set(FILES unittextures/tatex/PALETTE.PAL mapgenerator/mapinfo_template.lua EngineOptions.lua shaders/GLSL/bumpWaterCoastBlurFS.glsl shaders/GLSL/infoHeight.lua shaders/GLSL/infoLOS.lua shaders/GLSL/infoMetal.lua shaders/GLSL/infoPath.lua shaders/GLSL/ShadowGenVertProg.glsl shaders/GLSL/ShadowGenFragProg.glsl shaders/GLSL/TreeFragProg.glsl shaders/GLSL/terrainCommon.glsl shaders/GLSL/SMFFragProg.glsl shaders/GLSL/GrassFragProg.glsl shaders/GLSL/GroundDecalsFragProg.glsl shaders/GLSL/terrainSimpleCopyFS.glsl shaders/GLSL/ModelVertProg.glsl shaders/GLSL/terrainFragmentShader.glsl shaders/GLSL/DecalsFragGL4.glsl shaders/GLSL/TreeVertProg.glsl shaders/GLSL/SMFVertProg.glsl shaders/GLSL/bumpWaterFS.glsl shaders/GLSL/GroundDecalsVertProg.glsl shaders/GLSL/GrassVertProg.glsl shaders/GLSL/ModelFragProg.glsl shaders/GLSL/DecalsVertGL4.glsl shaders/GLSL/terrainSimpleCopyVS.glsl shaders/GLSL/terrainVertexShader.glsl shaders/GLSL/bumpWaterVS.glsl shaders/ARB/groundshadow.vp shaders/ARB/waterDynWave2.vp shaders/ARB/units3o.vp shaders/ARB/waterDynNormal.vp shaders/ARB/dwgroundreflectinverted.vp shaders/ARB/treeFarShadow.vp shaders/ARB/waterDynNormal.fp shaders/ARB/waterDynWave3.vp shaders/ARB/clouds.fp shaders/ARB/units3o.fp shaders/ARB/water.fp shaders/ARB/ground.vp shaders/ARB/dwAddSplash.vp shaders/ARB/waterDynNT.vp shaders/ARB/treeShadow.vp shaders/ARB/waterDynWave.vp shaders/ARB/units3o2.vp shaders/ARB/waterDyn.fp shaders/ARB/waterRefractT2D.fp shaders/ARB/dwgroundrefract.vp shaders/ARB/unit_genshadow.vp shaders/ARB/units3o_shadow.fp shaders/ARB/treeFar.vp shaders/ARB/waterRefractTR.fp shaders/ARB/GroundDecalsSMF.fp shaders/ARB/dwAddSplash.fp shaders/ARB/waterDyn.vp shaders/ARB/projectileshadow.vp shaders/ARB/treeNS.vp shaders/ARB/waterDynWave.fp shaders/ARB/GroundDecals.vp shaders/ARB/waterDynWave3.fp shaders/ARB/GroundDecalsSM3.fp shaders/ARB/waterDynWave2.fp shaders/ARB/treeFPshadow.fp shaders/ARB/groundFPshadow.fp shaders/ARB/dwDetailNormal.fp shaders/ARB/dwDetailNormal.vp shaders/ARB/tree.vp gamedata/unitdefs.lua gamedata/explosion_alias.lua gamedata/unitdefs_post.lua gamedata/armordefs.lua gamedata/explosions.lua gamedata/system.lua gamedata/scanutils.lua gamedata/parse_snd.lua gamedata/parse_tdf.lua gamedata/weapondefs.lua gamedata/defs.lua gamedata/weapondefs_post.lua gamedata/modrules.lua gamedata/resources.lua gamedata/featuredefs.lua gamedata/download_builds.lua gamedata/sidedata.lua gamedata/featuredefs_post.lua gamedata/movedefs.lua gamedata/unit_script_header.lua gamedata/VFSUtils.lua gamedata/parse_fbi.lua gamedata/resources_map.lua gamedata/sounds.lua gamedata/icontypes.lua anims/cursortime_0.png anims/cursordwatch_2.png anims/cursordwatch.txt anims/cursorwait_3.png anims/cursornumber_00.png anims/cursorrestore_2.png anims/cursornumber_07.png anims/cursorcentroid_0.png anims/cursornumber_11.png anims/cursorselfd_0.png anims/cursorgather_1.png anims/cursornumber.txt anims/cursordwatch_1.png anims/cursorrestore_3.png anims/cursorselfd_1.png anims/cursornumber_06.png anims/cursorselfd.txt anims/cursornumber_09.png anims/cursornumber_05.png anims/cursorbuildgood_0.png anims/cursorrestore.txt anims/cursorwait_1.png anims/cursorgather_0.png anims/cursorgather_2.png anims/cursornumber_02.png anims/cursornumber_04.png anims/cursorgather.txt anims/cursorwait_0.png anims/cursornumber_10.png anims/cursorrestore_0.png anims/cursorbuildbad_0.png anims/cursorgather_3.png anims/cursorwait.txt anims/cursordwatch_0.png anims/cursorselfd_2.png anims/cursorwait_2.png anims/cursorrestore_1.png anims/cursornumber_08.png anims/cursorrestore_4.png anims/cursornumber_01.png anims/cursornumber_03.png modinfo.lua bitmaps/icons/frame_slate_faded_128x96.png bitmaps/icons/frame_slate_128x96.png bitmaps/icons/frame.png bitmaps/icons/frame_slate_hilite_128x96.png bitmaps/minimapbuttons.png LuaGadgets/callins.lua LuaGadgets/Gadgets/share_levels.lua LuaGadgets/Gadgets/cmd_nocost.lua LuaGadgets/Gadgets/game_end.lua LuaGadgets/Gadgets/share_delayed.lua LuaGadgets/Gadgets/README.txt LuaGadgets/Gadgets/share_no_builders.lua LuaGadgets/Gadgets/object_statusbars_default.lua LuaGadgets/Gadgets/cmd_doline.lua LuaGadgets/Gadgets/share_control.lua LuaGadgets/Gadgets/unit_script.lua LuaGadgets/Gadgets/game_spawn.lua LuaGadgets/Gadgets/unit_limit_dgun.lua LuaGadgets/system.lua LuaGadgets/actions.lua LuaGadgets/README.txt LuaGadgets/colors.h.lua LuaGadgets/setupdefs.lua LuaGadgets/gadgets.lua LuaHandler/config.lua LuaHandler/doc/gpl-2.0.txt LuaHandler/doc/changelog.txt LuaHandler/handler.lua LuaHandler/SystemAddons/watchdog.lua LuaHandler/Utilities/vector.lua LuaHandler/Utilities/setupdefs.lua LuaHandler/Utilities/ctrlpanel.lua LuaHandler/Utilities/keysym.lua LuaHandler/Utilities/list.lua LuaHandler/Utilities/cache.lua LuaHandler/Utilities/colors.lua LuaHandler/Utilities/table.lua LuaHandler/Utilities/savetable.lua LuaHandler/Utilities/VFS_GetFileChecksum.lua LuaHandler/Utilities/utils.lua LuaHandler/Utilities/crashHandler.lua LuaHandler/Utilities/specialCallinHandlers.lua LuaHandler/Utilities/actions.lua LuaHandler/Utilities/addonRevisions.lua LuaIntro/config.lua LuaIntro/main.lua LuaIntro/Addons/bg_logo.lua LuaIntro/Addons/loadprogress.lua LuaIntro/Addons/main.lua LuaIntro/Addons/music.lua LuaIntro/Addons/bg_texture.lua ) CreateBaseContentArchive("base" "springcontent.sdz" "${FILES}")