINES TST_CONTROLS_DATA="${controls_data}" LIBRARIES Qt::Gui Qt::QuickControls2 TESTDATA ${test_data} ) # Make sure qml import scanner finds the qml files when building against a static Qt build. # By default it only scans the current source directory. set_target_properties(tst_macos PROPERTIES QT_QML_IMPORT_SCANNER_EXTRA_ROOT_PATHS "${controls_data}") # Make the QML files available to Creator's locator. target_sources(tst_macos PRIVATE ${test_data} ) set_source_files_properties(${test_data} PROPERTIES HEADER_FILE_ONLY ON ) set(test_target tst_macos) include(../shared.cmake)