Package: plee-the-bear / 0.6.0-4

ptb-signals-v2.diff Patch series | download
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--- a/bear-engine/core/src/engine/code/game.cpp
+++ b/bear-engine/core/src/engine/code/game.cpp
@@ -407,7 +407,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game::listen_int_variable_change
 ( const std::string& name, const boost::function<void (int)>& f )
 {
@@ -421,7 +421,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game::listen_uint_variable_change
 ( const std::string& name, const boost::function<void (unsigned int)>& f )
 {
@@ -434,7 +434,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game::listen_bool_variable_change
 ( const std::string& name, const boost::function<void (bool)>& f )
 {
@@ -447,7 +447,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game::listen_double_variable_change
 ( const std::string& name, const boost::function<void (double)>& f )
 {
@@ -460,7 +460,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game::listen_string_variable_change
 ( const std::string& name, const boost::function<void (std::string)>& f )
 {
--- a/bear-engine/core/src/engine/code/game_local_client.cpp
+++ b/bear-engine/core/src/engine/code/game_local_client.cpp
@@ -463,7 +463,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game_local_client::listen_int_variable_change
 ( const std::string& name, const boost::function<void (int)>& f )
 {
@@ -477,7 +477,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game_local_client::listen_uint_variable_change
 ( const std::string& name, const boost::function<void (unsigned int)>& f )
 {
@@ -490,7 +490,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game_local_client::listen_bool_variable_change
 ( const std::string& name, const boost::function<void (bool)>& f )
 {
@@ -503,7 +503,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game_local_client::listen_double_variable_change
 ( const std::string& name, const boost::function<void (double)>& f )
 {
@@ -516,7 +516,7 @@
  * \param name The name of the variable.
  * \param f The listener.
  */
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game_local_client::listen_string_variable_change
 ( const std::string& name, const boost::function<void (std::string)>& f )
 {
@@ -1183,7 +1183,7 @@
  * \param f The function to call when the value of the variable change.
  */
 template<typename T>
-boost::signals::connection
+boost::signals2::connection
 bear::engine::game_local_client::listen_variable_change
 ( const std::string& name, boost::function<void (T)> f )
 {
--- a/bear-engine/core/src/engine/game.hpp
+++ b/bear-engine/core/src/engine/game.hpp
@@ -104,20 +104,20 @@
       void save_game_variables
         ( std::ostream& os, const std::string& pattern = ".*" );
 
-      boost::signals::connection
+      boost::signals2::connection
         listen_int_variable_change
         ( const std::string& name, const boost::function<void (int)>& f );
-      boost::signals::connection
+      boost::signals2::connection
         listen_uint_variable_change
         ( const std::string& name,
           const boost::function<void (unsigned int)>& f );
-      boost::signals::connection
+      boost::signals2::connection
         listen_bool_variable_change
         ( const std::string& name, const boost::function<void (bool)>& f );
-      boost::signals::connection
+      boost::signals2::connection
         listen_double_variable_change
         ( const std::string& name, const boost::function<void (double)>& f );
-      boost::signals::connection
+      boost::signals2::connection
         listen_string_variable_change
         ( const std::string& name,
           const boost::function<void (const std::string)>& f );
--- a/bear-engine/core/src/engine/game_local_client.hpp
+++ b/bear-engine/core/src/engine/game_local_client.hpp
@@ -137,20 +137,20 @@
       bool game_variable_exists( const base_variable& val ) const;
       void get_all_game_variables( var_map& vars ) const;
 
-      boost::signals::connection
+      boost::signals2::connection
         listen_int_variable_change
         ( const std::string& name, const boost::function<void (int)>& f );
-      boost::signals::connection
+      boost::signals2::connection
         listen_uint_variable_change
         ( const std::string& name,
           const boost::function<void (unsigned int)>& f );
-      boost::signals::connection
+      boost::signals2::connection
         listen_bool_variable_change
         ( const std::string& name, const boost::function<void (bool)>& f );
-      boost::signals::connection
+      boost::signals2::connection
         listen_double_variable_change
         ( const std::string& name, const boost::function<void (double)>& f );
-      boost::signals::connection
+      boost::signals2::connection
         listen_string_variable_change
         ( const std::string& name,
           const boost::function<void (std::string)>& f );
@@ -201,7 +201,7 @@
         ( const std::list<std::string>& args, const char sep );
 
       template<typename T>
-        boost::signals::connection
+        boost::signals2::connection
         listen_variable_change
         ( const std::string& name, boost::function<void (T)> f );
 
--- a/bear-engine/core/src/engine/variable/code/var_map.cpp
+++ b/bear-engine/core/src/engine/variable/code/var_map.cpp
@@ -36,7 +36,7 @@
  */
 template<typename T>
 void bear::engine::var_map::delete_signal::operator()
-  ( const std::string& name, boost::signal<void (T)>* value ) const
+  ( const std::string& name, boost::signals2::signal<void (T)>* value ) const
 {
   delete value;
 } // var_map::delete_signal::operator()()
@@ -65,7 +65,7 @@
 void bear::engine::var_map::trigger_signal::operator()
   ( const std::string& name, const T& value ) const
 {
-  typedef boost::signal<void (T)>* signal_type;
+  typedef boost::signals2::signal<void (T)>* signal_type;
 
   if ( m_signals.exists<signal_type>(name) )
     (*m_signals.get<signal_type>(name))(value);
@@ -102,7 +102,7 @@
 {
   if ( !m_map.exists<T>(name) )
     {
-      typedef boost::signal<void (T)>* signal_type;
+      typedef boost::signals2::signal<void (T)>* signal_type;
 
       if ( m_signals.exists<signal_type>(name) )
         {
--- a/bear-engine/core/src/engine/variable/impl/var_map.tpp
+++ b/bear-engine/core/src/engine/variable/impl/var_map.tpp
@@ -37,10 +37,10 @@
  * \param name The name of the variable to listen.
  */
 template<typename T>
-boost::signal<void (T)>&
+boost::signals2::signal<void (T)>&
 bear::engine::var_map::variable_changed( const std::string& name )
 {
-  typedef boost::signal<void (T)> signal_type;
+  typedef boost::signals2::signal<void (T)> signal_type;
 
   if ( !m_signals.exists<signal_type*>(name) )
     m_signals.set<signal_type*>( name, new signal_type() );
@@ -69,7 +69,7 @@
   else
     super::set<T>(k, v);
 
-  typedef boost::signal<void (T)> signal_type;
+  typedef boost::signals2::signal<void (T)> signal_type;
 
   if ( signal && m_signals.exists<signal_type*>(k) )
     (*m_signals.get<signal_type*>(k))(v);
--- a/bear-engine/core/src/engine/variable/var_map.hpp
+++ b/bear-engine/core/src/engine/variable/var_map.hpp
@@ -36,7 +36,7 @@
 #include <claw/meta/type_list.hpp>
 
 #include <string>
-#include <boost/signal.hpp>
+#include <boost/signals2.hpp>
 
 namespace bear
 {
@@ -59,9 +59,9 @@
 
       /** \brief The types of the signals used to observe the variables. */
       typedef claw::meta::type_list_maker
-      < boost::signal<void (int)>*, boost::signal<void (unsigned int)>*,
-        boost::signal<void (bool)>*, boost::signal<void (double)>*,
-        boost::signal<void (std::string)>* >::result signal_types;
+      < boost::signals2::signal<void (int)>*, boost::signals2::signal<void (unsigned int)>*,
+        boost::signals2::signal<void (bool)>*, boost::signals2::signal<void (double)>*,
+        boost::signals2::signal<void (std::string)>* >::result signal_types;
 
       /**
        * \brief The map containing the signals associated with the variables.
@@ -78,7 +78,7 @@
       public:
         template<typename T>
         void operator()
-        ( const std::string& name, boost::signal<void (T)>* value ) const;
+        ( const std::string& name, boost::signals2::signal<void (T)>* value ) const;
 
       }; // class delete_signal
 
@@ -133,7 +133,7 @@
       var_map& operator=( const var_map& that );
 
       template<typename T>
-      boost::signal<void (T)>& variable_changed( const std::string& name );
+      boost::signals2::signal<void (T)>& variable_changed( const std::string& name );
 
       template<typename T>
       void set( const std::string& k, const T& v );
--- a/plee-the-bear/src/ptb/item/code/power_effect.cpp
+++ b/plee-the-bear/src/ptb/item/code/power_effect.cpp
@@ -127,12 +127,12 @@
 
 /*----------------------------------------------------------------------------*/
 /**
- * \brief Add a connection to a boost::signals instance.
+ * \brief Add a connection to a boost::signals2 instance.
  * \param c The connection to follow.
  */
-void ptb::power_effect::connect( const boost::signals::connection& c )
+void ptb::power_effect::connect( const boost::signals2::connection& c )
 {
-  m_signals.push_back( new boost::signals::scoped_connection(c) );
+  m_signals.push_back( new boost::signals2::scoped_connection(c) );
 } // power_effect::connect()
 
 /*----------------------------------------------------------------------------*/
--- a/plee-the-bear/src/ptb/item/power_effect.hpp
+++ b/plee-the-bear/src/ptb/item/power_effect.hpp
@@ -35,7 +35,7 @@
 #include "universe/forced_movement/forced_rotation.hpp"
 
 #include <claw/smart_ptr.hpp>
-#include <boost/signals.hpp>
+#include <boost/signals2.hpp>
 
 namespace ptb
 {
@@ -59,7 +59,7 @@
 
   private:
     typedef
-    std::list< claw::memory::smart_ptr<boost::signals::scoped_connection> >
+    std::list< claw::memory::smart_ptr<boost::signals2::scoped_connection> >
     signal_connection_list;
 
   public:
@@ -72,7 +72,7 @@
     ( std::list<bear::universe::physical_item*>& d ) const;
 
   private:
-    void connect( const boost::signals::connection& c );
+    void connect( const boost::signals2::connection& c );
 
     std::size_t get_powers_count() const;
 
--- a/plee-the-bear/src/ptb/layer/status_layer.hpp
+++ b/plee-the-bear/src/ptb/layer/status_layer.hpp
@@ -181,7 +181,7 @@
       const static double s_bar_length;
 
       /** \brief The connections to various signals. */
-      std::list<boost::signals::connection> m_signals;
+      std::list<boost::signals2::connection> m_signals;
 
     }; // class player_status
 
@@ -283,7 +283,7 @@
     const static unsigned int s_margin;
 
     /** \brief The connections to various signals. */
-    std::list<boost::signals::connection> m_signals;
+    std::list<boost::signals2::connection> m_signals;
 
   }; // class status_layer
 } // namespace ptb
--- a/plee-the-bear/src/ptb/player_signals.hpp
+++ b/plee-the-bear/src/ptb/player_signals.hpp
@@ -29,7 +29,7 @@
 #ifndef __PTB_PLAYER_SIGNALS_HPP__
 #define __PTB_PLAYER_SIGNALS_HPP__
 
-#include <boost/signal.hpp>
+#include <boost/signals2.hpp>
 
 namespace ptb
 {
@@ -41,37 +41,37 @@
   {
   public:
     /** \brief The signal when the player enters in the water. */
-    boost::signal<void ()> enters_water_zone;
+    boost::signals2::signal<void ()> enters_water_zone;
 
     /** \brief The signal when the player leaves the water. */
-    boost::signal<void ()> leaves_water_zone;
+    boost::signals2::signal<void ()> leaves_water_zone;
 
     /** \brief The signal when the the oxygen gauge changes. */
-    boost::signal<void (double)> oxygen_gauge_changed;
+    boost::signals2::signal<void (double)> oxygen_gauge_changed;
 
     /** \brief The signal when the player enters in a cold zone. */
-    boost::signal<void ()> enters_cold_zone;
+    boost::signals2::signal<void ()> enters_cold_zone;
 
     /** \brief The signal when the player gos in a cold zone. */
-    boost::signal<void ()> leaves_cold_zone;
+    boost::signals2::signal<void ()> leaves_cold_zone;
 
     /** \brief The signal when the the ice gauge changes. */
-    boost::signal<void (double)> cold_gauge_changed;
+    boost::signals2::signal<void (double)> cold_gauge_changed;
 
     /** \brief The signal when the player enters in a heat zone. */
-    boost::signal<void ()> enters_heat_zone;
+    boost::signals2::signal<void ()> enters_heat_zone;
 
     /** \brief The signal when the player leaves in a heat zone. */
-    boost::signal<void ()> leaves_heat_zone;
+    boost::signals2::signal<void ()> leaves_heat_zone;
 
     /** \brief The signal when the the heat gauge changes. */
-    boost::signal<void (double)> heat_gauge_changed;
+    boost::signals2::signal<void (double)> heat_gauge_changed;
 
     /** \brief The signal when the player wins energy. */
-    boost::signal<void (double)> energy_added;
+    boost::signals2::signal<void (double)> energy_added;
 
     /** \brief The signal when the player loses energy. */
-    boost::signal<void (double)> energy_removed;
+    boost::signals2::signal<void (double)> energy_removed;
   }; // class player_signals
 } // namespace ptb
 
--- a/plee-the-bear/src/ptb/throwable_item/throwable_items_container.hpp
+++ b/plee-the-bear/src/ptb/throwable_item/throwable_items_container.hpp
@@ -32,7 +32,7 @@
 #include "ptb/throwable_item/throwable_item.hpp"
 #include "universe/types.hpp"
 
-#include <boost/signal.hpp>
+#include <boost/signals2.hpp>
 #include <map>
 
 namespace ptb
@@ -80,10 +80,10 @@
 
   public:
     /** \brief The signal when the selected throwable item changes. */
-    boost::signal<void (const std::string&)> throwable_item_changed;
+    boost::signals2::signal<void (const std::string&)> throwable_item_changed;
 
     /** \brief The signal when stock of current throwable item changes. */
-    boost::signal<void (unsigned int)> throwable_item_stock_changed;
+    boost::signals2::signal<void (unsigned int)> throwable_item_stock_changed;
   }; // class throwable_items_container
 } // namespace ptb