Description: Fix FTBFS with tinyxml2 6.0.0. 
   It looks like "GetErrorStr1" and "GetErrorStr2" were replaced by "ErrorStr"
   Fix inspired by https://bitbucket.org/osrf/gazebo/commits/be154a72c765abd6d9517c04cd46c96870edf5c2?at=gazebo8
Author: Peter Michael Green <plugwash@debian.org>

Index: trigger-rally/src/PEngine/util.cpp
===================================================================
--- trigger-rally.orig/src/PEngine/util.cpp	2019-02-08 15:38:46.112034072 +0100
+++ trigger-rally/src/PEngine/util.cpp	2019-02-11 20:22:10.196633642 +0100
@@ -7,6 +7,7 @@
 
 #include "pengine.h"
 #include "physfs_utils.h"
+#include <tinyxml2.h>
 
 ///
 /// @brief Returns the road surface based on the RGB color.
@@ -232,7 +233,7 @@
   XMLElement *rootelem = doc.FirstChildElement(rootName);
   if (!rootelem) {
     PUtil::outLog() << "Load failed: TinyXML error" << std::endl;
-    PUtil::outLog() << "TinyXML: " << doc.GetErrorStr1() << ", " << doc.GetErrorStr2() << std::endl;
+    PUtil::outLog() << "TinyXML: " << doc.ErrorStr() << std::endl;
     return nullptr;
   }
 
Index: trigger-rally/src/Trigger/main.cpp
===================================================================
--- trigger-rally.orig/src/Trigger/main.cpp	2019-02-08 15:38:46.112034072 +0100
+++ trigger-rally/src/Trigger/main.cpp	2019-02-11 20:10:09.900232334 +0100
@@ -500,7 +500,7 @@
   XMLElement *rootelem = PUtil::loadRootElement(xmlfile, cfgfilename, "config");
   if (!rootelem) {
     PUtil::outLog() << "Error: Couldn't load configuration file" << std::endl;
-    PUtil::outLog() << "TinyXML: " << xmlfile.GetErrorStr1() << ", " << xmlfile.GetErrorStr2() << std::endl;
+    PUtil::outLog() << "TinyXML: " << xmlfile.ErrorStr() << std::endl;
     PUtil::outLog() << "Your data paths are probably not set up correctly" << std::endl;
     throw MakePException ("Boink");
   }
Index: trigger-rally/src/include/tinyxml2.h
===================================================================
--- trigger-rally.orig/src/include/tinyxml2.h	2019-02-11 20:26:56.012059603 +0100
+++ /dev/null	1970-01-01 00:00:00.000000000 +0000
@@ -1,2170 +0,0 @@
-/*
-Original code by Lee Thomason (www.grinninglizard.com)
-
-This software is provided 'as-is', without any express or implied
-warranty. In no event will the authors be held liable for any
-damages arising from the use of this software.
-
-Permission is granted to anyone to use this software for any
-purpose, including commercial applications, and to alter it and
-redistribute it freely, subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must
-not claim that you wrote the original software. If you use this
-software in a product, an acknowledgment in the product documentation
-would be appreciated but is not required.
-
-2. Altered source versions must be plainly marked as such, and
-must not be misrepresented as being the original software.
-
-3. This notice may not be removed or altered from any source
-distribution.
-*/
-
-#ifndef TINYXML2_INCLUDED
-#define TINYXML2_INCLUDED
-
-#if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__)
-#   include <ctype.h>
-#   include <limits.h>
-#   include <stdio.h>
-#   include <stdlib.h>
-#   include <string.h>
-#	if defined(__PS3__)
-#		include <stddef.h>
-#	endif
-#else
-#   include <cctype>
-#   include <climits>
-#   include <cstdio>
-#   include <cstdlib>
-#   include <cstring>
-#endif
-#include <stdint.h>
-
-/*
-   TODO: intern strings instead of allocation.
-*/
-/*
-	gcc:
-        g++ -Wall -DDEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
-
-    Formatting, Artistic Style:
-        AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h
-*/
-
-#if defined( _DEBUG ) || defined( DEBUG ) || defined (__DEBUG__)
-#   ifndef DEBUG
-#       define DEBUG
-#   endif
-#endif
-
-#ifdef _MSC_VER
-#   pragma warning(push)
-#   pragma warning(disable: 4251)
-#endif
-
-#ifdef _WIN32
-#   ifdef TINYXML2_EXPORT
-#       define TINYXML2_LIB __declspec(dllexport)
-#   elif defined(TINYXML2_IMPORT)
-#       define TINYXML2_LIB __declspec(dllimport)
-#   else
-#       define TINYXML2_LIB
-#   endif
-#else
-#   define TINYXML2_LIB
-#endif
-
-
-#if defined(DEBUG)
-#   if defined(_MSC_VER)
-#       // "(void)0," is for suppressing C4127 warning in "assert(false)", "assert(true)" and the like
-#       define TIXMLASSERT( x )           if ( !((void)0,(x))) { __debugbreak(); }
-#   elif defined (ANDROID_NDK)
-#       include <android/log.h>
-#       define TIXMLASSERT( x )           if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); }
-#   else
-#       include <assert.h>
-#       define TIXMLASSERT                assert
-#   endif
-#else
-#   define TIXMLASSERT( x )               {}
-#endif
-
-
-/* Versioning, past 1.0.14:
-	http://semver.org/
-*/
-static const int TIXML2_MAJOR_VERSION = 4;
-static const int TIXML2_MINOR_VERSION = 0;
-static const int TIXML2_PATCH_VERSION = 1;
-
-namespace tinyxml2
-{
-class XMLDocument;
-class XMLElement;
-class XMLAttribute;
-class XMLComment;
-class XMLText;
-class XMLDeclaration;
-class XMLUnknown;
-class XMLPrinter;
-
-/*
-	A class that wraps strings. Normally stores the start and end
-	pointers into the XML file itself, and will apply normalization
-	and entity translation if actually read. Can also store (and memory
-	manage) a traditional char[]
-*/
-class StrPair
-{
-public:
-    enum {
-        NEEDS_ENTITY_PROCESSING			= 0x01,
-        NEEDS_NEWLINE_NORMALIZATION		= 0x02,
-        NEEDS_WHITESPACE_COLLAPSING     = 0x04,
-
-        TEXT_ELEMENT		            	= NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
-        TEXT_ELEMENT_LEAVE_ENTITIES		= NEEDS_NEWLINE_NORMALIZATION,
-        ATTRIBUTE_NAME		            	= 0,
-        ATTRIBUTE_VALUE		            	= NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
-        ATTRIBUTE_VALUE_LEAVE_ENTITIES  	= NEEDS_NEWLINE_NORMALIZATION,
-        COMMENT				        = NEEDS_NEWLINE_NORMALIZATION
-    };
-
-    StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {}
-    ~StrPair();
-
-    void Set( char* start, char* end, int flags ) {
-        Reset();
-        _start  = start;
-        _end    = end;
-        _flags  = flags | NEEDS_FLUSH;
-    }
-
-    const char* GetStr();
-
-    bool Empty() const {
-        return _start == _end;
-    }
-
-    void SetInternedStr( const char* str ) {
-        Reset();
-        _start = const_cast<char*>(str);
-    }
-
-    void SetStr( const char* str, int flags=0 );
-
-    char* ParseText( char* in, const char* endTag, int strFlags );
-    char* ParseName( char* in );
-
-    void TransferTo( StrPair* other );
-
-private:
-    void Reset();
-    void CollapseWhitespace();
-
-    enum {
-        NEEDS_FLUSH = 0x100,
-        NEEDS_DELETE = 0x200
-    };
-
-    int     _flags;
-    char*   _start;
-    char*   _end;
-
-    StrPair( const StrPair& other );	// not supported
-    void operator=( StrPair& other );	// not supported, use TransferTo()
-};
-
-
-/*
-	A dynamic array of Plain Old Data. Doesn't support constructors, etc.
-	Has a small initial memory pool, so that low or no usage will not
-	cause a call to new/delete
-*/
-template <class T, int INITIAL_SIZE>
-class DynArray
-{
-public:
-    DynArray() {
-        _mem = _pool;
-        _allocated = INITIAL_SIZE;
-        _size = 0;
-    }
-
-    ~DynArray() {
-        if ( _mem != _pool ) {
-            delete [] _mem;
-        }
-    }
-
-    void Clear() {
-        _size = 0;
-    }
-
-    void Push( T t ) {
-        TIXMLASSERT( _size < INT_MAX );
-        EnsureCapacity( _size+1 );
-        _mem[_size++] = t;
-    }
-
-    T* PushArr( int count ) {
-        TIXMLASSERT( count >= 0 );
-        TIXMLASSERT( _size <= INT_MAX - count );
-        EnsureCapacity( _size+count );
-        T* ret = &_mem[_size];
-        _size += count;
-        return ret;
-    }
-
-    T Pop() {
-        TIXMLASSERT( _size > 0 );
-        return _mem[--_size];
-    }
-
-    void PopArr( int count ) {
-        TIXMLASSERT( _size >= count );
-        _size -= count;
-    }
-
-    bool Empty() const					{
-        return _size == 0;
-    }
-
-    T& operator[](int i)				{
-        TIXMLASSERT( i>= 0 && i < _size );
-        return _mem[i];
-    }
-
-    const T& operator[](int i) const	{
-        TIXMLASSERT( i>= 0 && i < _size );
-        return _mem[i];
-    }
-
-    const T& PeekTop() const            {
-        TIXMLASSERT( _size > 0 );
-        return _mem[ _size - 1];
-    }
-
-    int Size() const					{
-        TIXMLASSERT( _size >= 0 );
-        return _size;
-    }
-
-    int Capacity() const				{
-        TIXMLASSERT( _allocated >= INITIAL_SIZE );
-        return _allocated;
-    }
-
-    const T* Mem() const				{
-        TIXMLASSERT( _mem );
-        return _mem;
-    }
-
-    T* Mem()							{
-        TIXMLASSERT( _mem );
-        return _mem;
-    }
-
-private:
-    DynArray( const DynArray& ); // not supported
-    void operator=( const DynArray& ); // not supported
-
-    void EnsureCapacity( int cap ) {
-        TIXMLASSERT( cap > 0 );
-        if ( cap > _allocated ) {
-            TIXMLASSERT( cap <= INT_MAX / 2 );
-            int newAllocated = cap * 2;
-            T* newMem = new T[newAllocated];
-            memcpy( newMem, _mem, sizeof(T)*_size );	// warning: not using constructors, only works for PODs
-            if ( _mem != _pool ) {
-                delete [] _mem;
-            }
-            _mem = newMem;
-            _allocated = newAllocated;
-        }
-    }
-
-    T*  _mem;
-    T   _pool[INITIAL_SIZE];
-    int _allocated;		// objects allocated
-    int _size;			// number objects in use
-};
-
-
-/*
-	Parent virtual class of a pool for fast allocation
-	and deallocation of objects.
-*/
-class MemPool
-{
-public:
-    MemPool() {}
-    virtual ~MemPool() {}
-
-    virtual int ItemSize() const = 0;
-    virtual void* Alloc() = 0;
-    virtual void Free( void* ) = 0;
-    virtual void SetTracked() = 0;
-    virtual void Clear() = 0;
-};
-
-
-/*
-	Template child class to create pools of the correct type.
-*/
-template< int SIZE >
-class MemPoolT : public MemPool
-{
-public:
-    MemPoolT() : _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0)	{}
-    ~MemPoolT() {
-        Clear();
-    }
-    
-    void Clear() {
-        // Delete the blocks.
-        while( !_blockPtrs.Empty()) {
-            Block* b  = _blockPtrs.Pop();
-            delete b;
-        }
-        _root = 0;
-        _currentAllocs = 0;
-        _nAllocs = 0;
-        _maxAllocs = 0;
-        _nUntracked = 0;
-    }
-
-    virtual int ItemSize() const	{
-        return SIZE;
-    }
-    int CurrentAllocs() const		{
-        return _currentAllocs;
-    }
-
-    virtual void* Alloc() {
-        if ( !_root ) {
-            // Need a new block.
-            Block* block = new Block();
-            _blockPtrs.Push( block );
-
-            for( int i=0; i<COUNT-1; ++i ) {
-                block->chunk[i].next = &block->chunk[i+1];
-            }
-            block->chunk[COUNT-1].next = 0;
-            _root = block->chunk;
-        }
-        void* result = _root;
-        _root = _root->next;
-
-        ++_currentAllocs;
-        if ( _currentAllocs > _maxAllocs ) {
-            _maxAllocs = _currentAllocs;
-        }
-        _nAllocs++;
-        _nUntracked++;
-        return result;
-    }
-    
-    virtual void Free( void* mem ) {
-        if ( !mem ) {
-            return;
-        }
-        --_currentAllocs;
-        Chunk* chunk = static_cast<Chunk*>( mem );
-#ifdef DEBUG
-        memset( chunk, 0xfe, sizeof(Chunk) );
-#endif
-        chunk->next = _root;
-        _root = chunk;
-    }
-    void Trace( const char* name ) {
-        printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
-                name, _maxAllocs, _maxAllocs*SIZE/1024, _currentAllocs, SIZE, _nAllocs, _blockPtrs.Size() );
-    }
-
-    void SetTracked() {
-        _nUntracked--;
-    }
-
-    int Untracked() const {
-        return _nUntracked;
-    }
-
-	// This number is perf sensitive. 4k seems like a good tradeoff on my machine.
-	// The test file is large, 170k.
-	// Release:		VS2010 gcc(no opt)
-	//		1k:		4000
-	//		2k:		4000
-	//		4k:		3900	21000
-	//		16k:	5200
-	//		32k:	4300
-	//		64k:	4000	21000
-    enum { COUNT = (4*1024)/SIZE }; // Some compilers do not accept to use COUNT in private part if COUNT is private
-
-private:
-    MemPoolT( const MemPoolT& ); // not supported
-    void operator=( const MemPoolT& ); // not supported
-
-    union Chunk {
-        Chunk*  next;
-        char    mem[SIZE];
-    };
-    struct Block {
-        Chunk chunk[COUNT];
-    };
-    DynArray< Block*, 10 > _blockPtrs;
-    Chunk* _root;
-
-    int _currentAllocs;
-    int _nAllocs;
-    int _maxAllocs;
-    int _nUntracked;
-};
-
-
-
-/**
-	Implements the interface to the "Visitor pattern" (see the Accept() method.)
-	If you call the Accept() method, it requires being passed a XMLVisitor
-	class to handle callbacks. For nodes that contain other nodes (Document, Element)
-	you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs
-	are simply called with Visit().
-
-	If you return 'true' from a Visit method, recursive parsing will continue. If you return
-	false, <b>no children of this node or its siblings</b> will be visited.
-
-	All flavors of Visit methods have a default implementation that returns 'true' (continue
-	visiting). You need to only override methods that are interesting to you.
-
-	Generally Accept() is called on the XMLDocument, although all nodes support visiting.
-
-	You should never change the document from a callback.
-
-	@sa XMLNode::Accept()
-*/
-class TINYXML2_LIB XMLVisitor
-{
-public:
-    virtual ~XMLVisitor() {}
-
-    /// Visit a document.
-    virtual bool VisitEnter( const XMLDocument& /*doc*/ )			{
-        return true;
-    }
-    /// Visit a document.
-    virtual bool VisitExit( const XMLDocument& /*doc*/ )			{
-        return true;
-    }
-
-    /// Visit an element.
-    virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ )	{
-        return true;
-    }
-    /// Visit an element.
-    virtual bool VisitExit( const XMLElement& /*element*/ )			{
-        return true;
-    }
-
-    /// Visit a declaration.
-    virtual bool Visit( const XMLDeclaration& /*declaration*/ )		{
-        return true;
-    }
-    /// Visit a text node.
-    virtual bool Visit( const XMLText& /*text*/ )					{
-        return true;
-    }
-    /// Visit a comment node.
-    virtual bool Visit( const XMLComment& /*comment*/ )				{
-        return true;
-    }
-    /// Visit an unknown node.
-    virtual bool Visit( const XMLUnknown& /*unknown*/ )				{
-        return true;
-    }
-};
-
-// WARNING: must match XMLDocument::_errorNames[]
-enum XMLError {
-    XML_SUCCESS = 0,
-    XML_NO_ATTRIBUTE,
-    XML_WRONG_ATTRIBUTE_TYPE,
-    XML_ERROR_FILE_NOT_FOUND,
-    XML_ERROR_FILE_COULD_NOT_BE_OPENED,
-    XML_ERROR_FILE_READ_ERROR,
-    XML_ERROR_ELEMENT_MISMATCH,
-    XML_ERROR_PARSING_ELEMENT,
-    XML_ERROR_PARSING_ATTRIBUTE,
-    XML_ERROR_IDENTIFYING_TAG,
-    XML_ERROR_PARSING_TEXT,
-    XML_ERROR_PARSING_CDATA,
-    XML_ERROR_PARSING_COMMENT,
-    XML_ERROR_PARSING_DECLARATION,
-    XML_ERROR_PARSING_UNKNOWN,
-    XML_ERROR_EMPTY_DOCUMENT,
-    XML_ERROR_MISMATCHED_ELEMENT,
-    XML_ERROR_PARSING,
-    XML_CAN_NOT_CONVERT_TEXT,
-    XML_NO_TEXT_NODE,
-
-	XML_ERROR_COUNT
-};
-
-
-/*
-	Utility functionality.
-*/
-class XMLUtil
-{
-public:
-    static const char* SkipWhiteSpace( const char* p )	{
-        TIXMLASSERT( p );
-        while( IsWhiteSpace(*p) ) {
-            ++p;
-        }
-        TIXMLASSERT( p );
-        return p;
-    }
-    static char* SkipWhiteSpace( char* p )				{
-        return const_cast<char*>( SkipWhiteSpace( const_cast<const char*>(p) ) );
-    }
-
-    // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
-    // correct, but simple, and usually works.
-    static bool IsWhiteSpace( char p )					{
-        return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) );
-    }
-    
-    inline static bool IsNameStartChar( unsigned char ch ) {
-        if ( ch >= 128 ) {
-            // This is a heuristic guess in attempt to not implement Unicode-aware isalpha()
-            return true;
-        }
-        if ( isalpha( ch ) ) {
-            return true;
-        }
-        return ch == ':' || ch == '_';
-    }
-    
-    inline static bool IsNameChar( unsigned char ch ) {
-        return IsNameStartChar( ch )
-               || isdigit( ch )
-               || ch == '.'
-               || ch == '-';
-    }
-
-    inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX )  {
-        if ( p == q ) {
-            return true;
-        }
-        return strncmp( p, q, nChar ) == 0;
-    }
-    
-    inline static bool IsUTF8Continuation( char p ) {
-        return ( p & 0x80 ) != 0;
-    }
-
-    static const char* ReadBOM( const char* p, bool* hasBOM );
-    // p is the starting location,
-    // the UTF-8 value of the entity will be placed in value, and length filled in.
-    static const char* GetCharacterRef( const char* p, char* value, int* length );
-    static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
-
-    // converts primitive types to strings
-    static void ToStr( int v, char* buffer, int bufferSize );
-    static void ToStr( unsigned v, char* buffer, int bufferSize );
-    static void ToStr( bool v, char* buffer, int bufferSize );
-    static void ToStr( float v, char* buffer, int bufferSize );
-    static void ToStr( double v, char* buffer, int bufferSize );
-	static void ToStr(int64_t v, char* buffer, int bufferSize);
-
-    // converts strings to primitive types
-    static bool	ToInt( const char* str, int* value );
-    static bool ToUnsigned( const char* str, unsigned* value );
-    static bool	ToBool( const char* str, bool* value );
-    static bool	ToFloat( const char* str, float* value );
-    static bool ToDouble( const char* str, double* value );
-	static bool ToInt64(const char* str, int64_t* value);
-};
-
-
-/** XMLNode is a base class for every object that is in the
-	XML Document Object Model (DOM), except XMLAttributes.
-	Nodes have siblings, a parent, and children which can
-	be navigated. A node is always in a XMLDocument.
-	The type of a XMLNode can be queried, and it can
-	be cast to its more defined type.
-
-	A XMLDocument allocates memory for all its Nodes.
-	When the XMLDocument gets deleted, all its Nodes
-	will also be deleted.
-
-	@verbatim
-	A Document can contain:	Element	(container or leaf)
-							Comment (leaf)
-							Unknown (leaf)
-							Declaration( leaf )
-
-	An Element can contain:	Element (container or leaf)
-							Text	(leaf)
-							Attributes (not on tree)
-							Comment (leaf)
-							Unknown (leaf)
-
-	@endverbatim
-*/
-class TINYXML2_LIB XMLNode
-{
-    friend class XMLDocument;
-    friend class XMLElement;
-public:
-
-    /// Get the XMLDocument that owns this XMLNode.
-    const XMLDocument* GetDocument() const	{
-        TIXMLASSERT( _document );
-        return _document;
-    }
-    /// Get the XMLDocument that owns this XMLNode.
-    XMLDocument* GetDocument()				{
-        TIXMLASSERT( _document );
-        return _document;
-    }
-
-    /// Safely cast to an Element, or null.
-    virtual XMLElement*		ToElement()		{
-        return 0;
-    }
-    /// Safely cast to Text, or null.
-    virtual XMLText*		ToText()		{
-        return 0;
-    }
-    /// Safely cast to a Comment, or null.
-    virtual XMLComment*		ToComment()		{
-        return 0;
-    }
-    /// Safely cast to a Document, or null.
-    virtual XMLDocument*	ToDocument()	{
-        return 0;
-    }
-    /// Safely cast to a Declaration, or null.
-    virtual XMLDeclaration*	ToDeclaration()	{
-        return 0;
-    }
-    /// Safely cast to an Unknown, or null.
-    virtual XMLUnknown*		ToUnknown()		{
-        return 0;
-    }
-
-    virtual const XMLElement*		ToElement() const		{
-        return 0;
-    }
-    virtual const XMLText*			ToText() const			{
-        return 0;
-    }
-    virtual const XMLComment*		ToComment() const		{
-        return 0;
-    }
-    virtual const XMLDocument*		ToDocument() const		{
-        return 0;
-    }
-    virtual const XMLDeclaration*	ToDeclaration() const	{
-        return 0;
-    }
-    virtual const XMLUnknown*		ToUnknown() const		{
-        return 0;
-    }
-
-    /** The meaning of 'value' changes for the specific type.
-    	@verbatim
-    	Document:	empty (NULL is returned, not an empty string)
-    	Element:	name of the element
-    	Comment:	the comment text
-    	Unknown:	the tag contents
-    	Text:		the text string
-    	@endverbatim
-    */
-    const char* Value() const;
-
-    /** Set the Value of an XML node.
-    	@sa Value()
-    */
-    void SetValue( const char* val, bool staticMem=false );
-
-    /// Get the parent of this node on the DOM.
-    const XMLNode*	Parent() const			{
-        return _parent;
-    }
-
-    XMLNode* Parent()						{
-        return _parent;
-    }
-
-    /// Returns true if this node has no children.
-    bool NoChildren() const					{
-        return !_firstChild;
-    }
-
-    /// Get the first child node, or null if none exists.
-    const XMLNode*  FirstChild() const		{
-        return _firstChild;
-    }
-
-    XMLNode*		FirstChild()			{
-        return _firstChild;
-    }
-
-    /** Get the first child element, or optionally the first child
-        element with the specified name.
-    */
-    const XMLElement* FirstChildElement( const char* name = 0 ) const;
-
-    XMLElement* FirstChildElement( const char* name = 0 )	{
-        return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( name ));
-    }
-
-    /// Get the last child node, or null if none exists.
-    const XMLNode*	LastChild() const						{
-        return _lastChild;
-    }
-
-    XMLNode*		LastChild()								{
-        return _lastChild;
-    }
-
-    /** Get the last child element or optionally the last child
-        element with the specified name.
-    */
-    const XMLElement* LastChildElement( const char* name = 0 ) const;
-
-    XMLElement* LastChildElement( const char* name = 0 )	{
-        return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(name) );
-    }
-
-    /// Get the previous (left) sibling node of this node.
-    const XMLNode*	PreviousSibling() const					{
-        return _prev;
-    }
-
-    XMLNode*	PreviousSibling()							{
-        return _prev;
-    }
-
-    /// Get the previous (left) sibling element of this node, with an optionally supplied name.
-    const XMLElement*	PreviousSiblingElement( const char* name = 0 ) const ;
-
-    XMLElement*	PreviousSiblingElement( const char* name = 0 ) {
-        return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( name ) );
-    }
-
-    /// Get the next (right) sibling node of this node.
-    const XMLNode*	NextSibling() const						{
-        return _next;
-    }
-
-    XMLNode*	NextSibling()								{
-        return _next;
-    }
-
-    /// Get the next (right) sibling element of this node, with an optionally supplied name.
-    const XMLElement*	NextSiblingElement( const char* name = 0 ) const;
-
-    XMLElement*	NextSiblingElement( const char* name = 0 )	{
-        return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( name ) );
-    }
-
-    /**
-    	Add a child node as the last (right) child.
-		If the child node is already part of the document,
-		it is moved from its old location to the new location.
-		Returns the addThis argument or 0 if the node does not
-		belong to the same document.
-    */
-    XMLNode* InsertEndChild( XMLNode* addThis );
-
-    XMLNode* LinkEndChild( XMLNode* addThis )	{
-        return InsertEndChild( addThis );
-    }
-    /**
-    	Add a child node as the first (left) child.
-		If the child node is already part of the document,
-		it is moved from its old location to the new location.
-		Returns the addThis argument or 0 if the node does not
-		belong to the same document.
-    */
-    XMLNode* InsertFirstChild( XMLNode* addThis );
-    /**
-    	Add a node after the specified child node.
-		If the child node is already part of the document,
-		it is moved from its old location to the new location.
-		Returns the addThis argument or 0 if the afterThis node
-		is not a child of this node, or if the node does not
-		belong to the same document.
-    */
-    XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis );
-
-    /**
-    	Delete all the children of this node.
-    */
-    void DeleteChildren();
-
-    /**
-    	Delete a child of this node.
-    */
-    void DeleteChild( XMLNode* node );
-
-    /**
-    	Make a copy of this node, but not its children.
-    	You may pass in a Document pointer that will be
-    	the owner of the new Node. If the 'document' is
-    	null, then the node returned will be allocated
-    	from the current Document. (this->GetDocument())
-
-    	Note: if called on a XMLDocument, this will return null.
-    */
-    virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0;
-
-    /**
-    	Test if 2 nodes are the same, but don't test children.
-    	The 2 nodes do not need to be in the same Document.
-
-    	Note: if called on a XMLDocument, this will return false.
-    */
-    virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
-
-    /** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the
-    	XML tree will be conditionally visited and the host will be called back
-    	via the XMLVisitor interface.
-
-    	This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse
-    	the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this
-    	interface versus any other.)
-
-    	The interface has been based on ideas from:
-
-    	- http://www.saxproject.org/
-    	- http://c2.com/cgi/wiki?HierarchicalVisitorPattern
-
-    	Which are both good references for "visiting".
-
-    	An example of using Accept():
-    	@verbatim
-    	XMLPrinter printer;
-    	tinyxmlDoc.Accept( &printer );
-    	const char* xmlcstr = printer.CStr();
-    	@endverbatim
-    */
-    virtual bool Accept( XMLVisitor* visitor ) const = 0;
-
-	/** 
-		Set user data into the XMLNode. TinyXML-2 in 
-		no way processes or interprets user data.
-		It is initially 0.
-	*/
-	void SetUserData(void* userData)	{ _userData = userData; }
-
-	/**
-		Get user data set into the XMLNode. TinyXML-2 in
-		no way processes or interprets user data.
-		It is initially 0.
-	*/
-	void* GetUserData() const			{ return _userData; }
-
-protected:
-    XMLNode( XMLDocument* );
-    virtual ~XMLNode();
-
-    virtual char* ParseDeep( char*, StrPair* );
-
-    XMLDocument*	_document;
-    XMLNode*		_parent;
-    mutable StrPair	_value;
-
-    XMLNode*		_firstChild;
-    XMLNode*		_lastChild;
-
-    XMLNode*		_prev;
-    XMLNode*		_next;
-
-	void*			_userData;
-
-private:
-    MemPool*		_memPool;
-    void Unlink( XMLNode* child );
-    static void DeleteNode( XMLNode* node );
-    void InsertChildPreamble( XMLNode* insertThis ) const;
-
-    XMLNode( const XMLNode& );	// not supported
-    XMLNode& operator=( const XMLNode& );	// not supported
-};
-
-
-/** XML text.
-
-	Note that a text node can have child element nodes, for example:
-	@verbatim
-	<root>This is <b>bold</b></root>
-	@endverbatim
-
-	A text node can have 2 ways to output the next. "normal" output
-	and CDATA. It will default to the mode it was parsed from the XML file and
-	you generally want to leave it alone, but you can change the output mode with
-	SetCData() and query it with CData().
-*/
-class TINYXML2_LIB XMLText : public XMLNode
-{
-    friend class XMLDocument;
-public:
-    virtual bool Accept( XMLVisitor* visitor ) const;
-
-    virtual XMLText* ToText()			{
-        return this;
-    }
-    virtual const XMLText* ToText() const	{
-        return this;
-    }
-
-    /// Declare whether this should be CDATA or standard text.
-    void SetCData( bool isCData )			{
-        _isCData = isCData;
-    }
-    /// Returns true if this is a CDATA text element.
-    bool CData() const						{
-        return _isCData;
-    }
-
-    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
-    virtual bool ShallowEqual( const XMLNode* compare ) const;
-
-protected:
-    XMLText( XMLDocument* doc )	: XMLNode( doc ), _isCData( false )	{}
-    virtual ~XMLText()												{}
-
-    char* ParseDeep( char*, StrPair* endTag );
-
-private:
-    bool _isCData;
-
-    XMLText( const XMLText& );	// not supported
-    XMLText& operator=( const XMLText& );	// not supported
-};
-
-
-/** An XML Comment. */
-class TINYXML2_LIB XMLComment : public XMLNode
-{
-    friend class XMLDocument;
-public:
-    virtual XMLComment*	ToComment()					{
-        return this;
-    }
-    virtual const XMLComment* ToComment() const		{
-        return this;
-    }
-
-    virtual bool Accept( XMLVisitor* visitor ) const;
-
-    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
-    virtual bool ShallowEqual( const XMLNode* compare ) const;
-
-protected:
-    XMLComment( XMLDocument* doc );
-    virtual ~XMLComment();
-
-    char* ParseDeep( char*, StrPair* endTag );
-
-private:
-    XMLComment( const XMLComment& );	// not supported
-    XMLComment& operator=( const XMLComment& );	// not supported
-};
-
-
-/** In correct XML the declaration is the first entry in the file.
-	@verbatim
-		<?xml version="1.0" standalone="yes"?>
-	@endverbatim
-
-	TinyXML-2 will happily read or write files without a declaration,
-	however.
-
-	The text of the declaration isn't interpreted. It is parsed
-	and written as a string.
-*/
-class TINYXML2_LIB XMLDeclaration : public XMLNode
-{
-    friend class XMLDocument;
-public:
-    virtual XMLDeclaration*	ToDeclaration()					{
-        return this;
-    }
-    virtual const XMLDeclaration* ToDeclaration() const		{
-        return this;
-    }
-
-    virtual bool Accept( XMLVisitor* visitor ) const;
-
-    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
-    virtual bool ShallowEqual( const XMLNode* compare ) const;
-
-protected:
-    XMLDeclaration( XMLDocument* doc );
-    virtual ~XMLDeclaration();
-
-    char* ParseDeep( char*, StrPair* endTag );
-
-private:
-    XMLDeclaration( const XMLDeclaration& );	// not supported
-    XMLDeclaration& operator=( const XMLDeclaration& );	// not supported
-};
-
-
-/** Any tag that TinyXML-2 doesn't recognize is saved as an
-	unknown. It is a tag of text, but should not be modified.
-	It will be written back to the XML, unchanged, when the file
-	is saved.
-
-	DTD tags get thrown into XMLUnknowns.
-*/
-class TINYXML2_LIB XMLUnknown : public XMLNode
-{
-    friend class XMLDocument;
-public:
-    virtual XMLUnknown*	ToUnknown()					{
-        return this;
-    }
-    virtual const XMLUnknown* ToUnknown() const		{
-        return this;
-    }
-
-    virtual bool Accept( XMLVisitor* visitor ) const;
-
-    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
-    virtual bool ShallowEqual( const XMLNode* compare ) const;
-
-protected:
-    XMLUnknown( XMLDocument* doc );
-    virtual ~XMLUnknown();
-
-    char* ParseDeep( char*, StrPair* endTag );
-
-private:
-    XMLUnknown( const XMLUnknown& );	// not supported
-    XMLUnknown& operator=( const XMLUnknown& );	// not supported
-};
-
-
-
-/** An attribute is a name-value pair. Elements have an arbitrary
-	number of attributes, each with a unique name.
-
-	@note The attributes are not XMLNodes. You may only query the
-	Next() attribute in a list.
-*/
-class TINYXML2_LIB XMLAttribute
-{
-    friend class XMLElement;
-public:
-    /// The name of the attribute.
-    const char* Name() const;
-
-    /// The value of the attribute.
-    const char* Value() const;
-
-    /// The next attribute in the list.
-    const XMLAttribute* Next() const {
-        return _next;
-    }
-
-    /** IntValue interprets the attribute as an integer, and returns the value.
-        If the value isn't an integer, 0 will be returned. There is no error checking;
-    	use QueryIntValue() if you need error checking.
-    */
-	int	IntValue() const {
-		int i = 0;
-		QueryIntValue(&i);
-		return i;
-	}
-
-	int64_t Int64Value() const {
-		int64_t i = 0;
-		QueryInt64Value(&i);
-		return i;
-	}
-
-    /// Query as an unsigned integer. See IntValue()
-    unsigned UnsignedValue() const			{
-        unsigned i=0;
-        QueryUnsignedValue( &i );
-        return i;
-    }
-    /// Query as a boolean. See IntValue()
-    bool	 BoolValue() const				{
-        bool b=false;
-        QueryBoolValue( &b );
-        return b;
-    }
-    /// Query as a double. See IntValue()
-    double 	 DoubleValue() const			{
-        double d=0;
-        QueryDoubleValue( &d );
-        return d;
-    }
-    /// Query as a float. See IntValue()
-    float	 FloatValue() const				{
-        float f=0;
-        QueryFloatValue( &f );
-        return f;
-    }
-
-    /** QueryIntValue interprets the attribute as an integer, and returns the value
-    	in the provided parameter. The function will return XML_NO_ERROR on success,
-    	and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
-    */
-    XMLError QueryIntValue( int* value ) const;
-    /// See QueryIntValue
-    XMLError QueryUnsignedValue( unsigned int* value ) const;
-	/// See QueryIntValue
-	XMLError QueryInt64Value(int64_t* value) const;
-	/// See QueryIntValue
-    XMLError QueryBoolValue( bool* value ) const;
-    /// See QueryIntValue
-    XMLError QueryDoubleValue( double* value ) const;
-    /// See QueryIntValue
-    XMLError QueryFloatValue( float* value ) const;
-
-    /// Set the attribute to a string value.
-    void SetAttribute( const char* value );
-    /// Set the attribute to value.
-    void SetAttribute( int value );
-    /// Set the attribute to value.
-    void SetAttribute( unsigned value );
-	/// Set the attribute to value.
-	void SetAttribute(int64_t value);
-	/// Set the attribute to value.
-    void SetAttribute( bool value );
-    /// Set the attribute to value.
-    void SetAttribute( double value );
-    /// Set the attribute to value.
-    void SetAttribute( float value );
-
-private:
-    enum { BUF_SIZE = 200 };
-
-    XMLAttribute() : _next( 0 ), _memPool( 0 ) {}
-    virtual ~XMLAttribute()	{}
-
-    XMLAttribute( const XMLAttribute& );	// not supported
-    void operator=( const XMLAttribute& );	// not supported
-    void SetName( const char* name );
-
-    char* ParseDeep( char* p, bool processEntities );
-
-    mutable StrPair _name;
-    mutable StrPair _value;
-    XMLAttribute*   _next;
-    MemPool*        _memPool;
-};
-
-
-/** The element is a container class. It has a value, the element name,
-	and can contain other elements, text, comments, and unknowns.
-	Elements also contain an arbitrary number of attributes.
-*/
-class TINYXML2_LIB XMLElement : public XMLNode
-{
-    friend class XMLDocument;
-public:
-    /// Get the name of an element (which is the Value() of the node.)
-    const char* Name() const		{
-        return Value();
-    }
-    /// Set the name of the element.
-    void SetName( const char* str, bool staticMem=false )	{
-        SetValue( str, staticMem );
-    }
-
-    virtual XMLElement* ToElement()				{
-        return this;
-    }
-    virtual const XMLElement* ToElement() const {
-        return this;
-    }
-    virtual bool Accept( XMLVisitor* visitor ) const;
-
-    /** Given an attribute name, Attribute() returns the value
-    	for the attribute of that name, or null if none
-    	exists. For example:
-
-    	@verbatim
-    	const char* value = ele->Attribute( "foo" );
-    	@endverbatim
-
-    	The 'value' parameter is normally null. However, if specified,
-    	the attribute will only be returned if the 'name' and 'value'
-    	match. This allow you to write code:
-
-    	@verbatim
-    	if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
-    	@endverbatim
-
-    	rather than:
-    	@verbatim
-    	if ( ele->Attribute( "foo" ) ) {
-    		if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
-    	}
-    	@endverbatim
-    */
-    const char* Attribute( const char* name, const char* value=0 ) const;
-
-    /** Given an attribute name, IntAttribute() returns the value
-    	of the attribute interpreted as an integer. 0 will be
-    	returned if there is an error. For a method with error
-    	checking, see QueryIntAttribute()
-    */
-    int		 IntAttribute( const char* name ) const		{
-        int i=0;
-        QueryIntAttribute( name, &i );
-        return i;
-    }
-
-    /// See IntAttribute()
-    unsigned UnsignedAttribute( const char* name ) const {
-        unsigned i=0;
-        QueryUnsignedAttribute( name, &i );
-        return i;
-    }
-
-	/// See IntAttribute()
-	int64_t Int64Attribute(const char* name) const {
-		int64_t i = 0;
-		QueryInt64Attribute(name, &i);
-		return i;
-	}
-
-	/// See IntAttribute()
-    bool BoolAttribute( const char* name ) const	{
-        bool b=false;
-        QueryBoolAttribute( name, &b );
-        return b;
-    }
-    /// See IntAttribute()
-    double DoubleAttribute( const char* name ) const	{
-        double d=0;
-        QueryDoubleAttribute( name, &d );
-        return d;
-    }
-    /// See IntAttribute()
-    float FloatAttribute( const char* name ) const	{
-        float f=0;
-        QueryFloatAttribute( name, &f );
-        return f;
-    }
-
-    /** Given an attribute name, QueryIntAttribute() returns
-    	XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion
-    	can't be performed, or XML_NO_ATTRIBUTE if the attribute
-    	doesn't exist. If successful, the result of the conversion
-    	will be written to 'value'. If not successful, nothing will
-    	be written to 'value'. This allows you to provide default
-    	value:
-
-    	@verbatim
-    	int value = 10;
-    	QueryIntAttribute( "foo", &value );		// if "foo" isn't found, value will still be 10
-    	@endverbatim
-    */
-    XMLError QueryIntAttribute( const char* name, int* value ) const				{
-        const XMLAttribute* a = FindAttribute( name );
-        if ( !a ) {
-            return XML_NO_ATTRIBUTE;
-        }
-        return a->QueryIntValue( value );
-    }
-
-	/// See QueryIntAttribute()
-    XMLError QueryUnsignedAttribute( const char* name, unsigned int* value ) const	{
-        const XMLAttribute* a = FindAttribute( name );
-        if ( !a ) {
-            return XML_NO_ATTRIBUTE;
-        }
-        return a->QueryUnsignedValue( value );
-    }
-
-	/// See QueryIntAttribute()
-	XMLError QueryInt64Attribute(const char* name, int64_t* value) const {
-		const XMLAttribute* a = FindAttribute(name);
-		if (!a) {
-			return XML_NO_ATTRIBUTE;
-		}
-		return a->QueryInt64Value(value);
-	}
-
-	/// See QueryIntAttribute()
-    XMLError QueryBoolAttribute( const char* name, bool* value ) const				{
-        const XMLAttribute* a = FindAttribute( name );
-        if ( !a ) {
-            return XML_NO_ATTRIBUTE;
-        }
-        return a->QueryBoolValue( value );
-    }
-    /// See QueryIntAttribute()
-    XMLError QueryDoubleAttribute( const char* name, double* value ) const			{
-        const XMLAttribute* a = FindAttribute( name );
-        if ( !a ) {
-            return XML_NO_ATTRIBUTE;
-        }
-        return a->QueryDoubleValue( value );
-    }
-    /// See QueryIntAttribute()
-    XMLError QueryFloatAttribute( const char* name, float* value ) const			{
-        const XMLAttribute* a = FindAttribute( name );
-        if ( !a ) {
-            return XML_NO_ATTRIBUTE;
-        }
-        return a->QueryFloatValue( value );
-    }
-
-	
-    /** Given an attribute name, QueryAttribute() returns
-    	XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion
-    	can't be performed, or XML_NO_ATTRIBUTE if the attribute
-    	doesn't exist. It is overloaded for the primitive types,
-		and is a generally more convenient replacement of
-		QueryIntAttribute() and related functions.
-		
-		If successful, the result of the conversion
-    	will be written to 'value'. If not successful, nothing will
-    	be written to 'value'. This allows you to provide default
-    	value:
-
-    	@verbatim
-    	int value = 10;
-    	QueryAttribute( "foo", &value );		// if "foo" isn't found, value will still be 10
-    	@endverbatim
-    */
-	int QueryAttribute( const char* name, int* value ) const {
-		return QueryIntAttribute( name, value );
-	}
-
-	int QueryAttribute( const char* name, unsigned int* value ) const {
-		return QueryUnsignedAttribute( name, value );
-	}
-
-	int QueryAttribute(const char* name, int64_t* value) const {
-		return QueryInt64Attribute(name, value);
-	}
-
-	int QueryAttribute( const char* name, bool* value ) const {
-		return QueryBoolAttribute( name, value );
-	}
-
-	int QueryAttribute( const char* name, double* value ) const {
-		return QueryDoubleAttribute( name, value );
-	}
-
-	int QueryAttribute( const char* name, float* value ) const {
-		return QueryFloatAttribute( name, value );
-	}
-
-	/// Sets the named attribute to value.
-    void SetAttribute( const char* name, const char* value )	{
-        XMLAttribute* a = FindOrCreateAttribute( name );
-        a->SetAttribute( value );
-    }
-    /// Sets the named attribute to value.
-    void SetAttribute( const char* name, int value )			{
-        XMLAttribute* a = FindOrCreateAttribute( name );
-        a->SetAttribute( value );
-    }
-    /// Sets the named attribute to value.
-    void SetAttribute( const char* name, unsigned value )		{
-        XMLAttribute* a = FindOrCreateAttribute( name );
-        a->SetAttribute( value );
-    }
-
-	/// Sets the named attribute to value.
-	void SetAttribute(const char* name, int64_t value) {
-		XMLAttribute* a = FindOrCreateAttribute(name);
-		a->SetAttribute(value);
-	}
-
-	/// Sets the named attribute to value.
-    void SetAttribute( const char* name, bool value )			{
-        XMLAttribute* a = FindOrCreateAttribute( name );
-        a->SetAttribute( value );
-    }
-    /// Sets the named attribute to value.
-    void SetAttribute( const char* name, double value )		{
-        XMLAttribute* a = FindOrCreateAttribute( name );
-        a->SetAttribute( value );
-    }
-    /// Sets the named attribute to value.
-    void SetAttribute( const char* name, float value )		{
-        XMLAttribute* a = FindOrCreateAttribute( name );
-        a->SetAttribute( value );
-    }
-
-    /**
-    	Delete an attribute.
-    */
-    void DeleteAttribute( const char* name );
-
-    /// Return the first attribute in the list.
-    const XMLAttribute* FirstAttribute() const {
-        return _rootAttribute;
-    }
-    /// Query a specific attribute in the list.
-    const XMLAttribute* FindAttribute( const char* name ) const;
-
-    /** Convenience function for easy access to the text inside an element. Although easy
-    	and concise, GetText() is limited compared to getting the XMLText child
-    	and accessing it directly.
-
-    	If the first child of 'this' is a XMLText, the GetText()
-    	returns the character string of the Text node, else null is returned.
-
-    	This is a convenient method for getting the text of simple contained text:
-    	@verbatim
-    	<foo>This is text</foo>
-    		const char* str = fooElement->GetText();
-    	@endverbatim
-
-    	'str' will be a pointer to "This is text".
-
-    	Note that this function can be misleading. If the element foo was created from
-    	this XML:
-    	@verbatim
-    		<foo><b>This is text</b></foo>
-    	@endverbatim
-
-    	then the value of str would be null. The first child node isn't a text node, it is
-    	another element. From this XML:
-    	@verbatim
-    		<foo>This is <b>text</b></foo>
-    	@endverbatim
-    	GetText() will return "This is ".
-    */
-    const char* GetText() const;
-
-    /** Convenience function for easy access to the text inside an element. Although easy
-    	and concise, SetText() is limited compared to creating an XMLText child
-    	and mutating it directly.
-
-    	If the first child of 'this' is a XMLText, SetText() sets its value to
-		the given string, otherwise it will create a first child that is an XMLText.
-
-    	This is a convenient method for setting the text of simple contained text:
-    	@verbatim
-    	<foo>This is text</foo>
-    		fooElement->SetText( "Hullaballoo!" );
-     	<foo>Hullaballoo!</foo>
-		@endverbatim
-
-    	Note that this function can be misleading. If the element foo was created from
-    	this XML:
-    	@verbatim
-    		<foo><b>This is text</b></foo>
-    	@endverbatim
-
-    	then it will not change "This is text", but rather prefix it with a text element:
-    	@verbatim
-    		<foo>Hullaballoo!<b>This is text</b></foo>
-    	@endverbatim
-		
-		For this XML:
-    	@verbatim
-    		<foo />
-    	@endverbatim
-    	SetText() will generate
-    	@verbatim
-    		<foo>Hullaballoo!</foo>
-    	@endverbatim
-    */
-	void SetText( const char* inText );
-    /// Convenience method for setting text inside an element. See SetText() for important limitations.
-    void SetText( int value );
-    /// Convenience method for setting text inside an element. See SetText() for important limitations.
-    void SetText( unsigned value );  
-	/// Convenience method for setting text inside an element. See SetText() for important limitations.
-	void SetText(int64_t value);
-	/// Convenience method for setting text inside an element. See SetText() for important limitations.
-    void SetText( bool value );  
-    /// Convenience method for setting text inside an element. See SetText() for important limitations.
-    void SetText( double value );  
-    /// Convenience method for setting text inside an element. See SetText() for important limitations.
-    void SetText( float value );  
-
-    /**
-    	Convenience method to query the value of a child text node. This is probably best
-    	shown by example. Given you have a document is this form:
-    	@verbatim
-    		<point>
-    			<x>1</x>
-    			<y>1.4</y>
-    		</point>
-    	@endverbatim
-
-    	The QueryIntText() and similar functions provide a safe and easier way to get to the
-    	"value" of x and y.
-
-    	@verbatim
-    		int x = 0;
-    		float y = 0;	// types of x and y are contrived for example
-    		const XMLElement* xElement = pointElement->FirstChildElement( "x" );
-    		const XMLElement* yElement = pointElement->FirstChildElement( "y" );
-    		xElement->QueryIntText( &x );
-    		yElement->QueryFloatText( &y );
-    	@endverbatim
-
-    	@returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted
-    			 to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
-
-    */
-    XMLError QueryIntText( int* ival ) const;
-    /// See QueryIntText()
-    XMLError QueryUnsignedText( unsigned* uval ) const;
-	/// See QueryIntText()
-	XMLError QueryInt64Text(int64_t* uval) const;
-	/// See QueryIntText()
-    XMLError QueryBoolText( bool* bval ) const;
-    /// See QueryIntText()
-    XMLError QueryDoubleText( double* dval ) const;
-    /// See QueryIntText()
-    XMLError QueryFloatText( float* fval ) const;
-
-    // internal:
-    enum {
-        OPEN,		// <foo>
-        CLOSED,		// <foo/>
-        CLOSING		// </foo>
-    };
-    int ClosingType() const {
-        return _closingType;
-    }
-    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
-    virtual bool ShallowEqual( const XMLNode* compare ) const;
-
-protected:
-    char* ParseDeep( char* p, StrPair* endTag );
-
-private:
-    XMLElement( XMLDocument* doc );
-    virtual ~XMLElement();
-    XMLElement( const XMLElement& );	// not supported
-    void operator=( const XMLElement& );	// not supported
-
-    XMLAttribute* FindAttribute( const char* name ) {
-        return const_cast<XMLAttribute*>(const_cast<const XMLElement*>(this)->FindAttribute( name ));
-    }
-    XMLAttribute* FindOrCreateAttribute( const char* name );
-    //void LinkAttribute( XMLAttribute* attrib );
-    char* ParseAttributes( char* p );
-    static void DeleteAttribute( XMLAttribute* attribute );
-
-    enum { BUF_SIZE = 200 };
-    int _closingType;
-    // The attribute list is ordered; there is no 'lastAttribute'
-    // because the list needs to be scanned for dupes before adding
-    // a new attribute.
-    XMLAttribute* _rootAttribute;
-};
-
-
-enum Whitespace {
-    PRESERVE_WHITESPACE,
-    COLLAPSE_WHITESPACE
-};
-
-
-/** A Document binds together all the functionality.
-	It can be saved, loaded, and printed to the screen.
-	All Nodes are connected and allocated to a Document.
-	If the Document is deleted, all its Nodes are also deleted.
-*/
-class TINYXML2_LIB XMLDocument : public XMLNode
-{
-    friend class XMLElement;
-public:
-    /// constructor
-    XMLDocument( bool processEntities = true, Whitespace = PRESERVE_WHITESPACE );
-    ~XMLDocument();
-
-    virtual XMLDocument* ToDocument()				{
-        TIXMLASSERT( this == _document );
-        return this;
-    }
-    virtual const XMLDocument* ToDocument() const	{
-        TIXMLASSERT( this == _document );
-        return this;
-    }
-
-    /**
-    	Parse an XML file from a character string.
-    	Returns XML_NO_ERROR (0) on success, or
-    	an errorID.
-
-    	You may optionally pass in the 'nBytes', which is
-    	the number of bytes which will be parsed. If not
-    	specified, TinyXML-2 will assume 'xml' points to a
-    	null terminated string.
-    */
-    XMLError Parse( const char* xml, size_t nBytes=(size_t)(-1) );
-
-    /**
-    	Load an XML file from disk.
-    	Returns XML_NO_ERROR (0) on success, or
-    	an errorID.
-    */
-    XMLError LoadFile( const char* filename );
-
-    /**
-    	Load an XML file from disk. You are responsible
-    	for providing and closing the FILE*. 
-     
-        NOTE: The file should be opened as binary ("rb")
-        not text in order for TinyXML-2 to correctly
-        do newline normalization.
-
-    	Returns XML_NO_ERROR (0) on success, or
-    	an errorID.
-    */
-    XMLError LoadFile( FILE* );
-
-    /**
-    	Save the XML file to disk.
-    	Returns XML_NO_ERROR (0) on success, or
-    	an errorID.
-    */
-    XMLError SaveFile( const char* filename, bool compact = false );
-
-    /**
-    	Save the XML file to disk. You are responsible
-    	for providing and closing the FILE*.
-
-    	Returns XML_NO_ERROR (0) on success, or
-    	an errorID.
-    */
-    XMLError SaveFile( FILE* fp, bool compact = false );
-
-    bool ProcessEntities() const		{
-        return _processEntities;
-    }
-    Whitespace WhitespaceMode() const	{
-        return _whitespace;
-    }
-
-    /**
-    	Returns true if this document has a leading Byte Order Mark of UTF8.
-    */
-    bool HasBOM() const {
-        return _writeBOM;
-    }
-    /** Sets whether to write the BOM when writing the file.
-    */
-    void SetBOM( bool useBOM ) {
-        _writeBOM = useBOM;
-    }
-
-    /** Return the root element of DOM. Equivalent to FirstChildElement().
-        To get the first node, use FirstChild().
-    */
-    XMLElement* RootElement()				{
-        return FirstChildElement();
-    }
-    const XMLElement* RootElement() const	{
-        return FirstChildElement();
-    }
-
-    /** Print the Document. If the Printer is not provided, it will
-        print to stdout. If you provide Printer, this can print to a file:
-    	@verbatim
-    	XMLPrinter printer( fp );
-    	doc.Print( &printer );
-    	@endverbatim
-
-    	Or you can use a printer to print to memory:
-    	@verbatim
-    	XMLPrinter printer;
-    	doc.Print( &printer );
-    	// printer.CStr() has a const char* to the XML
-    	@endverbatim
-    */
-    void Print( XMLPrinter* streamer=0 ) const;
-    virtual bool Accept( XMLVisitor* visitor ) const;
-
-    /**
-    	Create a new Element associated with
-    	this Document. The memory for the Element
-    	is managed by the Document.
-    */
-    XMLElement* NewElement( const char* name );
-    /**
-    	Create a new Comment associated with
-    	this Document. The memory for the Comment
-    	is managed by the Document.
-    */
-    XMLComment* NewComment( const char* comment );
-    /**
-    	Create a new Text associated with
-    	this Document. The memory for the Text
-    	is managed by the Document.
-    */
-    XMLText* NewText( const char* text );
-    /**
-    	Create a new Declaration associated with
-    	this Document. The memory for the object
-    	is managed by the Document.
-
-    	If the 'text' param is null, the standard
-    	declaration is used.:
-    	@verbatim
-    		<?xml version="1.0" encoding="UTF-8"?>
-    	@endverbatim
-    */
-    XMLDeclaration* NewDeclaration( const char* text=0 );
-    /**
-    	Create a new Unknown associated with
-    	this Document. The memory for the object
-    	is managed by the Document.
-    */
-    XMLUnknown* NewUnknown( const char* text );
-
-    /**
-    	Delete a node associated with this document.
-    	It will be unlinked from the DOM.
-    */
-    void DeleteNode( XMLNode* node );
-
-    void SetError( XMLError error, const char* str1, const char* str2 );
-
-    /// Return true if there was an error parsing the document.
-    bool Error() const {
-        return _errorID != XML_SUCCESS;
-    }
-    /// Return the errorID.
-    XMLError  ErrorID() const {
-        return _errorID;
-    }
-	const char* ErrorName() const;
-
-    /// Return a possibly helpful diagnostic location or string.
-    const char* GetErrorStr1() const {
-        return _errorStr1;
-    }
-    /// Return a possibly helpful secondary diagnostic location or string.
-    const char* GetErrorStr2() const {
-        return _errorStr2;
-    }
-    /// If there is an error, print it to stdout.
-    void PrintError() const;
-    
-    /// Clear the document, resetting it to the initial state.
-    void Clear();
-
-    // internal
-    char* Identify( char* p, XMLNode** node );
-
-    virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const	{
-        return 0;
-    }
-    virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const	{
-        return false;
-    }
-
-private:
-    XMLDocument( const XMLDocument& );	// not supported
-    void operator=( const XMLDocument& );	// not supported
-
-    bool        _writeBOM;
-    bool        _processEntities;
-    XMLError    _errorID;
-    Whitespace  _whitespace;
-    const char* _errorStr1;
-    const char* _errorStr2;
-    char*       _charBuffer;
-
-    MemPoolT< sizeof(XMLElement) >	 _elementPool;
-    MemPoolT< sizeof(XMLAttribute) > _attributePool;
-    MemPoolT< sizeof(XMLText) >		 _textPool;
-    MemPoolT< sizeof(XMLComment) >	 _commentPool;
-
-	static const char* _errorNames[XML_ERROR_COUNT];
-
-    void Parse();
-};
-
-
-/**
-	A XMLHandle is a class that wraps a node pointer with null checks; this is
-	an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2
-	DOM structure. It is a separate utility class.
-
-	Take an example:
-	@verbatim
-	<Document>
-		<Element attributeA = "valueA">
-			<Child attributeB = "value1" />
-			<Child attributeB = "value2" />
-		</Element>
-	</Document>
-	@endverbatim
-
-	Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
-	easy to write a *lot* of code that looks like:
-
-	@verbatim
-	XMLElement* root = document.FirstChildElement( "Document" );
-	if ( root )
-	{
-		XMLElement* element = root->FirstChildElement( "Element" );
-		if ( element )
-		{
-			XMLElement* child = element->FirstChildElement( "Child" );
-			if ( child )
-			{
-				XMLElement* child2 = child->NextSiblingElement( "Child" );
-				if ( child2 )
-				{
-					// Finally do something useful.
-	@endverbatim
-
-	And that doesn't even cover "else" cases. XMLHandle addresses the verbosity
-	of such code. A XMLHandle checks for null pointers so it is perfectly safe
-	and correct to use:
-
-	@verbatim
-	XMLHandle docHandle( &document );
-	XMLElement* child2 = docHandle.FirstChildElement( "Document" ).FirstChildElement( "Element" ).FirstChildElement().NextSiblingElement();
-	if ( child2 )
-	{
-		// do something useful
-	@endverbatim
-
-	Which is MUCH more concise and useful.
-
-	It is also safe to copy handles - internally they are nothing more than node pointers.
-	@verbatim
-	XMLHandle handleCopy = handle;
-	@endverbatim
-
-	See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
-*/
-class TINYXML2_LIB XMLHandle
-{
-public:
-    /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
-    XMLHandle( XMLNode* node )												{
-        _node = node;
-    }
-    /// Create a handle from a node.
-    XMLHandle( XMLNode& node )												{
-        _node = &node;
-    }
-    /// Copy constructor
-    XMLHandle( const XMLHandle& ref )										{
-        _node = ref._node;
-    }
-    /// Assignment
-    XMLHandle& operator=( const XMLHandle& ref )							{
-        _node = ref._node;
-        return *this;
-    }
-
-    /// Get the first child of this handle.
-    XMLHandle FirstChild() 													{
-        return XMLHandle( _node ? _node->FirstChild() : 0 );
-    }
-    /// Get the first child element of this handle.
-    XMLHandle FirstChildElement( const char* name = 0 )						{
-        return XMLHandle( _node ? _node->FirstChildElement( name ) : 0 );
-    }
-    /// Get the last child of this handle.
-    XMLHandle LastChild()													{
-        return XMLHandle( _node ? _node->LastChild() : 0 );
-    }
-    /// Get the last child element of this handle.
-    XMLHandle LastChildElement( const char* name = 0 )						{
-        return XMLHandle( _node ? _node->LastChildElement( name ) : 0 );
-    }
-    /// Get the previous sibling of this handle.
-    XMLHandle PreviousSibling()												{
-        return XMLHandle( _node ? _node->PreviousSibling() : 0 );
-    }
-    /// Get the previous sibling element of this handle.
-    XMLHandle PreviousSiblingElement( const char* name = 0 )				{
-        return XMLHandle( _node ? _node->PreviousSiblingElement( name ) : 0 );
-    }
-    /// Get the next sibling of this handle.
-    XMLHandle NextSibling()													{
-        return XMLHandle( _node ? _node->NextSibling() : 0 );
-    }
-    /// Get the next sibling element of this handle.
-    XMLHandle NextSiblingElement( const char* name = 0 )					{
-        return XMLHandle( _node ? _node->NextSiblingElement( name ) : 0 );
-    }
-
-    /// Safe cast to XMLNode. This can return null.
-    XMLNode* ToNode()							{
-        return _node;
-    }
-    /// Safe cast to XMLElement. This can return null.
-    XMLElement* ToElement() 					{
-        return ( ( _node == 0 ) ? 0 : _node->ToElement() );
-    }
-    /// Safe cast to XMLText. This can return null.
-    XMLText* ToText() 							{
-        return ( ( _node == 0 ) ? 0 : _node->ToText() );
-    }
-    /// Safe cast to XMLUnknown. This can return null.
-    XMLUnknown* ToUnknown() 					{
-        return ( ( _node == 0 ) ? 0 : _node->ToUnknown() );
-    }
-    /// Safe cast to XMLDeclaration. This can return null.
-    XMLDeclaration* ToDeclaration() 			{
-        return ( ( _node == 0 ) ? 0 : _node->ToDeclaration() );
-    }
-
-private:
-    XMLNode* _node;
-};
-
-
-/**
-	A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
-	same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
-*/
-class TINYXML2_LIB XMLConstHandle
-{
-public:
-    XMLConstHandle( const XMLNode* node )											{
-        _node = node;
-    }
-    XMLConstHandle( const XMLNode& node )											{
-        _node = &node;
-    }
-    XMLConstHandle( const XMLConstHandle& ref )										{
-        _node = ref._node;
-    }
-
-    XMLConstHandle& operator=( const XMLConstHandle& ref )							{
-        _node = ref._node;
-        return *this;
-    }
-
-    const XMLConstHandle FirstChild() const											{
-        return XMLConstHandle( _node ? _node->FirstChild() : 0 );
-    }
-    const XMLConstHandle FirstChildElement( const char* name = 0 ) const				{
-        return XMLConstHandle( _node ? _node->FirstChildElement( name ) : 0 );
-    }
-    const XMLConstHandle LastChild()	const										{
-        return XMLConstHandle( _node ? _node->LastChild() : 0 );
-    }
-    const XMLConstHandle LastChildElement( const char* name = 0 ) const				{
-        return XMLConstHandle( _node ? _node->LastChildElement( name ) : 0 );
-    }
-    const XMLConstHandle PreviousSibling() const									{
-        return XMLConstHandle( _node ? _node->PreviousSibling() : 0 );
-    }
-    const XMLConstHandle PreviousSiblingElement( const char* name = 0 ) const		{
-        return XMLConstHandle( _node ? _node->PreviousSiblingElement( name ) : 0 );
-    }
-    const XMLConstHandle NextSibling() const										{
-        return XMLConstHandle( _node ? _node->NextSibling() : 0 );
-    }
-    const XMLConstHandle NextSiblingElement( const char* name = 0 ) const			{
-        return XMLConstHandle( _node ? _node->NextSiblingElement( name ) : 0 );
-    }
-
-
-    const XMLNode* ToNode() const				{
-        return _node;
-    }
-    const XMLElement* ToElement() const			{
-        return ( ( _node == 0 ) ? 0 : _node->ToElement() );
-    }
-    const XMLText* ToText() const				{
-        return ( ( _node == 0 ) ? 0 : _node->ToText() );
-    }
-    const XMLUnknown* ToUnknown() const			{
-        return ( ( _node == 0 ) ? 0 : _node->ToUnknown() );
-    }
-    const XMLDeclaration* ToDeclaration() const	{
-        return ( ( _node == 0 ) ? 0 : _node->ToDeclaration() );
-    }
-
-private:
-    const XMLNode* _node;
-};
-
-
-/**
-	Printing functionality. The XMLPrinter gives you more
-	options than the XMLDocument::Print() method.
-
-	It can:
-	-# Print to memory.
-	-# Print to a file you provide.
-	-# Print XML without a XMLDocument.
-
-	Print to Memory
-
-	@verbatim
-	XMLPrinter printer;
-	doc.Print( &printer );
-	SomeFunction( printer.CStr() );
-	@endverbatim
-
-	Print to a File
-
-	You provide the file pointer.
-	@verbatim
-	XMLPrinter printer( fp );
-	doc.Print( &printer );
-	@endverbatim
-
-	Print without a XMLDocument
-
-	When loading, an XML parser is very useful. However, sometimes
-	when saving, it just gets in the way. The code is often set up
-	for streaming, and constructing the DOM is just overhead.
-
-	The Printer supports the streaming case. The following code
-	prints out a trivially simple XML file without ever creating
-	an XML document.
-
-	@verbatim
-	XMLPrinter printer( fp );
-	printer.OpenElement( "foo" );
-	printer.PushAttribute( "foo", "bar" );
-	printer.CloseElement();
-	@endverbatim
-*/
-class TINYXML2_LIB XMLPrinter : public XMLVisitor
-{
-public:
-    /** Construct the printer. If the FILE* is specified,
-    	this will print to the FILE. Else it will print
-    	to memory, and the result is available in CStr().
-    	If 'compact' is set to true, then output is created
-    	with only required whitespace and newlines.
-    */
-    XMLPrinter( FILE* file=0, bool compact = false, int depth = 0 );
-    virtual ~XMLPrinter()	{}
-
-    /** If streaming, write the BOM and declaration. */
-    void PushHeader( bool writeBOM, bool writeDeclaration );
-    /** If streaming, start writing an element.
-        The element must be closed with CloseElement()
-    */
-    void OpenElement( const char* name, bool compactMode=false );
-    /// If streaming, add an attribute to an open element.
-    void PushAttribute( const char* name, const char* value );
-    void PushAttribute( const char* name, int value );
-    void PushAttribute( const char* name, unsigned value );
-	void PushAttribute(const char* name, int64_t value);
-	void PushAttribute( const char* name, bool value );
-    void PushAttribute( const char* name, double value );
-    /// If streaming, close the Element.
-    virtual void CloseElement( bool compactMode=false );
-
-    /// Add a text node.
-    void PushText( const char* text, bool cdata=false );
-    /// Add a text node from an integer.
-    void PushText( int value );
-    /// Add a text node from an unsigned.
-    void PushText( unsigned value );
-	/// Add a text node from an unsigned.
-	void PushText(int64_t value);
-	/// Add a text node from a bool.
-    void PushText( bool value );
-    /// Add a text node from a float.
-    void PushText( float value );
-    /// Add a text node from a double.
-    void PushText( double value );
-
-    /// Add a comment
-    void PushComment( const char* comment );
-
-    void PushDeclaration( const char* value );
-    void PushUnknown( const char* value );
-
-    virtual bool VisitEnter( const XMLDocument& /*doc*/ );
-    virtual bool VisitExit( const XMLDocument& /*doc*/ )			{
-        return true;
-    }
-
-    virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute );
-    virtual bool VisitExit( const XMLElement& element );
-
-    virtual bool Visit( const XMLText& text );
-    virtual bool Visit( const XMLComment& comment );
-    virtual bool Visit( const XMLDeclaration& declaration );
-    virtual bool Visit( const XMLUnknown& unknown );
-
-    /**
-    	If in print to memory mode, return a pointer to
-    	the XML file in memory.
-    */
-    const char* CStr() const {
-        return _buffer.Mem();
-    }
-    /**
-    	If in print to memory mode, return the size
-    	of the XML file in memory. (Note the size returned
-    	includes the terminating null.)
-    */
-    int CStrSize() const {
-        return _buffer.Size();
-    }
-    /**
-    	If in print to memory mode, reset the buffer to the
-    	beginning.
-    */
-    void ClearBuffer() {
-        _buffer.Clear();
-        _buffer.Push(0);
-    }
-
-protected:
-	virtual bool CompactMode( const XMLElement& )	{ return _compactMode; }
-
-	/** Prints out the space before an element. You may override to change
-	    the space and tabs used. A PrintSpace() override should call Print().
-	*/
-    virtual void PrintSpace( int depth );
-    void Print( const char* format, ... );
-
-    void SealElementIfJustOpened();
-    bool _elementJustOpened;
-    DynArray< const char*, 10 > _stack;
-
-private:
-    void PrintString( const char*, bool restrictedEntitySet );	// prints out, after detecting entities.
-
-    bool _firstElement;
-    FILE* _fp;
-    int _depth;
-    int _textDepth;
-    bool _processEntities;
-	bool _compactMode;
-
-    enum {
-        ENTITY_RANGE = 64,
-        BUF_SIZE = 200
-    };
-    bool _entityFlag[ENTITY_RANGE];
-    bool _restrictedEntityFlag[ENTITY_RANGE];
-
-    DynArray< char, 20 > _buffer;
-};
-
-
-}	// tinyxml2
-
-#if defined(_MSC_VER)
-#   pragma warning(pop)
-#endif
-
-#endif // TINYXML2_INCLUDED
