Package: gargoyle-free / 2022.1+dfsg-1
Metadata
Package | Version | Patches format |
---|---|---|
gargoyle-free | 2022.1+dfsg-1 | 3.0 (quilt) |
Patch series
view the series filePatch | File delta | Description |
---|---|---|
desktop_menu_entry.patch | (download) |
garglk/gargoyle.desktop |
2 1 + 1 - 0 ! |
rename executable 'gargoyle' -> 'gargoyle-free' Also allow specifying a game to run. |
fhs_locate_private_binaries.patch | (download) |
garglk/launchqt.cpp |
2 1 + 1 - 0 ! |
look for sub-binaries in /usr/lib/gargoyle/ By default gargoyle looks for interpreters in the same directory as itself. We could install all binaries in /usr/bin/, linked with rpath=/usr/lib/gargoyle, but this would conflict with existing non-glk packages, such as 'frotz', which would need to be divert'd. So we look-up in hard-coded /usr/lib/gargoyle/ instead. There are mixing feelings towards this approach on the list. |
redefinition_gmtime.patch | (download) |
garglk/cheapglk/cgdate.c |
8 4 + 4 - 0 ! |
redefinition of gmtime The override of NO_TIMEGM_AVAIL inside this project makes GCC complains. I don't see a clean way to get over this mess, so I went for minimal way. |
ignore_fonts.patch | (download) |
garglk/CMakeLists.txt |
27 0 + 27 - 0 ! |
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