| Patch |
File delta |
Description |
| imports.patch | (download) |
import/SDL.d |
51 22 + 29 - 0 !
import/SDL_Keysym.d |
308 0 + 308 - 0 !
import/SDL_Version.d |
75 0 + 75 - 0 !
import/SDL_audio.d |
9 5 + 4 - 0 !
import/SDL_cdrom.d |
2 1 + 1 - 0 !
import/SDL_endian.d |
2 1 + 1 - 0 !
import/SDL_events.d |
10 5 + 5 - 0 !
import/SDL_keyboard.d |
2 1 + 1 - 0 !
import/SDL_keysym_.d |
308 308 + 0 - 0 !
import/SDL_mixer.d |
22 10 + 12 - 0 !
import/SDL_quit.d |
4 2 + 2 - 0 !
import/SDL_rwops.d |
44 10 + 34 - 0 !
import/SDL_syswm.d |
2 1 + 1 - 0 !
import/SDL_thread.d |
2 1 + 1 - 0 !
import/SDL_timer.d |
4 2 + 2 - 0 !
import/SDL_types.d |
2 1 + 1 - 0 !
import/SDL_version_.d |
75 75 + 0 - 0 !
import/SDL_video.d |
16 8 + 8 - 0 !
import/bulletml.d |
40 20 + 20 - 0 !
import/opengl.d |
56 23 + 33 - 0 !
import/openglu.d |
75 35 + 40 - 0 !
21 files changed, 531 insertions(+), 578 deletions(-) |
port import/ code to d language version 2
With this patch the code is accepted by GDC 4.8 without triggering deprecation
warnings/errors.
|
| fixes.patch | (download) |
src/abagames/util/logger.d |
16 8 + 8 - 0 !
src/abagames/util/sdl/luminous.d |
1 1 + 0 - 0 !
src/abagames/util/sdl/texture.d |
2 1 + 1 - 0 !
src/abagames/vr/barrage.d |
1 1 + 0 - 0 !
4 files changed, 11 insertions(+), 9 deletions(-) |
---
|
| makefile.patch | (download) |
Makefile |
12 12 + 0 - 0 !
1 file changed, 12 insertions(+) |
---
|
| directories.patch | (download) |
src/abagames/util/sdl/sound.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/texture.d |
2 1 + 1 - 0 !
src/abagames/vr/barrage.d |
2 1 + 1 - 0 !
3 files changed, 4 insertions(+), 4 deletions(-) |
---
|
| windowed.patch | (download) |
src/abagames/util/sdl/screen3d.d |
2 1 + 1 - 0 !
src/abagames/vr/boot.d |
5 4 + 1 - 0 !
2 files changed, 5 insertions(+), 2 deletions(-) |
---
|
| homedir.patch | (download) |
src/abagames/vr/prefmanager.d |
22 19 + 3 - 0 !
src/abagames/vr/replay.d |
6 3 + 3 - 0 !
2 files changed, 22 insertions(+), 6 deletions(-) |
---
|
| resizable.patch | (download) |
src/abagames/util/sdl/screen3d.d |
13 9 + 4 - 0 !
1 file changed, 9 insertions(+), 4 deletions(-) |
---
|
| endian clean.patch | (download) |
src/abagames/util/sdl/texture.d |
4 2 + 2 - 0 !
1 file changed, 2 insertions(+), 2 deletions(-) |
---
|
| avoid segfault when sdl fails.patch | (download) |
src/abagames/vr/gamemanager.d |
2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-) |
---
|
| dlang_v2.patch | (download) |
src/abagames/util/actor.d |
4 2 + 2 - 0 !
src/abagames/util/bulletml/bullet.d |
5 1 + 4 - 0 !
src/abagames/util/iterator.d |
2 1 + 1 - 0 !
src/abagames/util/logger.d |
31 12 + 19 - 0 !
src/abagames/util/math.d |
2 1 + 1 - 0 !
src/abagames/util/rand.d |
26 13 + 13 - 0 !
src/abagames/util/sdl/luminous.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/mainloop.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/pad.d |
9 7 + 2 - 0 !
src/abagames/util/sdl/recordableinput.d |
2 1 + 1 - 0 !
src/abagames/util/sdl/screen3d.d |
11 6 + 5 - 0 !
src/abagames/util/sdl/sdlexception.d |
4 2 + 2 - 0 !
src/abagames/util/sdl/sound.d |
29 15 + 14 - 0 !
src/abagames/util/sdl/texture.d |
16 8 + 8 - 0 !
src/abagames/util/tokenizer.d |
17 9 + 8 - 0 !
src/abagames/util/vector.d |
5 3 + 2 - 0 !
src/abagames/vr/barrage.d |
24 13 + 11 - 0 !
src/abagames/vr/boot.d |
39 20 + 19 - 0 !
src/abagames/vr/bulletactorpool.d |
2 1 + 1 - 0 !
src/abagames/vr/enemy.d |
29 13 + 16 - 0 !
src/abagames/vr/field.d |
4 2 + 2 - 0 !
src/abagames/vr/gamemanager.d |
8 4 + 4 - 0 !
src/abagames/vr/letter.d |
12 6 + 6 - 0 !
src/abagames/vr/particle.d |
5 1 + 4 - 0 !
src/abagames/vr/prefmanager.d |
15 8 + 7 - 0 !
src/abagames/vr/replay.d |
8 4 + 4 - 0 !
src/abagames/vr/screen.d |
9 3 + 6 - 0 !
src/abagames/vr/ship.d |
4 2 + 2 - 0 !
src/abagames/vr/soundmanager.d |
32 18 + 14 - 0 !
src/abagames/vr/stagemanager.d |
14 7 + 7 - 0 !
30 files changed, 186 insertions(+), 188 deletions(-) |
port to d language version 2
With this patch the code is accepted by gdc-4.6 0.29.1-4.6.4-3 without
triggering deprecated feature warnings/errors.
|
| gdc 8.patch | (download) |
src/abagames/util/logger.d |
22 11 + 11 - 0 !
src/abagames/util/rand.d |
6 3 + 3 - 0 !
src/abagames/util/sdl/luminous.d |
6 3 + 3 - 0 !
src/abagames/util/sdl/pad.d |
6 3 + 3 - 0 !
src/abagames/util/sdl/recordableinput.d |
11 6 + 5 - 0 !
src/abagames/util/tokenizer.d |
8 3 + 5 - 0 !
src/abagames/vr/barrage.d |
8 4 + 4 - 0 !
src/abagames/vr/boot.d |
6 3 + 3 - 0 !
src/abagames/vr/bulletactor.d |
2 1 + 1 - 0 !
src/abagames/vr/prefmanager.d |
22 8 + 14 - 0 !
src/abagames/vr/replay.d |
18 7 + 11 - 0 !
11 files changed, 52 insertions(+), 63 deletions(-) |
gdc-8
With this patch the code is accepted by gdc-8 8-20180414-1 without
triggering deprecated feature warnings.
- Convert I/O to use std.stdio module
- Some other modules got renamed
- Avoid C-style array type notation
- Use "in" operator to test associative arrays
|
| gcc12.patch | (download) |
import/SDL_cdrom.d |
2 1 + 1 - 0 !
import/SDL_mouse.d |
2 1 + 1 - 0 !
src/abagames/util/vector.d |
32 5 + 27 - 0 !
3 files changed, 7 insertions(+), 29 deletions(-) |
fix ftbfs with gdc 12
Bug-Debian: https://bugs.debian.org/1013059
|