Package: val-and-rick / 0.1a.dfsg1-7

Metadata

Package Version Patches format
val-and-rick 0.1a.dfsg1-7 3.0 (quilt)

Patch series

view the series file
Patch File delta Description
imports.patch | (download)

import/SDL.d | 51 22 + 29 - 0 !
import/SDL_Keysym.d | 308 0 + 308 - 0 !
import/SDL_Version.d | 75 0 + 75 - 0 !
import/SDL_audio.d | 9 5 + 4 - 0 !
import/SDL_cdrom.d | 2 1 + 1 - 0 !
import/SDL_endian.d | 2 1 + 1 - 0 !
import/SDL_events.d | 10 5 + 5 - 0 !
import/SDL_keyboard.d | 2 1 + 1 - 0 !
import/SDL_keysym_.d | 308 308 + 0 - 0 !
import/SDL_mixer.d | 22 10 + 12 - 0 !
import/SDL_quit.d | 4 2 + 2 - 0 !
import/SDL_rwops.d | 44 10 + 34 - 0 !
import/SDL_syswm.d | 2 1 + 1 - 0 !
import/SDL_thread.d | 2 1 + 1 - 0 !
import/SDL_timer.d | 4 2 + 2 - 0 !
import/SDL_types.d | 2 1 + 1 - 0 !
import/SDL_version_.d | 75 75 + 0 - 0 !
import/SDL_video.d | 16 8 + 8 - 0 !
import/bulletml.d | 40 20 + 20 - 0 !
import/opengl.d | 56 23 + 33 - 0 !
import/openglu.d | 75 35 + 40 - 0 !
21 files changed, 531 insertions(+), 578 deletions(-)

 port import/ code to d language version 2
  With this patch the code is accepted by GDC 4.8 without triggering deprecation
  warnings/errors.
fixes.patch | (download)

src/abagames/util/logger.d | 16 8 + 8 - 0 !
src/abagames/util/sdl/luminous.d | 1 1 + 0 - 0 !
src/abagames/util/sdl/texture.d | 2 1 + 1 - 0 !
src/abagames/vr/barrage.d | 1 1 + 0 - 0 !
4 files changed, 11 insertions(+), 9 deletions(-)

---
makefile.patch | (download)

Makefile | 12 12 + 0 - 0 !
1 file changed, 12 insertions(+)

---
directories.patch | (download)

src/abagames/util/sdl/sound.d | 4 2 + 2 - 0 !
src/abagames/util/sdl/texture.d | 2 1 + 1 - 0 !
src/abagames/vr/barrage.d | 2 1 + 1 - 0 !
3 files changed, 4 insertions(+), 4 deletions(-)

---
windowed.patch | (download)

src/abagames/util/sdl/screen3d.d | 2 1 + 1 - 0 !
src/abagames/vr/boot.d | 5 4 + 1 - 0 !
2 files changed, 5 insertions(+), 2 deletions(-)

---
homedir.patch | (download)

src/abagames/vr/prefmanager.d | 22 19 + 3 - 0 !
src/abagames/vr/replay.d | 6 3 + 3 - 0 !
2 files changed, 22 insertions(+), 6 deletions(-)

---
resizable.patch | (download)

src/abagames/util/sdl/screen3d.d | 13 9 + 4 - 0 !
1 file changed, 9 insertions(+), 4 deletions(-)

---
endian clean.patch | (download)

src/abagames/util/sdl/texture.d | 4 2 + 2 - 0 !
1 file changed, 2 insertions(+), 2 deletions(-)

---
avoid segfault when sdl fails.patch | (download)

src/abagames/vr/gamemanager.d | 2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-)

---
dlang_v2.patch | (download)

src/abagames/util/actor.d | 4 2 + 2 - 0 !
src/abagames/util/bulletml/bullet.d | 5 1 + 4 - 0 !
src/abagames/util/iterator.d | 2 1 + 1 - 0 !
src/abagames/util/logger.d | 31 12 + 19 - 0 !
src/abagames/util/math.d | 2 1 + 1 - 0 !
src/abagames/util/rand.d | 26 13 + 13 - 0 !
src/abagames/util/sdl/luminous.d | 4 2 + 2 - 0 !
src/abagames/util/sdl/mainloop.d | 2 1 + 1 - 0 !
src/abagames/util/sdl/pad.d | 9 7 + 2 - 0 !
src/abagames/util/sdl/recordableinput.d | 2 1 + 1 - 0 !
src/abagames/util/sdl/screen3d.d | 11 6 + 5 - 0 !
src/abagames/util/sdl/sdlexception.d | 4 2 + 2 - 0 !
src/abagames/util/sdl/sound.d | 29 15 + 14 - 0 !
src/abagames/util/sdl/texture.d | 16 8 + 8 - 0 !
src/abagames/util/tokenizer.d | 17 9 + 8 - 0 !
src/abagames/util/vector.d | 5 3 + 2 - 0 !
src/abagames/vr/barrage.d | 24 13 + 11 - 0 !
src/abagames/vr/boot.d | 39 20 + 19 - 0 !
src/abagames/vr/bulletactorpool.d | 2 1 + 1 - 0 !
src/abagames/vr/enemy.d | 29 13 + 16 - 0 !
src/abagames/vr/field.d | 4 2 + 2 - 0 !
src/abagames/vr/gamemanager.d | 8 4 + 4 - 0 !
src/abagames/vr/letter.d | 12 6 + 6 - 0 !
src/abagames/vr/particle.d | 5 1 + 4 - 0 !
src/abagames/vr/prefmanager.d | 15 8 + 7 - 0 !
src/abagames/vr/replay.d | 8 4 + 4 - 0 !
src/abagames/vr/screen.d | 9 3 + 6 - 0 !
src/abagames/vr/ship.d | 4 2 + 2 - 0 !
src/abagames/vr/soundmanager.d | 32 18 + 14 - 0 !
src/abagames/vr/stagemanager.d | 14 7 + 7 - 0 !
30 files changed, 186 insertions(+), 188 deletions(-)

 port to d language version 2
  With this patch the code is accepted by gdc-4.6 0.29.1-4.6.4-3 without
  triggering deprecated feature warnings/errors.
gdc 8.patch | (download)

src/abagames/util/logger.d | 22 11 + 11 - 0 !
src/abagames/util/rand.d | 6 3 + 3 - 0 !
src/abagames/util/sdl/luminous.d | 6 3 + 3 - 0 !
src/abagames/util/sdl/pad.d | 6 3 + 3 - 0 !
src/abagames/util/sdl/recordableinput.d | 11 6 + 5 - 0 !
src/abagames/util/tokenizer.d | 8 3 + 5 - 0 !
src/abagames/vr/barrage.d | 8 4 + 4 - 0 !
src/abagames/vr/boot.d | 6 3 + 3 - 0 !
src/abagames/vr/bulletactor.d | 2 1 + 1 - 0 !
src/abagames/vr/prefmanager.d | 22 8 + 14 - 0 !
src/abagames/vr/replay.d | 18 7 + 11 - 0 !
11 files changed, 52 insertions(+), 63 deletions(-)

 gdc-8

With this patch the code is accepted by gdc-8 8-20180414-1 without
triggering deprecated feature warnings.
  - Convert I/O to use std.stdio module
  - Some other modules got renamed
  - Avoid C-style array type notation
  - Use "in" operator to test associative arrays

gcc12.patch | (download)

import/SDL_cdrom.d | 2 1 + 1 - 0 !
import/SDL_mouse.d | 2 1 + 1 - 0 !
src/abagames/util/vector.d | 32 5 + 27 - 0 !
3 files changed, 7 insertions(+), 29 deletions(-)

 fix ftbfs with gdc 12
Bug-Debian: https://bugs.debian.org/1013059