Patch |
File delta |
Description |
imports.patch | (download) |
import/SDL.d |
51 22 + 29 - 0 !
import/SDL_Keysym.d |
308 0 + 308 - 0 !
import/SDL_Version.d |
75 0 + 75 - 0 !
import/SDL_audio.d |
9 5 + 4 - 0 !
import/SDL_cdrom.d |
2 1 + 1 - 0 !
import/SDL_endian.d |
2 1 + 1 - 0 !
import/SDL_events.d |
10 5 + 5 - 0 !
import/SDL_keyboard.d |
2 1 + 1 - 0 !
import/SDL_keysym_.d |
308 308 + 0 - 0 !
import/SDL_mixer.d |
22 10 + 12 - 0 !
import/SDL_quit.d |
4 2 + 2 - 0 !
import/SDL_rwops.d |
44 10 + 34 - 0 !
import/SDL_syswm.d |
2 1 + 1 - 0 !
import/SDL_thread.d |
2 1 + 1 - 0 !
import/SDL_timer.d |
4 2 + 2 - 0 !
import/SDL_types.d |
2 1 + 1 - 0 !
import/SDL_version_.d |
75 75 + 0 - 0 !
import/SDL_video.d |
16 8 + 8 - 0 !
import/opengl.d |
56 23 + 33 - 0 !
import/openglu.d |
75 35 + 40 - 0 !
20 files changed, 511 insertions(+), 558 deletions(-) |
port import/ code to d language version 2
With this patch the code is accapted by GDC 4.8 without triggering deprecation
warnings/errors.
|
d_language_changes.diff | (download) |
src/abagames/gr/bullet.d |
2 1 + 1 - 0 !
src/abagames/gr/stagemanager.d |
10 5 + 5 - 0 !
src/abagames/util/rand.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/luminous.d |
3 2 + 1 - 0 !
src/abagames/util/sdl/texture.d |
4 2 + 2 - 0 !
5 files changed, 12 insertions(+), 11 deletions(-) |
---
|
put_prefs_in_home_dir.diff | (download) |
src/abagames/gr/prefmanager.d |
22 19 + 3 - 0 !
src/abagames/gr/replay.d |
6 3 + 3 - 0 !
2 files changed, 22 insertions(+), 6 deletions(-) |
---
|
directories.patch | (download) |
src/abagames/util/sdl/sound.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/texture.d |
2 1 + 1 - 0 !
2 files changed, 3 insertions(+), 3 deletions(-) |
---
|
windowed.patch | (download) |
src/abagames/gr/boot.d |
5 4 + 1 - 0 !
src/abagames/util/sdl/screen3d.d |
2 1 + 1 - 0 !
2 files changed, 5 insertions(+), 2 deletions(-) |
---
|
makefile.patch | (download) |
Makefile |
11 11 + 0 - 0 !
1 file changed, 11 insertions(+) |
---
|
window resizing.patch | (download) |
src/abagames/util/sdl/screen3d.d |
13 9 + 4 - 0 !
1 file changed, 9 insertions(+), 4 deletions(-) |
---
|
avoid segfault when sdl fails.patch | (download) |
src/abagames/gr/gamemanager.d |
2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-) |
---
|
dlang_v2.patch | (download) |
src/abagames/gr/boot.d |
45 23 + 22 - 0 !
src/abagames/gr/bullet.d |
2 1 + 1 - 0 !
src/abagames/gr/crystal.d |
2 1 + 1 - 0 !
src/abagames/gr/enemy.d |
79 40 + 39 - 0 !
src/abagames/gr/field.d |
12 6 + 6 - 0 !
src/abagames/gr/gamemanager.d |
26 13 + 13 - 0 !
src/abagames/gr/letter.d |
6 3 + 3 - 0 !
src/abagames/gr/particle.d |
31 16 + 15 - 0 !
src/abagames/gr/prefmanager.d |
21 11 + 10 - 0 !
src/abagames/gr/reel.d |
41 17 + 24 - 0 !
src/abagames/gr/replay.d |
12 6 + 6 - 0 !
src/abagames/gr/screen.d |
9 3 + 6 - 0 !
src/abagames/gr/shape.d |
19 12 + 7 - 0 !
src/abagames/gr/ship.d |
26 13 + 13 - 0 !
src/abagames/gr/shot.d |
2 1 + 1 - 0 !
src/abagames/gr/soundmanager.d |
37 19 + 18 - 0 !
src/abagames/gr/stagemanager.d |
6 3 + 3 - 0 !
src/abagames/gr/turret.d |
24 12 + 12 - 0 !
src/abagames/util/actor.d |
4 2 + 2 - 0 !
src/abagames/util/iterator.d |
2 1 + 1 - 0 !
src/abagames/util/logger.d |
31 12 + 19 - 0 !
src/abagames/util/math.d |
4 2 + 2 - 0 !
src/abagames/util/rand.d |
20 10 + 10 - 0 !
src/abagames/util/sdl/mainloop.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/mouse.d |
6 5 + 1 - 0 !
src/abagames/util/sdl/pad.d |
6 5 + 1 - 0 !
src/abagames/util/sdl/recordableinput.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/screen3d.d |
11 6 + 5 - 0 !
src/abagames/util/sdl/sdlexception.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/shape.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/sound.d |
29 15 + 14 - 0 !
src/abagames/util/sdl/texture.d |
12 6 + 6 - 0 !
src/abagames/util/sdl/twinstick.d |
10 7 + 3 - 0 !
src/abagames/util/tokenizer.d |
17 9 + 8 - 0 !
src/abagames/util/vector.d |
5 3 + 2 - 0 !
35 files changed, 288 insertions(+), 279 deletions(-) |
port to d language version 2
With this patch the code is accapted by gdc-4.6 0.29.1-4.6.4-3 without
triggering deprecated feature warnings/errors.
|