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# Copyright (C) 2007 Peter De Wachter <pdewacht@gmail.com>
# Distributed under the same license as the game. See debian/copyright.
--- a/src/abagames/p47/P47PrefManager.d
+++ b/src/abagames/p47/P47PrefManager.d
@@ -7,6 +7,8 @@
private:
import std.stream;
+import std.string;
+import std.c.stdlib;
import abagames.util.PrefManager;
/**
@@ -16,7 +18,7 @@
public:
static const int PREV_VERSION_NUM = 10;
static const int VERSION_NUM = 20;
- static const char[] PREF_FILE = "p47.prf";
+ static const char[] PREF_FILE = ".p47.prf";
static const int MODE_NUM = 2;
static const int DIFFICULTY_NUM = 4;
static const int REACHED_PARSEC_SLOT_NUM = 10;
@@ -24,6 +26,13 @@
int reachedParsec[MODE_NUM][DIFFICULTY_NUM];
int selectedDifficulty, selectedParsecSlot, selectedMode;
+ public static char[] home_dir() {
+ char * home = getenv("HOME");
+ if (home is null)
+ throw new Error("HOME environment variable is not defined");
+ return std.string.toString(home);
+ }
+
private void init() {
for (int k = 0; k < MODE_NUM; k++) {
for (int i = 0; i < DIFFICULTY_NUM; i++) {
@@ -53,7 +62,7 @@
auto File fd = new File;
try {
int ver;
- fd.open(PREF_FILE);
+ fd.open(home_dir() ~ "/" ~ PREF_FILE);
fd.read(ver);
if (ver == PREV_VERSION_NUM) {
init();
@@ -74,7 +83,7 @@
fd.read(selectedDifficulty);
fd.read(selectedParsecSlot);
fd.read(selectedMode);
- } catch (Error e) {
+ } catch (Exception e) {
init();
} finally {
fd.close();
@@ -83,7 +92,7 @@
public void save() {
auto File fd = new File;
- fd.create(PREF_FILE);
+ fd.create(home_dir ~ "/" ~ PREF_FILE);
fd.write(VERSION_NUM);
for (int k = 0; k < MODE_NUM; k++) {
for (int i = 0; i < DIFFICULTY_NUM; i++) {
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