# Copyright (C) 2007  Miriam Ruiz <little_miry@yahoo.es>
# Distributed under the same license as the game. See debian/copyright.

Index: val-and-rick-0.1a.dfsg1/src/abagames/vr/barrage.d
===================================================================
--- val-and-rick-0.1a.dfsg1.orig/src/abagames/vr/barrage.d	2007-09-07 00:24:50.000000000 +0200
+++ val-and-rick-0.1a.dfsg1/src/abagames/vr/barrage.d	2007-09-07 00:26:48.000000000 +0200
@@ -24,7 +24,7 @@
 public class BarrageManager {
  private:
   static BulletMLParserTinyXML *parser[char[]][char[]];
-  static const char[] BARRAGE_DIR_NAME = "barrage";
+  static const char[] BARRAGE_DIR_NAME = "/usr/share/games/val-and-rick/barrage";
 
   public static void load() {
     char[][] dirs = listdir(BARRAGE_DIR_NAME);
Index: val-and-rick-0.1a.dfsg1/src/abagames/util/sdl/texture.d
===================================================================
--- val-and-rick-0.1a.dfsg1.orig/src/abagames/util/sdl/texture.d	2007-09-07 00:26:42.000000000 +0200
+++ val-and-rick-0.1a.dfsg1/src/abagames/util/sdl/texture.d	2007-09-07 00:29:38.000000000 +0200
@@ -16,7 +16,7 @@
  */
 public class Texture {
  public:
-  static char[] imagesDir = "images/";
+  static char[] imagesDir = "/usr/share/games/val-and-rick/images/";
   static SDL_Surface*[char[]] surface;
  private:
   GLuint num, maskNum;
Index: val-and-rick-0.1a.dfsg1/src/abagames/util/sdl/sound.d
===================================================================
--- val-and-rick-0.1a.dfsg1.orig/src/abagames/util/sdl/sound.d	2007-09-07 00:24:50.000000000 +0200
+++ val-and-rick-0.1a.dfsg1/src/abagames/util/sdl/sound.d	2007-09-07 00:26:48.000000000 +0200
@@ -67,7 +67,7 @@
 public class Music: Sound {
  public:
   static int fadeOutSpeed = 1280;
-  static char[] dir = "sounds/musics";
+  static char[] dir = "/usr/share/games/val-and-rick/sounds/musics";
  private:
   Mix_Music* music;
 
@@ -131,7 +131,7 @@
 
 public class Chunk: Sound {
  public:
-  static char[] dir = "sounds/chunks";
+  static char[] dir = "/usr/share/games/val-and-rick/sounds/chunks";
  private:
   Mix_Chunk* chunk;
   int chunkChannel;
