Contributing to HughAI ====================== You are more than welcome to just fork the whole thing and play as you like. Whenever you like, you can submit a patch file to me for stuff you want back in this version and I'll try to merge your changes back in. Please keep my copyright notices everywhere where they exist already in existing files. Please feel free to add your own name into the copyright notice - without getting rid of mine! - maybe with some sort of history in the file If you fork this, I'd appreciate it if you give me some credit in the credits of your new AI. There is no legal obligation to do this, but I'd appreciate it! And then I'll be more motivated to add in new features, bug fixes and so on that you can use in your own new forked AI :-) If you want to submit a patch, please try to either be consistent with the existing architecture where it exists, or consider how we can improve the architecture where it is flaky. Generally, the concept in the architecture is to try to layer things, for example there are several layers of controllers, and we'll gradually add in more layers of mapping, along similar lines. Hugh hughperkins@gmail.com