From: Morten Kjeldgaard <mok@bioxray.au.dk>
Subject: modification to source code


--- a/src/ShadowMap.cpp
+++ b/src/ShadowMap.cpp
@@ -178,7 +178,7 @@
   glDisable(GL_BLEND);
 
 
-  /*glActiveTextureARB(GL_TEXTURE0_ARB);   glDisable(GL_TEXTURE_2D); 
+  glActiveTextureARB(GL_TEXTURE0_ARB);   glDisable(GL_TEXTURE_2D);
   glActiveTextureARB(GL_TEXTURE1_ARB);   glEnable(GL_TEXTURE_2D); 
   glBindTexture(GL_TEXTURE_2D, shadowTexture);*/
 //  glBindTexture(GL_TEXTURE_2D, shadowTexture);
@@ -367,7 +367,7 @@
   glDisable(GL_TEXTURE_2D); 
   
   glBegin(GL_QUADS);
-  for (int i=0; i<atom.size(); i++)
+  for (int i=0; i < (int)atom.size(); i++)
   atom[i].DrawOnTexture();
   glEnd();
 
@@ -380,7 +380,7 @@
     //glDisable(GL_BLEND);
     //glDisable(GL_FRAGMENT_PROGRAM_ARB);
     glBegin(GL_QUADS);
-    for (int i=0; i<bond.size(); i++)  bond[i].DrawOnTexture();
+    for (int i=0; i < (int)bond.size(); i++)  bond[i].DrawOnTexture();
     glEnd();
     //glEnable(GL_FRAGMENT_PROGRAM_ARB);
   }
