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Function: | ui.gamemenus | (screen=None): |
This function returns a function that, when called, enters the game menu. If screen is given, that screen is initially shown. It may be one of "load_screen", "save_screen", or "preferences_screen". If not, the default screen is used.
init python: def overlay(): ui.textbutton("Prefs", clicked=ui.gamemenus("preferences_screen"), xalign=1.0, yalign=0.0) config.overlay_functions.append(overlay)