Patch |
File delta |
Description |
imports.patch | (download) |
import/SDL_Keysym.d |
308 0 + 308 - 0 !
import/SDL_Version.d |
75 0 + 75 - 0 !
import/SDL_audio.d |
9 5 + 4 - 0 !
import/SDL_cdrom.d |
4 2 + 2 - 0 !
import/SDL_endian.d |
2 1 + 1 - 0 !
import/SDL_events.d |
2 1 + 1 - 0 !
import/SDL_mixer.d |
20 9 + 11 - 0 !
import/SDL_mouse.d |
2 1 + 1 - 0 !
import/SDL_quit.d |
4 2 + 2 - 0 !
import/SDL_rwops.d |
44 10 + 34 - 0 !
import/SDL_thread.d |
2 1 + 1 - 0 !
import/SDL_timer.d |
4 2 + 2 - 0 !
import/SDL_types.d |
2 1 + 1 - 0 !
import/SDL_version_.d |
2 1 + 1 - 0 !
import/SDL_video.d |
16 8 + 8 - 0 !
import/opengl.d |
56 23 + 33 - 0 !
import/openglu.d |
75 35 + 40 - 0 !
17 files changed, 102 insertions(+), 525 deletions(-) |
port import/ code to d language version 2
With this patch the code is accepted by GDC 4.8 without triggering deprecation
warnings/errors.
|
fix.diff | (download) |
src/abagames/ttn/screen.d |
2 1 + 1 - 0 !
src/abagames/util/rand.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/texture.d |
4 2 + 2 - 0 !
3 files changed, 5 insertions(+), 5 deletions(-) |
---
|
directories.patch | (download) |
src/abagames/ttn/screen.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/sound.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/texture.d |
2 1 + 1 - 0 !
3 files changed, 4 insertions(+), 4 deletions(-) |
---
|
windowed.patch | (download) |
src/abagames/ttn/boot.d |
2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-) |
---
|
dotfile.patch | (download) |
src/abagames/ttn/preference.d |
21 19 + 2 - 0 !
src/abagames/ttn/replay.d |
6 3 + 3 - 0 !
2 files changed, 22 insertions(+), 5 deletions(-) |
---
|
window resize.patch | (download) |
src/abagames/ttn/screen.d |
1 0 + 1 - 0 !
src/abagames/util/sdl/screen3d.d |
23 18 + 5 - 0 !
2 files changed, 18 insertions(+), 6 deletions(-) |
---
|
makefile.patch | (download) |
Makefile |
11 11 + 0 - 0 !
1 file changed, 11 insertions(+) |
---
|
dlang_v2.patch | (download) |
src/abagames/ttn/boot.d |
37 19 + 18 - 0 !
src/abagames/ttn/bullet.d |
4 2 + 2 - 0 !
src/abagames/ttn/enemy.d |
82 43 + 39 - 0 !
src/abagames/ttn/field.d |
2 1 + 1 - 0 !
src/abagames/ttn/frame.d |
16 8 + 8 - 0 !
src/abagames/ttn/letter.d |
8 5 + 3 - 0 !
src/abagames/ttn/particle.d |
4 2 + 2 - 0 !
src/abagames/ttn/pillar.d |
2 1 + 1 - 0 !
src/abagames/ttn/player.d |
18 9 + 9 - 0 !
src/abagames/ttn/preference.d |
20 8 + 12 - 0 !
src/abagames/ttn/replay.d |
8 4 + 4 - 0 !
src/abagames/ttn/screen.d |
10 5 + 5 - 0 !
src/abagames/ttn/sound.d |
48 24 + 24 - 0 !
src/abagames/ttn/stage.d |
6 3 + 3 - 0 !
src/abagames/ttn/title.d |
5 3 + 2 - 0 !
src/abagames/ttn/token.d |
8 4 + 4 - 0 !
src/abagames/util/actor.d |
6 3 + 3 - 0 !
src/abagames/util/iterator.d |
4 2 + 2 - 0 !
src/abagames/util/logger.d |
27 10 + 17 - 0 !
src/abagames/util/rand.d |
22 11 + 11 - 0 !
src/abagames/util/sdl/mainloop.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/pad.d |
6 5 + 1 - 0 !
src/abagames/util/sdl/recordableinput.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/screen3d.d |
11 6 + 5 - 0 !
src/abagames/util/sdl/sdlexception.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/sound.d |
21 11 + 10 - 0 !
src/abagames/util/sdl/texture.d |
12 6 + 6 - 0 !
src/abagames/util/tokenizer.d |
17 9 + 8 - 0 !
src/abagames/util/vector.d |
9 5 + 4 - 0 !
29 files changed, 213 insertions(+), 208 deletions(-) |
port to d language version 2
With this patch the code is accepted by gdc-4.6 0.29.1-4.6.4-3 without
triggering deprecated feature warnings/errors.
|
gdc 8.patch | (download) |
src/abagames/ttn/boot.d |
6 3 + 3 - 0 !
src/abagames/ttn/bullet.d |
2 1 + 1 - 0 !
src/abagames/ttn/enemy.d |
46 23 + 23 - 0 !
src/abagames/ttn/particle.d |
28 14 + 14 - 0 !
src/abagames/ttn/pillar.d |
5 3 + 2 - 0 !
src/abagames/ttn/player.d |
10 5 + 5 - 0 !
src/abagames/ttn/preference.d |
21 10 + 11 - 0 !
src/abagames/ttn/replay.d |
27 14 + 13 - 0 !
src/abagames/ttn/screen.d |
1 1 + 0 - 0 !
src/abagames/ttn/token.d |
21 12 + 9 - 0 !
src/abagames/util/actor.d |
4 2 + 2 - 0 !
src/abagames/util/rand.d |
5 2 + 3 - 0 !
src/abagames/util/sdl/pad.d |
6 3 + 3 - 0 !
src/abagames/util/sdl/recordableinput.d |
11 6 + 5 - 0 !
src/abagames/util/tokenizer.d |
6 3 + 3 - 0 !
15 files changed, 102 insertions(+), 97 deletions(-) |
more fixes for d language changes
With this patch the code is accepted by gdc-8 8-20180414-1 without
triggering deprecated feature warnings.
- Convert I/O to use std.stdio module
- Some other modules got renamed
- Avoid C-style array type notation
- Replace deprecated "<>=" operator using isNaN().
- Rename Actor's "init()" method to "init_()" so that it no longer shadows
D's standard "init" property and we can use the standard library sort
function.
|
gcc12.patch | (download) |
src/abagames/util/vector.d |
20 10 + 10 - 0 !
1 file changed, 10 insertions(+), 10 deletions(-) |
fix ftbfs with gdc 12
Bug-Debian: https://bugs.debian.org/1013054
|