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//
// This file tests what happens when GlobalFixture::tearDownWorld() throws
//
#include <cxxtest/TestSuite.h>
#include <cxxtest/GlobalFixture.h>
#include <stdio.h>
class Fixture : public CxxTest::GlobalFixture
{
public:
bool tearDownWorld() { throw this; }
};
//
// We can rely on this file being included exactly once
// and declare this global variable in the header file.
//
static Fixture fixture;
class Suite : public CxxTest::TestSuite
{
public:
void testOne() {}
};
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