Package: castle-game-engine / 6.4+dfsg1-2

Metadata

Package Version Patches format
castle-game-engine 6.4+dfsg1-2 3.0 (quilt)

Patch series

view the series file
Patch File delta Description
force unit compilation in release mode.diff | (download)

Makefile | 4 2 + 2 - 0 !
1 file changed, 2 insertions(+), 2 deletions(-)

 force compilation of units in release mode in order to avoid fpc
trying to recompile them during compilation of third party code.
use_system_font_files_instead_of_embedded.patch | (download)

src/fonts/mk_fonts.sh | 32 16 + 16 - 0 !
1 file changed, 16 insertions(+), 16 deletions(-)

 use system fonts, don't use the embedded copies.
add_debug_info_for_powerpc.patch | (download)

src/fonts/mk_fonts.sh | 2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-)

 try to find out why the build fails on powerpc/ppc64
dont add website header and footer to doc.patch | (download)

doc/pasdoc/mk_docs.sh | 4 0 + 4 - 0 !
1 file changed, 4 deletions(-)

 quoted from mail from michalis:
 (BTW, when generating PasDoc documentation for CGE, using the latest stable
 PasDoc, you will need to temporarily remove some PasDoc options from
 doc/pasdoc/mk_docs.sh: --html-head , --html-body-begin, --html-body-end . They
 were not implemented in the stable PasDoc.  Eventually, I will release new
 PasDoc to include them...)
 .
 Also the header and footer would result in privacy breaches if included as is.
 So until that is fixed upstream, we agreed to patch in Debian.