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|
From: =?utf-8?q?Bastien_ROUCARI=C3=88S?= <roucaries.bastien@gmail.com>
Date: Fri, 2 Feb 2018 22:14:03 +0100
Subject: Fix br tag
find . -path './.git' -prune -o -type 'f' -name '*.html' -exec sed -i 's,<br>,<br />,g' {} \;
Forwarded: Yes, https://github.com/ImageMagick/ImageMagick/issues/304
---
www/api/Image++.html | 268 +++++++++++++++++++++++++--------------------------
1 file changed, 134 insertions(+), 134 deletions(-)
diff --git a/www/api/Image++.html b/www/api/Image++.html
index b3ad18c..40349ce 100644
--- a/www/api/Image++.html
+++ b/www/api/Image++.html
@@ -240,7 +240,7 @@ has been placed within a Blob, it may be read into a Magick++ Image via
a <a href="Image++.html#constructor_blob">constructor</a> or <a href="Image++.html#read">read()</a>
. Likewise, a Magick++ image may be written to a Blob via <a
href="Image++.html#write"> write()</a> .
-<p>An example of using Image to write to a Blob follows: <br>
+<p>An example of using Image to write to a Blob follows: <br />
</p>
<pre class="code">
#include <Magick++.h>
@@ -262,7 +262,7 @@ int main(int argc,char **argv)
return 0;
}
</pre>
-<p><br>
+<p><br />
likewise, to read an image from a Blob, you could use one of the
following examples: </p>
<p>[ <font color="#000000">Entry condition for the following examples
@@ -291,9 +291,9 @@ image.read( blob);
<div class="doc-section">
Image may be constructed in a number of ways. It may be constructed
from a file, a URL, or an encoded image (e.g. JPEG) contained in an
-in-memory <a href="http://www.imagemagick.org/Magick++/Blob.html"> BLOB</a> . The available Image
-constructors are shown in the following table: <br>
- <br>
+in-memory <a href="https://www.imagemagick.org/Magick++/Blob.html"> BLOB</a> . The available Image
+constructors are shown in the following table: <br />
+ <br />
<ul><table bgcolor="#ffffff" border="1" width="100%">
<caption><b>Image Constructors</b></caption> <tbody>
@@ -354,11 +354,11 @@ const
string &magick_</font></td>
</tr>
<tr>
- <td><font size="-1">const size_t width_, </font> <br>
- <font size="-1">const size_t height_,</font> <br>
- <font size="-1">std::string map_,</font> <br>
- <font size="-1">const <a href="http://www.imagemagick.org/Magick++/Enumerations.html#StorageType">
-StorageType</a> type_,</font> <br>
+ <td><font size="-1">const size_t width_, </font> <br />
+ <font size="-1">const size_t height_,</font> <br />
+ <font size="-1">std::string map_,</font> <br />
+ <font size="-1">const <a href="https://www.imagemagick.org/Magick++/Enumerations.html#StorageType">
+StorageType</a> type_,</font> <br />
<font size="-1">const void *pixels_</font></td>
<td><font size="-1">Construct a new Image based on an array of
image pixels. The pixel data must be in scanline order top-to-bottom.
@@ -368,7 +368,7 @@ are [0..MaxRGB]. For example, to create a 640x480 image from
unsigned red-green-blue character data, use</font>
<p><font size="-1"> Image image( 640, 480, "RGB",
0, pixels );</font> </p>
- <p><font size="-1">The parameters are as follows:</font> <br>
+ <p><font size="-1">The parameters are as follows:</font> <br />
<table border="0" width="100%">
<tbody>
@@ -424,7 +424,7 @@ image.addNoise(GaussianNoise);
image.write("myImage.tiff");
</pre>
adds gaussian noise to the image file "myImage.tiff".
-<p>The operations supported by Image are shown in the following table: <br>
+<p>The operations supported by Image are shown in the following table: <br />
<ul><table nosave="" border="1">
<caption><b>Image Image Manipulation Methods</b></caption> <tbody>
@@ -436,11 +436,11 @@ adds gaussian noise to the image file "myImage.tiff".
<tr>
<td style="text-align: center;" valign="middle">
<div align="center"><a name="adaptiveThreshold"></a> <font
- size="-1">adaptiveThreshold<br>
+ size="-1">adaptiveThreshold<br />
</font></div>
</td>
<td valign="middle"><font size="-1">size_t width, size_t
-height, size_t offset = 0<br>
+height, size_t offset = 0<br />
</font></td>
<td valign="top"><font size="-1">Apply adaptive thresholding to
the image. Adaptive thresholding is useful if the ideal threshold level
@@ -451,7 +451,7 @@ across the image. Adaptive thresholding works by evaluating the mean
and using the mean as the thresholding value. In order to remove
residual noise from the background, the threshold may be adjusted by
subtracting a constant <i>offset</i> (default zero) from the mean to
-compute the threshold.</font><br>
+compute the threshold.</font><br />
</td>
</tr>
<tr>
@@ -464,27 +464,27 @@ noiseType_</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="addNoiseChannel"></a>addNoiseChannel<br>
+ name="addNoiseChannel"></a>addNoiseChannel<br />
</small></td>
<td style="vertical-align: middle;"><small>const ChannelType
-channel_, const NoiseType noiseType_<br>
+channel_, const NoiseType noiseType_<br />
</small></td>
<td style="vertical-align: middle;"><small>Add noise to an image
channel with the specified noise type.</small><font size="-1"> The <span
style="font-style: italic;">channel_</span> parameter specifies the
channel to add noise to. The </font><small>noiseType_ parameter
-specifies the type of noise.<br>
+specifies the type of noise.<br />
</small></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="affineTransform"></a>affineTransform<br>
+ name="affineTransform"></a>affineTransform<br />
</small></td>
<td style="vertical-align: middle;"><small>const DrawableAffine
-&affine<br>
+&affine<br />
</small></td>
<td style="vertical-align: middle;"><small>Transform image by
-specified affine (or free transform) matrix.<br>
+specified affine (or free transform) matrix.<br />
</small></td>
</tr>
<tr>
@@ -533,10 +533,10 @@ deviation of the Laplacian, in pixels.</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="blurChannel"></a>blurChannel<br>
+ name="blurChannel"></a>blurChannel<br />
</small></td>
<td style="vertical-align: middle;"><small>const ChannelType
-channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br>
+channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br />
</small></td>
<td style="vertical-align: middle;"><font size="-1">Blur an image
channel. The <span style="font-style: italic;">channel_</span>
@@ -624,9 +624,9 @@ width, height, or other image attributes by embedding <a
</tr>
<tr>
<td style="text-align: center;" valign="middle"><font size="-1"><a
- name="compare"></a> compare<br>
+ name="compare"></a> compare<br />
</font></td>
- <td valign="middle"><font size="-1">const Image &reference_<br>
+ <td valign="middle"><font size="-1">const Image &reference_<br />
</font></td>
<td valign="top"><font size="-1">Compare current image with
another image. Sets <a href="Image++.html#meanErrorPerPixel">meanErrorPerPixel</a>
@@ -635,7 +635,7 @@ another image. Sets <a href="Image++.html#meanErrorPerPixel">meanErrorPerPixel</
image. False is returned if the images are identical. An ErrorOption
exception is thrown if the reference image columns, rows, colorspace,
or
-matte differ from the current image.</font><br>
+matte differ from the current image.</font><br />
</td>
</tr>
<tr>
@@ -715,7 +715,7 @@ kernel to apply.</font></td>
<center><a name="display"></a> <font size="-1">display</font></center>
</td>
<td><font size="-1">void</font></td>
- <td><font size="-1">Display image on screen.</font> <br>
+ <td><font size="-1">Display image on screen.</font> <br />
<font size="-1"><b><font color="#ff0000">Caution: </font></b> if
an image format is is not compatible with the display visual (e.g.
JPEG on a colormapped display) then the original image will be
@@ -818,7 +818,7 @@ vertical direction)</font></td>
<tr>
<td style="text-align: center;" rowspan="4">
<center><a name="floodFillColor"></a> <font size="-1">floodFill-</font>
- <br>
+ <br />
<font size="-1">Color</font></center>
</td>
<td><font size="-1">ssize_t x_, ssize_t y_, const <a
@@ -857,7 +857,7 @@ method.</font></td>
<tr>
<td style="text-align: center;" rowspan="4">
<center><a name="floodFillTexture"></a> <font size="-1">floodFill-</font>
- <br>
+ <br />
<font size="-1">Texture</font></center>
</td>
<td><font size="-1">ssize_t x_, ssize_t y_, const
@@ -938,10 +938,10 @@ specified by 'sigma_'.</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="gaussianBlurChannel"></a>gaussianBlurChannel<br>
+ name="gaussianBlurChannel"></a>gaussianBlurChannel<br />
</small></td>
<td style="vertical-align: middle;"><small>const ChannelType
-channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br>
+channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br />
</small></td>
<td style="vertical-align: middle;"><font size="-1">Gaussian blur
an image channel. </font><font size="-1">The <span
@@ -954,11 +954,11 @@ specified by 'sigma_'.</font></td>
</tr>
<tr>
<td style="text-align: center;" valign="middle"><font size="-1"><a
- name="haldClut"></a> haldClut<br>
+ name="haldClut"></a> haldClut<br />
</font></td>
- <td valign="middle"><font size="-1">const Image &reference_<br>
+ <td valign="middle"><font size="-1">const Image &reference_<br />
</font></td>
- <td valign="top"><font size="-1">apply a Hald color lookup table to the image.</font><br>
+ <td valign="top"><font size="-1">apply a Hald color lookup table to the image.</font><br />
</td>
</tr>
<tr>
@@ -992,10 +992,10 @@ specify a header string to print above the image.</font></td>
</tr>
<tr>
<td style="vertical-align: top; text-align: center;"><small><a
- name="level"></a>level<br>
+ name="level"></a>level<br />
</small></td>
<td style="vertical-align: top;"><small>const double black_point,
-const double white_point, const double mid_point=1.0<br>
+const double white_point, const double mid_point=1.0<br />
</small></td>
<td style="vertical-align: top;"><small>Level image. Adjust the
levels of the image by scaling the colors falling between specified
@@ -1007,16 +1007,16 @@ specifies a gamma correction to apply to the image. White point
specifies the lightest color in the image. Colors brighter than
the white point are set to the maximum quantum value. The black and
white point have the valid range 0 to MaxRGB while mid (gamma) has a
-useful range of 0 to ten.<br>
+useful range of 0 to ten.<br />
</small></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="levelChannel"></a>levelChannel<br>
+ name="levelChannel"></a>levelChannel<br />
</small></td>
<td style="vertical-align: middle;"><small>const ChannelType
channel, const double black_point, const double white_point, const
-double mid_point=1.0<br>
+double mid_point=1.0<br />
</small></td>
<td style="vertical-align: middle;"><small>Level image channel.
Adjust the levels of the image channel by scaling the values falling
@@ -1028,7 +1028,7 @@ specifies a gamma correction to apply to the image. White point
specifies the lightest color in the image. Colors brighter than the
white point are set to the maximum quantum value. The black and white
point have the valid range 0 to MaxRGB while mid (gamma) has a useful
-range of 0 to ten.<br>
+range of 0 to ten.<br />
</small></td>
</tr>
<tr>
@@ -1110,17 +1110,17 @@ change).</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="motionBlur"></a>motionBlur<br>
+ name="motionBlur"></a>motionBlur<br />
</small></td>
<td style="vertical-align: middle;"><small>const double radius_,
-const double sigma_, const double angle_<br>
+const double sigma_, const double angle_<br />
</small></td>
<td style="vertical-align: middle;"><small>Motion blur image with
specified blur factor. The radius_ parameter specifies the radius of
the Gaussian, in pixels, not counting the center pixel. The
sigma_ parameter specifies the standard deviation of the Laplacian, in
pixels. The angle_ parameter specifies the angle the object appears to
-be coming from (zero degrees is from the right).<br>
+be coming from (zero degrees is from the right).<br />
</small></td>
</tr>
<tr>
@@ -1190,10 +1190,10 @@ valid after calling ping.</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="process"></a>process<br>
+ name="process"></a>process<br />
</small></td>
<td style="vertical-align: middle;"><small>std::string name_,
-const ssize_t argc_, char **argv_<br>
+const ssize_t argc_, char **argv_<br />
</small></td>
<td style="vertical-align: middle;"><small>Execute the named
process module, passing any arguments via an argument vector, with
@@ -1201,7 +1201,7 @@ argc_
specifying the number of arguments in the vector, and argv_ passing the
address of an array of null-terminated C strings which constitute the
argument vector. An exception is thrown if the requested process module
-does not exist, fails to load, or fails during execution.</small><br>
+does not exist, fails to load, or fails during execution.</small><br />
</td>
</tr>
<tr>
@@ -1282,7 +1282,7 @@ require the pixels to be normalized [0..1]. The other types are
unsigned red-green-blue character data, use</font>
<p><font size="-1"> image.read( 640, 480, "RGB", CharPixel,
pixels );</font> </p>
- <p><font size="-1">The parameters are as follows:</font> <br>
+ <p><font size="-1">The parameters are as follows:</font> <br />
<table border="0" width="100%">
<tbody>
@@ -1327,10 +1327,10 @@ values and type_ parameters.</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="randomThreshold"></a>randomThreshold<br>
+ name="randomThreshold"></a>randomThreshold<br />
</small></td>
<td style="vertical-align: middle;"><small>const Geometry
-&thresholds_<br>
+&thresholds_<br />
</small></td>
<td style="vertical-align: middle;"><small>Random threshold the
image. Changes the value of individual pixels based on the intensity of
@@ -1339,19 +1339,19 @@ low-contrast, two color image. The thresholds_ argument is a
geometry containing LOWxHIGH thresholds. If the string contains
2x2, 3x3, or 4x4, then an ordered dither of order 2, 3, or 4 will be
performed instead. This is a very fast alternative to 'quantize' based
-dithering.<br>
+dithering.<br />
</small></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="randomThresholdChannel"></a>randomThresholdChannel<br>
+ name="randomThresholdChannel"></a>randomThresholdChannel<br />
</small></td>
<td style="vertical-align: middle;"><small>const Geometry
-&thresholds_, const ChannelType channel_<br>
+&thresholds_, const ChannelType channel_<br />
</small></td>
<td style="vertical-align: middle;"><small>Random threshold an
image channel. Similar to <a href="Image++.html#randomThreshold">randomThreshold</a>()
-but restricted to the specified channel.<br>
+but restricted to the specified channel.<br />
</small></td>
</tr>
<tr>
@@ -1390,7 +1390,7 @@ number of degrees.</font></td>
<td style="text-align: center;">
<center><a name="segment"></a> <font size="-1">segment</font></center>
</td>
- <td><font size="-1">double clusterThreshold_ = 1.0,</font> <br>
+ <td><font size="-1">double clusterThreshold_ = 1.0,</font> <br />
<font size="-1">double smoothingThreshold_ = 1.5</font></td>
<td><font size="-1">Segment (coalesce similar image components)
by analyzing the histograms of the color components and identifying
@@ -1410,7 +1410,7 @@ second derivative. The default is 1.5.</font></td>
<center><a name="shade"></a> <font size="-1">shade</font></center>
</td>
<td><font size="-1">double azimuth_ = 30, double elevation_ = 30,</font>
- <br>
+ <br />
<font size="-1">bool colorShading_ = false</font></td>
<td><font size="-1">Shade image using distant light source.
Specify <i> azimuth_</i> and <i>elevation_</i> as the
@@ -1440,10 +1440,10 @@ standard deviation of the Laplacian, in pixels.</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="sharpenChannel"></a>sharpenChannel<br>
+ name="sharpenChannel"></a>sharpenChannel<br />
</small></td>
<td style="vertical-align: middle;"><small>const ChannelType
-channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br>
+channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br />
</small></td>
<td style="vertical-align: middle;"><font size="-1">Sharpen pixel
quantums in an image channel The <span
@@ -1603,11 +1603,11 @@ difference amount.</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="unsharpmaskChannel"></a>unsharpmaskChannel<br>
+ name="unsharpmaskChannel"></a>unsharpmaskChannel<br />
</small></td>
<td style="vertical-align: middle;"><small>const ChannelType
channel_, const double radius_, const double sigma_, const double
-amount_, const double threshold_<br>
+amount_, const double threshold_<br />
</small></td>
<td style="vertical-align: middle;"><small>Sharpen an image
channel using the unsharp mask algorithm. The <span
@@ -1635,7 +1635,7 @@ difference amount.</font></td>
</td>
<td><font size="-1">const string &imageSpec_</font></td>
<td><font size="-1">Write image to a file using filename i<i>mageSpec_</i>
-.</font> <br>
+.</font> <br />
<font size="-1"><b><font color="#ff0000">Caution: </font></b> if
an image format is selected which is capable of supporting fewer
colors than the original image or quantization has been requested, the
@@ -1648,7 +1648,7 @@ original if this is a problem.</font></td>
href="http://www.imagemagick.org/Magick++/Blob.html"> BLOB</a> stored in <i>blob_</i>. The <i>magick</i>_
parameter specifies the image format to write (defaults to <a
href="Image++.html#magick">magick</a> ). The depth_ parameter species the image
-depth (defaults to <a href="Image++.html#depth"> depth</a> ).</font> <br>
+depth (defaults to <a href="Image++.html#depth"> depth</a> ).</font> <br />
<font size="-1"><b><font color="#ff0000">Caution: </font></b> if
an image format is selected which is capable of supporting fewer
colors than the original image or quantization has been requested, the
@@ -1674,7 +1674,7 @@ want to extract scanline 1 of a 640x480 image as character data in
red-green-blue order:</font>
<p><font size="-1"> image.write(0,0,640,1,"RGB",0,pixels);</font>
</p>
- <p><font size="-1">The parameters are as follows:</font> <br>
+ <p><font size="-1">The parameters are as follows:</font> <br />
<table border="0" width="100%">
<tbody>
@@ -1752,7 +1752,7 @@ image.density(Geometry(150,150)); // could also use image.density("150x150")
image.write(filename)
</pre>
The supported image attributes and the method arguments required to
-obtain them are shown in the following table: <br>
+obtain them are shown in the following table: <br />
<ul><table border="1">
<caption>Image Attributes</caption> <tbody>
@@ -1795,7 +1795,7 @@ and Postscript or TrueType fonts. Enabled by default.</font></td>
<tr>
<td>
<center><a name="animationDelay"></a> <font size="-1">animation-</font>
- <br>
+ <br />
<font size="-1">Delay</font></center>
</td>
<td><font size="-1">size_t (0 to 65535)</font></td>
@@ -1809,7 +1809,7 @@ sequence of GIF images within Netscape.</font></td>
<tr>
<td>
<center><a name="animationIterations"></a> <font size="-1">animation-</font>
- <br>
+ <br />
<font size="-1">Iterations</font></center>
</td>
<td><font size="-1">size_t</font></td>
@@ -1820,12 +1820,12 @@ sequence of GIF images within Netscape.</font></td>
</tr>
<tr>
<td style="vertical-align: middle; text-align: center;"><small><a
- name="attribute"></a>attribute<br>
+ name="attribute"></a>attribute<br />
</small></td>
- <td style="vertical-align: middle;"><small>string<br>
+ <td style="vertical-align: middle;"><small>string<br />
</small></td>
<td style="vertical-align: top;" valign="top"><small>const
-std::string name_<br>
+std::string name_<br />
</small></td>
<td style="vertical-align: top;" valign="top"><small>const
std::string name_, const std::string value_</small></td>
@@ -1834,13 +1834,13 @@ image attribute. Any number of named attributes may be attached to the
image. For example, the image comment is a named image attribute with
the name "comment". EXIF tags are attached to the image as named
attributes. Use the syntax "EXIF:<tag>" to request an EXIF tag
-similar to "EXIF:DateTime".</small><br>
+similar to "EXIF:DateTime".</small><br />
</td>
</tr>
<tr>
<td>
<center><a name="backgroundColor"></a> <font size="-1">background-</font>
- <br>
+ <br />
<font size="-1">Color</font></center>
</td>
<td><font size="-1"><a href="http://www.imagemagick.org/Magick++/Color.html">Color</a> </font></td>
@@ -1852,7 +1852,7 @@ similar to "EXIF:DateTime".</small><br>
<tr>
<td>
<center><a name="backgroundTexture"></a> <font size="-1">background-</font>
- <br>
+ <br />
<font size="-1">Texture</font></center>
</td>
<td><font size="-1">string</font></td>
@@ -1931,16 +1931,16 @@ shared by all Image objects.</font></td>
</tr>
<tr>
<td style="vertical-align: middle;" valign="middle"><small><a
- name="channelDepth"></a>channelDepth<br>
+ name="channelDepth"></a>channelDepth<br />
</small></td>
<td style="vertical-align: middle;" valign="middle"><small>size_t
-<br>
+<br />
</small></td>
<td style="vertical-align: middle;" valign="middle"><small>const
-ChannelType channel_<br>
+ChannelType channel_<br />
</small></td>
<td style="vertical-align: middle;"><small>const ChannelType
-channel_, const size_t depth_<br>
+channel_, const size_t depth_<br />
</small></td>
<td style="vertical-align: middle;"><small>Channel modulus depth.
The channel modulus depth represents the minimum number of bits
@@ -1954,13 +1954,13 @@ not altered. There is no attribute associated with the modulus depth so
the current modulus depth is obtained by inspecting the pixels. As a
result, the depth returned may be less than the most recently set
channel depth. Subsequent image processing may result in increasing the
-channel depth.<br>
+channel depth.<br />
</small></td>
</tr>
<tr>
<td>
<center><a name="chromaBluePrimary"></a> <font size="-1">chroma-</font>
- <br>
+ <br />
<font size="-1">BluePrimary</font></center>
</td>
<td><font size="-1">double x & y</font></td>
@@ -1972,7 +1972,7 @@ y=0.06)</font></td>
<tr>
<td>
<center><a name="chromaGreenPrimary"></a> <font size="-1">chroma-</font>
- <br>
+ <br />
<font size="-1">GreenPrimary</font></center>
</td>
<td><font size="-1">double x & y</font></td>
@@ -1984,7 +1984,7 @@ y=0.6)</font></td>
<tr>
<td>
<center><a name="chromaRedPrimary"></a> <font size="-1">chroma-</font>
- <br>
+ <br />
<font size="-1">RedPrimary</font></center>
</td>
<td><font size="-1">double x & y</font></td>
@@ -1996,7 +1996,7 @@ y=0.33)</font></td>
<tr>
<td>
<center><a name="chromaWhitePoint"></a> <font size="-1">chroma-</font>
- <br>
+ <br />
<font size="-1">WhitePoint</font></center>
</td>
<td><font size="-1">double x & y</font></td>
@@ -2056,14 +2056,14 @@ are close to the target color in RGB space.</font></td>
</tr>
<tr>
<td valign="middle">
- <div align="center"><a name="colorMapSize"></a> <font size="-1">colorMapSize<br>
+ <div align="center"><a name="colorMapSize"></a> <font size="-1">colorMapSize<br />
</font></div>
</td>
- <td valign="middle"><font size="-1">size_t<br>
+ <td valign="middle"><font size="-1">size_t<br />
</font></td>
- <td valign="middle"><font size="-1">void<br>
+ <td valign="middle"><font size="-1">void<br />
</font></td>
- <td valign="middle"><font size="-1">size_t entries_<br>
+ <td valign="middle"><font size="-1">size_t entries_<br />
</font></td>
<td valign="middle"><font size="-1">Number of entries in the
colormap. Setting the colormap size may extend or truncate the
@@ -2072,7 +2072,7 @@ The maximum number of supported entries is specified by the <i>MaxColormapSize</
and is dependent on the value of QuantumDepth when ImageMagick is
compiled. An exception is thrown if more entries are requested than may
be supported. Care should be taken when truncating the colormap to
-ensure that the image colormap indexes reference valid colormap entries.</font><br>
+ensure that the image colormap indexes reference valid colormap entries.</font><br />
</td>
</tr>
<tr>
@@ -2122,7 +2122,7 @@ composition is implicitly used (such as for image flattening).</font></td>
<tr>
<td>
<center><a name="compressType"></a> <font size="-1">compress-</font>
- <br>
+ <br />
<font size="-1">Type</font></center>
</td>
<td><font size="-1"><a href="http://www.imagemagick.org/Magick++/Enumerations.html#CompressionType">CompressionType</a>
@@ -2146,16 +2146,16 @@ from ImageMagick as it executes.</font></td>
</tr>
<tr>
<td style="text-align: center; vertical-align: middle;"><small><a
- name="defineValue"></a>defineValue<br>
+ name="defineValue"></a>defineValue<br />
</small></td>
- <td style="vertical-align: middle; text-align: left;"><small>string<br>
+ <td style="vertical-align: middle; text-align: left;"><small>string<br />
</small></td>
<td style="vertical-align: middle;"><small>const std::string
-&magick_, const std::string &key_<br>
+&magick_, const std::string &key_<br />
</small></td>
<td style="vertical-align: middle;"><small>const std::string
&magick_, const std::string &key_, const std::string
-&value_<br>
+&value_<br />
</small></td>
<td style="vertical-align: top;"><small>Set or obtain a
definition string to applied when encoding or decoding the specified
@@ -2164,20 +2164,20 @@ is designated by the <span style="font-style: italic;">magick_</span>
argument, the format-specific key is designated by <span
style="font-style: italic;">key_</span>, and the associated value is
specified by <span style="font-style: italic;">value_</span>. See the
-defineSet() method if the key must be removed entirely.</small><br>
+defineSet() method if the key must be removed entirely.</small><br />
</td>
</tr>
<tr>
<td style="text-align: center; vertical-align: middle;"><small><a
- name="defineSet"></a>defineSet<br>
+ name="defineSet"></a>defineSet<br />
</small></td>
- <td style="vertical-align: middle; text-align: left;"><small>bool<br>
+ <td style="vertical-align: middle; text-align: left;"><small>bool<br />
</small></td>
<td style="vertical-align: middle;"><small>const std::string
-&magick_, const std::string &key_<br>
+&magick_, const std::string &key_<br />
</small></td>
<td style="vertical-align: middle;"><small>const std::string
-&magick_, const std::string &key_, bool flag_<br>
+&magick_, const std::string &key_, bool flag_<br />
</small></td>
<td style="vertical-align: middle;"><small>Set or obtain a
definition flag to applied when encoding or decoding the specified
@@ -2188,7 +2188,7 @@ creates a value-less define with that format and key. Passing the <span
style="font-style: italic;">f</span><span style="font-style: italic;">lag_</span>
value 'false' removes any existing matching definition. The method
returns 'true' if a matching key exists, and 'false' if no matching key
-exists.<br>
+exists.<br />
</small></td>
</tr>
<tr>
@@ -2376,14 +2376,14 @@ color difference.</font></td>
<tr>
<td>
<center><a name="gifDisposeMethod"></a> <font size="-1">gifDispose-</font>
- <br>
+ <br />
<font size="-1">Method</font></center>
</td>
- <td><font size="-1">size_t</font> <br>
- <font size="-1">{ 0 = Disposal not specified,</font> <br>
- <font size="-1">1 = Do not dispose of graphic,</font> <br>
+ <td><font size="-1">size_t</font> <br />
+ <font size="-1">{ 0 = Disposal not specified,</font> <br />
+ <font size="-1">1 = Do not dispose of graphic,</font> <br />
<font size="-1">3 = Overwrite graphic with background color,</font>
- <br>
+ <br />
<font size="-1">4 = Overwrite graphic with previous graphic. }</font></td>
<td><font size="-1">void</font></td>
<td><font size="-1">size_t disposeMethod_</font></td>
@@ -2408,7 +2408,7 @@ International Color Consortium</a> for the format of ICC color profiles.</font><
<tr>
<td>
<center><a name="interlaceType"></a> <font size="-1">interlace-</font>
- <br>
+ <br />
<font size="-1">Type</font></center>
</td>
<td><font size="-1"><a href="http://www.imagemagick.org/Magick++/Enumerations.html#InterlaceType">InterlaceType</a>
@@ -2483,7 +2483,7 @@ an opaque one.</font></td>
<tr>
<td>
<center><a name="meanErrorPerPixel"></a> <font size="-1">meanError-</font>
- <br>
+ <br />
<font size="-1">PerPixel</font></center>
</td>
<td><font size="-1">double</font></td>
@@ -2495,16 +2495,16 @@ to true and the image has just been quantized.</font></td>
</tr>
<tr>
<td style="text-align: center; vertical-align: middle;"><font
- size="-1"><a name="modulusDepth"></a>modulusDepth<br>
+ size="-1"><a name="modulusDepth"></a>modulusDepth<br />
</font></td>
<td style="text-align: left; vertical-align: middle;"><small>size_t
-<br>
+<br />
</small></td>
<td style="text-align: left; vertical-align: middle;"><small><font
- size="-1"><small>void<br>
+ size="-1"><small>void<br />
</small></font></small></td>
<td style="text-align: left; vertical-align: middle;"><small>size_t
-depth_<br>
+depth_<br />
</small></td>
<td style="text-align: left; vertical-align: middle;"><small>Image
modulus depth (minimum number of bits required to support
@@ -2513,7 +2513,7 @@ depth may be decreased by supplying a value which is less than the
current value, updating the pixels (reducing accuracy) to the new
depth.
The pixel modulus depth can not be increased over the current value
-using this method.<br>
+using this method.<br />
</small></td>
</tr>
<tr>
@@ -2528,7 +2528,7 @@ using this method.<br>
<tr>
<td>
<center><a name="montageGeometry"></a> <font size="-1">montage-</font>
- <br>
+ <br />
<font size="-1">Geometry</font></center>
</td>
<td><font size="-1"><a href="http://www.imagemagick.org/Magick++/Geometry.html">Geometry</a> </font></td>
@@ -2540,7 +2540,7 @@ Only valid for montage images.</font></td>
<tr>
<td>
<center><a name="normalizedMaxError"></a> <font size="-1">normalized-</font>
- <br>
+ <br />
<font size="-1">MaxError</font></center>
</td>
<td><font size="-1">double</font></td>
@@ -2553,7 +2553,7 @@ is set to true and the image has just been quantized.</font></td>
<tr>
<td>
<center><a name="normalizedMeanError"></a> <font size="-1">normalized-</font>
- <br>
+ <br />
<font size="-1">MeanError</font></center>
</td>
<td><font size="-1">double</font></td>
@@ -2565,18 +2565,18 @@ is set to true and the image has just been quantized.</font></td>
</tr>
<tr>
<td style="text-align: center; vertical-align: middle;"><small><a
- name="orientation"></a>orientation<br>
+ name="orientation"></a>orientation<br />
</small></td>
<td style="vertical-align: middle;"><small><a
- href="http://www.imagemagick.org/Magick++/Enumerations.html#OrientationType">OrientationType</a></small></td>
- <td style="vertical-align: top;"><small>void</small><br>
+ href="https://www.imagemagick.org/Magick++/Enumerations.html#OrientationType">OrientationType</a></small></td>
+ <td style="vertical-align: top;"><small>void</small><br />
</td>
<td style="vertical-align: middle;"><small><a
href="http://www.imagemagick.org/Magick++/Enumerations.html#OrientationType">OrientationType</a>
orientation_</small></td>
<td style="vertical-align: top;"><small>Image orientation.
Supported by some file formats such as DPX and TIFF. Useful for
-turning the right way up.<br>
+turning the right way up.<br />
</small></td>
</tr>
<tr>
@@ -2587,7 +2587,7 @@ turning the right way up.<br>
<td><font size="-1">void</font></td>
<td bgcolor="#666666"><font size="-1"> </font></td>
<td><font size="-1">The number of runlength-encoded packets in</font>
- <br>
+ <br />
<font size="-1">the image</font></td>
</tr>
<tr>
@@ -2630,19 +2630,19 @@ image (such as for a scene in an animation)</font></p>
</tr>
<tr>
<td valign="top">
- <div align="center"><a name="profile"></a> <small>profile</small><br>
+ <div align="center"><a name="profile"></a> <small>profile</small><br />
</div>
</td>
- <td valign="top"><a href="http://www.imagemagick.org/Magick++/Blob.html"><small> Blob</small><small><br>
+ <td valign="top"><a href="https://www.imagemagick.org/Magick++/Blob.html"><small> Blob</small><small><br />
</small></a> </td>
- <td valign="top"><small>const std::string name_</small><small><br>
+ <td valign="top"><small>const std::string name_</small><small><br />
</small></td>
<td valign="top"><small>const std::string name_, const Blob
-&colorProfile_</small><small><br>
+&colorProfile_</small><small><br />
</small></td>
<td valign="top"><small>Get/set/remove </small><small> a named
profile</small><small>. Valid names include </small><small>"*",
-"8BIM", "ICM", "IPTC", or a user/format-defined profile name. </small><br>
+"8BIM", "ICM", "IPTC", or a user/format-defined profile name. </small><br />
</td>
</tr>
<tr>
@@ -2657,7 +2657,7 @@ profile</small><small>. Valid names include </small><small>"*",
<tr>
<td>
<center><a name="quantizeColors"></a> <font size="-1">quantize-</font>
- <br>
+ <br />
<font size="-1">Colors</font></center>
</td>
<td><font size="-1">size_t</font></td>
@@ -2671,7 +2671,7 @@ option will have any duplicate or unused colors removed.</font></td>
<tr>
<td>
<center><a name="quantizeColorSpace"></a> <font size="-1">quantize-</font>
- <br>
+ <br />
<font size="-1">ColorSpace</font></center>
</td>
<td><font size="-1"><a href="http://www.imagemagick.org/Magick++/Enumerations.html#ColorspaceType">ColorspaceType</a>
@@ -2688,7 +2688,7 @@ results when color reducing an image.</font></td>
<tr>
<td>
<center><a name="quantizeDither"></a> <font size="-1">quantize-</font>
- <br>
+ <br />
<font size="-1">Dither</font></center>
</td>
<td><font size="-1">bool</font></td>
@@ -2707,7 +2707,7 @@ be set for this option to take effect.</font></td>
<tr>
<td>
<center><a name="quantizeTreeDepth"></a> <font size="-1">quantize-</font>
- <br>
+ <br />
<font size="-1">TreeDepth</font></center>
</td>
<td><font size="-1">size_t </font></td>
@@ -2721,7 +2721,7 @@ may be used to manually adjust the tree depth.</font></td>
<tr>
<td>
<center><a name="renderingIntent"></a> <font size="-1">rendering-</font>
- <br>
+ <br />
<font size="-1">Intent</font></center>
</td>
<td><font size="-1"><a href="http://www.imagemagick.org/Magick++/Enumerations.html#RenderingIntent">RenderingIntent</a>
@@ -2734,7 +2734,7 @@ render_</font></td>
<tr>
<td>
<center><a name="resolutionUnits"></a> <font size="-1">resolution-</font>
- <br>
+ <br />
<font size="-1">Units</font></center>
</td>
<td><font size="-1"><a href="http://www.imagemagick.org/Magick++/Enumerations.html#ResolutionType">ResolutionType</a>
@@ -2913,14 +2913,14 @@ stroke (outlines).</font></td>
</tr>
<tr>
<td valign="middle">
- <div align="center"><a name="textEncoding"></a> <small>textEncoding</small><br>
+ <div align="center"><a name="textEncoding"></a> <small>textEncoding</small><br />
</div>
</td>
- <td valign="middle"><small>string</small><small><br>
+ <td valign="middle"><small>string</small><small><br />
</small></td>
- <td valign="middle"><small>void</small><small><br>
+ <td valign="middle"><small>void</small><small><br />
</small></td>
- <td valign="middle"><small>const std::string &encoding_</small><small><br>
+ <td valign="middle"><small>const std::string &encoding_</small><small><br />
</small></td>
<td valign="top"><small>Specify the code set to use for text
annotations. The only character encoding which may be specified at
@@ -2928,7 +2928,7 @@ this time is "UTF-8" for representing </small><small><a
href="http://www.unicode.org/"> Unicode </a> </small><small>as a
sequence of bytes. Specify an empty string to use the default ASCII
encoding. Successful text annotation using Unicode may require fonts
-designed to support Unicode.</small><br>
+designed to support Unicode.</small><br />
</td>
</tr>
<tr>
@@ -3045,7 +3045,7 @@ modified, the Image's <a href="Image++.html#modifyImage">modifyImage()</a> metho
should be invoked to reduce the reference count on the underlying image
to one. If this is not done, then it is possible for a previous
generation of the image to be modified due to the use of reference
-counting when copying or constructing an Image.<br>
+counting when copying or constructing an Image.<br />
</p>
<p>Depending on the capabilities of the operating system, and the
relationship of the window to the image, the pixel cache may be a copy
@@ -3081,7 +3081,7 @@ image.syncPixels();
image.write("horse.png");
</pre>
</p>
-<p>The image cache supports the following methods: <br>
+<p>The image cache supports the following methods: <br />
<ul><table border="1" width="100%">
<caption>Image Cache Methods</caption> <tbody>
|