Package: redeclipse / 1.4-6
Metadata
Package | Version | Patches format |
---|---|---|
redeclipse | 1.4-6 | 3.0 (quilt) |
Patch series
view the series filePatch | File delta | Description |
---|---|---|
windowed by default.patch | (download) |
src/engine/main.cpp |
2 1 + 1 - 0 ! |
start in windowed mode by default Debian Games team has a preference for games starting in windoed mode, since fullscreen SDL will capture all keyboard input and make the user unable to escape via alt-tab, change volume, or exit sanely in the case of the application locking up. |
build with system enet.patch | (download) |
src/core.mk |
10 5 + 5 - 0 ! |
use system enet instead of bundled version This change is explicitly disliked by upstream, however it is preferred by Debian policy. |
desktop file don t quote icon app name.patch | (download) |
src/install/nix/redeclipse.desktop.am |
4 2 + 2 - 0 ! |
[patch] desktop file: don't quote icon/app name |
system install symlink to version.cfg in server inst.patch | (download) |
src/system-install.mk |
2 2 + 0 - 0 ! |
system-install: symlink to version.cfg in server install * This fixes broken server installs, backport material. |
don t check for keymap when using standalone.patch | (download) |
src/engine/server.cpp |
4 3 + 1 - 0 ! |
don't check for keymap when using standalone This allows server to start without data content |
gnu link rt.patch | (download) |
src/core.mk |
4 4 + 0 - 0 ! |
(paraphrased from http://bugs.debian.org/712894#5) . Redeclipse fails to compile on GNU/Hurd. . The problem is that, when libc provides the _POSIX_SHARED_MEMORY_OBJECTS define, shm_* is used, which is implemented in librt (currently linked only on Linux). . Easy fix, is to link to rt when the platform string contains "GNU" (i.e. on GNU-based OSes, which are using GNU libc). |
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