AboutDialog
&About
Main developers
A&uthors
Translation
Czech
Slovenian
French
Logo
Coordinating
Testing
&Thanks To
&Licence Agreement
OK
About
This is the Stopmotion application for creating stop motion animations.
German
Portuguese
Spanish
Swedish
Contributors
DeviceTab
Below you can set which device Stopmotion should use for grabbing images and displaying video.
You can select from the auto-detected devices below or add devices yourself. It is not recommended to use devices which is not auto-detected, but feel free to do it if you are an advanced user.
The selected device is recognized as <b>$VIDEODEVICE</b> under Video Import.
Name
Description
&Add
&Remove
&Edit
Video device settings
Video Device ($VIDEODEVICE):
device
ExportTab
Name
Description
&Add
&Remove
&Edit
Encoder settings
Do you want to be asked for an output file everytime you choose to export?
Yes
No
Set default output file:
Browse
Start encoder:
Stop encoder:
Choose output file
Below you can set which program/process Stopmotion should use for encoding the currently active project to a video file.
You should always use <b>$IMAGEPATH</b> and <b>$VIDEOFILE</b> to represent the image path and the video file, respectively.
Example with mencoder (jpeg images to mpeg4 video):
ExternalCommand
Input to program:
Submit
Close
Output from external command
Result
Failed!
Successfull!
Form
Form
FrameBar
Frame number:
FramePreferencesMenu
Add &sound
&Remove Sound
Change name
Sounds:
<h4>Add sound</h4> <p>With this button you can <em>add sounds</em> to the selected frame.</p> <p>The sound will begin playing when this frame is shown and play until it is done.</p>
<h4>Remove sound</h4> <p>With this button you can <em>remove</em> the selected sound from this frame.</p>
<h4>Change name</h4> <p>With this button you can change the name of the selected sound. <BR>The name of the sound has no other effect than making it easier work with the animation.</p>
<h4>Sounds</h4> <p>This lists shows all the sounds connected to this frame.</p><p>The sounds will begin playing when this frame is shown and play until they are done.</p>
FrameView
Warning
Grabbing failed. This may happen if you try
to grab from an invalid device. Please check
your grabber settings in the preferences menu.
You have to define an image grabber to use.
This can be set in the preferences menu.
Pre poll command does not exists
You do not have the given grabber installed on your system
No video device selected in the preferences menu.
ImportTab
Name
Description
&Add
&Remove
&Edit
Import device settings
Pre-poll command
Start daemon
Stop daemon
Below you can set which program/process Stopmotion should use for grabbing images from the selected device.
You should always use <b>$VIDEODEVICE</b> and <b>$IMAGEFILE</b> to represent the video device and the image file, respectively.
LanguageHandler
English
This should be translated to the name of the language you are translating to, in that language. Example: English = Deutsch (Deutsch is "German" in German)
English
&Translation
MainWindow
Stopmotion Help Browser
Backward
Forward
Close
MainWindowGUI
Ready to rumble ;-)
&New
&Open
<h4>Open</h4> <p><em>Opens</em> a Stopmotion project file.</p>
&Save
Save &As
&Quit
<h4>Quit</h4> <p><em>Quits</em> the program.</p>
&File
&Undo
<h4>Undo</h4> <p><em>Undoes</em> your last operation. You can press undo several time to undo earlier operations.</p>
Re&do
<h4>Redo</h4> <p><em>Redoes</em> your last operation. You can press redo several times to redo several operations.</p>
Cu&t
<h4>Cut</h4> <p><em>Cuts</em> the selected frames out of the animation and adds them to the clipboard so that you can paste them in somewhere else.</p>
&Copy
<h4>Copy</h4> <p><em>Copies</em> the selected frames to the clipboard. You can then paste them in another place.</p>
&Paste
<h4>Paste</h4> <p><em>Pastes</em> the frames which are currently in the clipboard into the selected location.</p> <p>You can copy/cut images from another programs and then use this option to paste them into this animation.</p>
&Go to frame
<h4>Go to frame</h4> <p>This will bring up a popup-menu at the bottom where you can choose a frame you want to <em>go to</em>.</p>
&Edit
&Settings
What's &This
<h4>What's This</h4> <p>This will give you a WhatsThis mouse cursor which can be used to bring up helpful information like this.</p>
&About
<h4>About</h4> <p>This will display a small information box where you can read general information as well as the names of the developers behind this excellent piece of software.</p>
&Help
<h4>FrameBar</h4> <p>In this area you can see the frames and scenes in the animations and build the animation by moving the them around.</p><p>You can switch to the next and the previous frame using the <b>arrow buttons</b> or <b>x</b> and <b>z</b></p>
<h4>Tool menu</h4> <p>This is the tool menu where most of the buttons and widgets you will need when working on stop motion animations are located.</p>
<h4>Frame preferences menu</h4> <p>In this menu you can set preferences for the selected frame/frames, such as <b>subtitles</b>, <b>sound effects</b>, etc.</p>
<h4>Go to frame menu</h4> <p>Here you can specify a framenumber and the program will jump to the specified frame</p>
Go to frame:
<h4>Frame number</h4><p>This area displays the numberof the currently selected frame</p>
<h4>FrameView</h4><p> In this area you can see the selected frame. You can also play animations in this window by pressing the <b>Play</b> button.</p>
Unsaved changes
There are unsaved changes. Do you want to save?
&Yes
&No
Video
&Export
<h4>New</h4> <p>Creates a <em>new</em> project.</p>
<h4>Save</h4> <p><em>Saves</em> the current animation as a Stopmotion project file. <BR>If this project has been saved before it will automatically be saved to the previously selected file.</p>
<h4>Save As</h4> <p><em>Saves</em> the current animation as a Stopmotion project file.</p>
<h4>Video</h4> <p>Exports the current project as <em>video</em>.</p>You will be given a wizard to guide you.
<h4>Cinerella</h4> <p>Exports the current animation as a <em>Cinerella</em> project.</p>You will be given a wizard to guide you.
Cinelerra
&Configure Stopmotion
Open &Recent
New project
Open project
Save project
Save project As
Quit
Undo
Redo
Cut
Copy
Paste
Go to frame
<h4>Configure Stopmotion</h4> <p>This will opens a window where you can <em>configure</em> Stopmotion with various input and output devices.</p>
Configure Stopmotion
What's This
About
Warning
Cannot find any registered encoder to be used for
video export. This can be setted in the preferences
menu. Export to video will not be possible until you
have setted an encoder to use. Do you want to set it now?
Export to video file
The registered encoder is not valid. Do you want
to check your settings in the preferences menu?
Export to file
<h4>Help</h4> <p>This button will bring up a dialog with the Stopmotion manual</p>
Help
Frame number:
Choose project file
Save As
ModelHandler
Choose frames to add
Removed the selected frame
Warning
You do not have Gimp installed on your system
There is no active frame to open
The active frame is corrupt
Failed to start Gimp!
PreferencesMenu
Video &Import
Video &Export
Apply
Close
Preferences Menu
Video &Device
QtFrontend
Warning
Fatal
Cancel
vgrabbj VGA singleshot
vgrabbj VGA daemon
Starts vgrabbj as a daemon. Pretty fast.
Question
The simplest setting. Fairly slow
Exports from jpeg images to mpeg1 video
A newer version of the preferences file with few more default
values exists. Do you want to use this one? (Your old preferences
will be saved in ~/.stopmotion/preferences.xml.OLD)
Exports from jpeg images to mpeg2 video
Exports from jpeg images to mpeg4 video
dvgrab
Grabbing from DV-cam. (EXPERIMENTAL)
videodog singleshot
Videodog.
Grabbing from DV-cam.
RunAnimationHandler
Running animation
SoundHandler
Sounds (*.ogg)
Sound name
Enter the name of the sound:
Choose sound file
ToolsMenu
FPS chooser
<h4>FPS chooser</h4> <p>By changing the value in this chooser you set which speed the animation in the <b>FrameView</b> should run at.</p> <p>To start an animation press the <b>Run Animation</b> button.</p>
Number of images:
Mix
Diff
Playback
<h4>Add Frames (CTRL+F)</h4> <p>Click on this button to <em>add</em> frames to the animation.</p>
<h4>Remove Selection (Delete)</h4> <p>Click this button to <em>remove</em> the selected frames from the animation.</p>
<h4>New Scene (CTRL+E)</h4> <p>Click this button to <em>create</em> a new <em>scene</em> to the animation.</p>
<h4>Remove Scene (SHIFT+Delete)</h4> <p>Click this button to <em>remove</em> the selected scene from the animation.</p>
<h4>Toggle camera on/off (C)</h4> <p>Click this button to toggle the camera on and off</p>
<h4>Capture Frame (Space)</h4> <p>Click on this button to <em>capture</em> a frame from the camera an put it in the animation</p> <p> This can also be done by pressing the <b>Space key</b></p>
<h4>Number of images</h4> <p>By changing the value in this slidebar you can specify how many images backwards in the animation which should be mixed on top of the camera or if you are in playback mode: how many images to play. </p> <p>By mixing the previous image(s) onto the camera you can more easily see how the next shot will be in relation to the other, therby making a smoother stop motion animation!</p>
<h4>Play animation (K, P)</h4>
<h4>Stop animation (K, P)</h4>
<h4>Previous frame (J, Left)</h4>
<h4>Next frame (L, Right)</h4>
<h4>Previous scene (I)</h4>
<h4>Next scene (O)</h4>
<h4>Loop animation (CTRL+L)</h4> <p>With this button you can set whether you want the animation to play to the end, or to loop indefinetly.</p>
Notice
Playback only currently works when running the grabber
as a daemon. Go to the preferences menu (CTRL+P) to switch
to running the image grabbing as a daemon.
Auto
Pr sec
Pr min
Pr hr
<h4>Launch Gimp</h4> <p>Click this button to open the active frame in Gimp</p> <p>Note that you can also drag images from the frame bar and drop them on Gimp</p>