Package: redeclipse / 1.4-6

Metadata

Package Version Patches format
redeclipse 1.4-6 3.0 (quilt)

Patch series

view the series file
Patch File delta Description
windowed by default.patch | (download)

src/engine/main.cpp | 2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-)

 start in windowed mode by default
 Debian Games team has a preference for games starting in windoed mode, since
 fullscreen SDL will capture all keyboard input and make the user unable to
 escape via alt-tab, change volume, or exit sanely in the case of the
 application locking up.
build with system enet.patch | (download)

src/core.mk | 10 5 + 5 - 0 !
1 file changed, 5 insertions(+), 5 deletions(-)

 use system enet instead of bundled version
 This change is explicitly disliked by upstream, however it is preferred by
 Debian policy.
desktop file don t quote icon app name.patch | (download)

src/install/nix/redeclipse.desktop.am | 4 2 + 2 - 0 !
1 file changed, 2 insertions(+), 2 deletions(-)

 [patch] desktop file: don't quote icon/app name


system install symlink to version.cfg in server inst.patch | (download)

src/system-install.mk | 2 2 + 0 - 0 !
1 file changed, 2 insertions(+)

 system-install: symlink to version.cfg in server install
 * This fixes broken server installs, backport material.
don t check for keymap when using standalone.patch | (download)

src/engine/server.cpp | 4 3 + 1 - 0 !
1 file changed, 3 insertions(+), 1 deletion(-)

 don't check for keymap when using standalone
 This allows server to start without data content
gnu link rt.patch | (download)

src/core.mk | 4 4 + 0 - 0 !
1 file changed, 4 insertions(+)

 (paraphrased from http://bugs.debian.org/712894#5)
 .
 Redeclipse fails to compile on GNU/Hurd.
 .
 The problem is that, when libc provides the _POSIX_SHARED_MEMORY_OBJECTS
 define, shm_* is used, which is implemented in librt (currently linked
 only on Linux).
 .
 Easy fix, is to link to rt when the platform string contains "GNU" (i.e.
 on GNU-based OSes, which are using GNU libc).