To compile Nethack for the allegro interface: First, follow the instructions in the sys\msdos directory to compile a non-allegro binary and all the game datafiles. Then, rename "makefile.alg" to "makefile" and run make. The Allegro makefile DOES NOT automatically create the neccesary tile files. To create them manually, run "tile2bmp.exe" in the src\ directory, tile2bmp is created automatically by make. Then create an index for these tiles with "tileidx > index", "move index ..\tiles". Alternately, if your version of nethack has all the same monsters/objects/traps/terrain types as 3.3.0, you can just download a tileset. (currently only available with the binaries.)