Making the game can be done with the supplied Makefiles, or with the Imakefile, by using: xmkmf make depend make You should probably check the comments comments at the top of the Imakefile for setting additional parameters. Have a look at the man-page or xjig.cat for further instructions on the usage. KNOWN PROBLEMS: - There are problems with the optimize option in some gcc version (e.g. 2.7.0). If the compilation runs fine, but nothing happens on the screen, this might be the problem and you should re-compile it non-optimized. - The game wasn't tested on 64bit machines yet. Since the texture-mapping routines are very low level C-functions, there might be hidden bugs depending on the underlying datatypes of the system. Comments are welcome. Have fun. __ __ __ __ __ __ _ / / / /__ / /___ ___ __ __/ /_ / / / /___ ___ ____ (_)___ _ / /_/ / _ \/ / __ `__ \/ / / / __/ / /_/ / __ \/ _ \/ __ \/ / __ `/ / __ / __/ / / / / / / /_/ / /_ / __ / /_/ / __/ / / / / /_/ / _ /_/ /_/\___/_/_/ /_/ /_/\__,_/\__/ /_/ /_/\____/\___/_/ /_/_/\__, / /__________________________________e-mail: Helmut.Hoenig@hub.de______/